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In a sort of roundabout way, it’s been confirmed that you’ll be able to customize your trainer’s clothes in Pokemon Sword & Shield. In Japan, Uniqlo held a contest in collaboration with The Pokemon Company in which participants could design t-shirts with a Pokemon theme. The winning design will be mass-produced and go on sale. Today, the winning design has been revealed – plus the fact that it will also be available in the upcoming Pokemon Sword & Shield as a customization option for the player character. 

Additonally, the next issue of CoroCoro magazine will contain more new information on Pokemon Sword & Shield. That issue will be available on June 21, however, ten days after Nintendo’s E3 presentation, so it seems unlikely that CoroCoro will reveal a ton of actual new info.

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Hello, my angry suns! In this episode of NEP, we’ve got two special guests joining Oni and Galen: Tim and Tyler from Something Classic Games with the occasional woof from Tyler’s dog, Jackson. Something Classic recently debuted their stylish, modern take on SNES-era JRPGs, “Shadows of Adam”, on Nintendo Switch!

Join the four of us as we talk all about our reactions to the Super Mario Maker 2 direct and what we think of the unannounced new game style(s), too! We start things off with a casual interview of sorts where Tim and Tyler fill us in on their history in the games and music industries, tales of development, inspiring stories, RPG Maker back in the day, the roots of Shadows of Adam, and what transformations took place over the years. We also end up just chatting about general gaming habits, Pokemon GO, houses full of musicians, cats and dogs, memes…

If you’re a fan of classic SNES JRPGs, you don’t want to miss out on this episode and you definitely don’t want to miss out on Shadows of Adam. So, come have a chill time with us and get to know two of the devs from Something Classic Games.

As ever, we would appreciate your help in growing the show by sharing the podcast with a friend and rating us on your listening platform of choice, such as iTunes!
Thanks for listening!

A new developer has taken the reigns on Marvel Ultimate Alliance. Nintendo is publishing Marvel Ultimate Alliance 3, but Ninja Gaiden studio Team Ninja is actually in charge of production. How this came to be was explained in the latest issue of Game Informer.

As it turns out, Marvel was already aware of Team Ninja’s pedigree. Marvel Games VP and executive producer Mike Jones said that folks inside the company are “huge fans of Team Ninja and Koei Tecmo and their esteemed history.” He went on to say:

Super Smash Bros. Ultimate’s big 3.0 update has been available for a few weeks now. That means players have access to the new content and features, including Stage Builder. The great thing about the Stage Builder is that anyone can easily create a level, upload it online, and have it played by others right away. Of course, some have received more recognition than others – and the “Yeah!” system also comes in to play, where highly-rated creations will be easier to spot.

Since Stage Builder has been up and running for awhile, we want to know what favorites you’ve come across thus far. Is there a level you’ve made that you’d like to share? Let us know in the comments below.

This past week, Koei Tecmo were kind enough to invite us to a pre-release event for Attack on Titan 2: Final Battle.  In addition to going hands-on with the Switch build, we had a personal demonstration from Omega Force manager and Attack on Titan 2: Final Battle producer, Mr. Hideo Suzuki.

Mr. Suzuki answered our questions and shared a lot of new information about Final Battle with us. We decided to ask him a few personal questions, as well, including his dream anime IP to work on. Check below the break for his responses.

Super Smash Bros. director Masahiro Sakurai returned to Famitsu this week with one of his regular columns. Some of his recent pieces shied away from Ultimate, but Sakurai wrote about the Switch game again for his latest entry.

Sakurai reflected on the making of Smash Bros. Ultimate’s 3.0.0 update in his latest column. Additionally, he spoke about having to shelve ideas relating to cooperation gameplay as well as the new sharing features in the game.

Niantic has announced that new Pokemon have arrived in Pokemon GO from the Sinnoh region. Players can capture the likes of Cherubi, Gible, Hippopotas, and many more. Pokemon will appear in the wild and can be hatched in Eggs.

That’s not all for Pokemon GO, as new Lure Models are being introduced. Glacial Lure Modules, Mossy Lure Modules, and Magnetic Lure Modules attract Pokemon in the surrounding area while creating a temporary special habitat, and have the potential to enable evolution of certain Pokemon.

Here’s the full announcement from Niantic:

System: Switch (eShop)
Release date: May 19, 2019
Developer: Noble Muffins
Publisher: Forever Entertainment


Its 2 AM, it’s dark, and I’m trespassing on my neighbor’s property (again). Quiet as a mouse, I delicately paw my waist until I’m met with the familiar shape of my flashlight. In the interest of decibels I apply as little pressure as I can and like magic (or torches), the room is illuminated in a divine glow. “Remarkable”, I mutter to myself. “Everything I stole three hours ago has already been replaced.” As I slowly survey the room I’m immediately drawn to the prize catch – a flat screen TV. “That’s a flat screen TV,” my internal monologue confirms. As I stand there slack jawed and aghast, I fail to take heed of my surroundings for a single crucial moment – I’ve been spotted. How could I have been this stupid? I had surveyed the house, taken note of the tenant’s routines and I was absolutely certain they wouldn’t be home until 4. None of that matters now. I gather myself momentarily before making a run for it.

Diablo III: Eternal Collection

Blizzard finally returned to Nintendo platforms last year with Diablo III: Eternal Collection. Not only that, but the game even has a unique collaboration with Zelda-inspired content.

Speaking with GamesBeat, Blizzard head J. Allen Brack was asked about what it was like working with Nintendo, and how Diablo III turned out on Switch. Brack shared the following:

Dead Cells’ big Rise of the Giant DLC will launch for Switch on May 23, developer Motion Twin has revealed. The update will feature a new biome and boss, new monsters, new weapons, and new challenges. It also includes an extra level of difficulty, hidden content, and balancing fixes, making certain weapons “a lot more fun to play”.

Here’s the full rundown as to what’s included:


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