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Eurogamer has come forward with its own interview for Pokemon: Let’s Go, Pikachu / Eevee. Once again, director Junichi Masuda and designer Kensaku Nabana have shared some comments about the new entry and other topics. They discussed the post-game Master Trainers, the handling of Meltan’s reveal, the possibility of an open-world game like Zelda: Breath of the Wild, and more.

We’ve rounded up some of the more notable excerpts from the interview below. Read the full discussion on Eurogamer here.

IGN published a new article today about Pokemon: Let’s Go, Pikachu / Eevee. It includes comments from director Junichi Masuda and lead game environment designer Kensaku Nabana. One of the big things we learn is that the team experimented with “a more photorealistic approach” when it came to visuals, but ultimately felt that the graphics didn’t fit in with the vision of a “more kind and soothing and inviting experience”.

We’ve rounded up comments from IGN’s article below. You can read the full piece here.

Pokemon: Let’s Go, Pikachu and Pokemon: Let’s Go Eevee are making things more accessible than usual. One way players will find an easier experience is by playing co-op.

Director Junichi Masuda, speaking with Polygon, noted that the co-op feature is included “to get around players encountering barriers.” He said:

Mega Man 11

Capcom posted a lengthy interview today with Kazuhiro Tsuchiya, the producer of Mega Man 11. Tsuchiya had much to say about how the series returned after such a long hiatus, the development team, the visual style, and more.

Read up on the full interview with Tsuchiya below.

Update 2: Added a promo video below.


Update: GameStop has opened pre-orders here.


Original: Nintendo has revealed another brand new Switch bundle featuring Diablo III: Eternal Collection. The package will contain a Switch system and dock with Diablo III artwork, a download code for the game, and themed carrying case.

Consumers will be able to purchase the bundle in both North America and Europe. In the states, it’ll be exclusive to GameStop. A release is planned for November 2.

Here’s the full announcement:

LUNAXXX is a Switch game that could be easy to forget about. It had a low-key reveal at BitSummit last May, but is worth keeping an eye on since original Chibi-Robo director Kenichi Nishi is involved.

What we saw last year was more of a prototype. The game returned to the Tokyo Game Show a couple of weeks ago in a more complete form, and Pygmy Studio provided a proper update on its status.

Originally a Wii game, Chocobo’s Mystery Dungeon is making its way to the Switch. This time around, the game boasts a 2-player mode that is for “Every Buddy” and if you don’t have a friend an NPC will accompany you on your voyage into the dungeons. There is plenty more that is new to this version and some questions that remained unanswered. Now grab your Gysahl Greens, for this Chocobo is hungry for information and is going to need all the stamina he can get.

Luigi has a fairly significant role in Mario Tennis Aces’ story mode. Its his actions early on that lead to things spiraling out of control, and he appears later on as well.

Camelot president Hiroyuki Takahashi and vice president Shugo Takahashi along with Nintendo producer Toshiharu Izuno spoke about Mario Tennis Aces’ story mode in-depth in a recent issue of Japanese magazine Nintendo Dream. Hiroyuki mentioned that giving Luigi a larger focus would help accomplish the goal of surprising players and that “Mario would be burdened with a sense of sadness for his brother that’d come from a pretty deep place.” He also mentioned that there was difficulty in balancing the story with gameplay.

One of the bigger news topics in the Switch scene recently stemmed from a Wall Street Journal report. The publication reported that Nintendo is planning some sort of revision, which would arrive in the second half of 2019.

What exactly Nintendo is planning remains unclear. The Wall Street Journal said “Nintendo is still debating what new hardware and software features to include in the upgrade and weighing the cost of the features”. The company could choose to improve the display, but that probably wouldn’t be all.

Assuming this Switch revision exists, what would you like out of it? Would you want the design to change in any way? How about slightly beefier specs? Let us know in the comments below.

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At the Tokyo Game Show last month, Japanese website 4Gamer was able to interview Level-5 CEO. Hino spoke about the company’s upcoming Switch games, Yo-kai Watch 4 and Inazuma Eleven Ares. Given what was said, it makes sense that both were delayed this past week – Yo-kai Watch 4 to Spring 2019 and Inazuma Eleven Ares to this winter.

Aside from those two titles, Hino weighed in on a couple of other topics as well. These include finally returning to TGS and brief talk about the company’s 20th anniversary title.


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