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The latest Japanese hardware sales from Famitsu are as follows:

According to Pikmin creator Shigeru Miyamoto, he’s been wanting to grow the franchise over the past few years. 

Pikmin has been around since the GameCube days, but it hasn’t seen the same amount of popularity as some of his other creations such as Mario and Zelda. However, during the Nintendo Switch era, it’s been steadily gaining traction – especially with the launch of Pikmin 4.

Mario Kart World concept art

Coming from today’s Mario Kart World interview, Nintendo has shared concept art for the game and has spoken about including NPC drivers.

The roster has some unconventional picks, including Cow – who has quickly become a fan favorite. Cow is actually a part of a group that Nintendo labels “NPC drivers”. 

Nintendo’s Kosuke Yabuki, Masaaki Ishikawa, and Kenta Sato shared in the interview:

Mario Kart World was originally planned as a game for the current Switch, Nintendo has revealed.

That piece of information comes from an official interview that went live today. The team was finding it a challenge to incorporate everything it wanted to do, including ramping up from 12 racers to 24 players. Programmer Kenta Sato said various sacrifices were considered, including “toning down the visuals, lowering the resolution, and we even considered dropping the frame rate to 30 FPS in some cases.” However, the move to Nintendo Switch 2 allowed for everything to be kept intact.

In a new interview issued today, Nintendo commented on why Mario Kart World isn’t called Mario Kart 9.

Before the game was unveiled, there was plenty of speculation about what the name would be. Many thought that it would be Mario Kart 9 as that makes sense to follow up on Mario Kart 8 / Deluxe. On the other hand, some fans also argued that Nintendo could skip to Mario Kart 10, given that we saw Mario Kart Tour in 2019. It turned out that the company went in a different direction, and that’s where we ended up with Mario Kart World.

Nintendo has spoken about the origins of Mario Kart World, revealing that the project started developing in 2017.

According to producer Kosuke Yabuki, the team first began prototyping in March 2017 following the release of Mario Kart 8 Deluxe on Nintendo Switch. Production then moved forward officially by the end of that year.

new Donkey Kong design

Shigeru Miyamoto, the original creator of Donkey Kong, has spoken about the decision to change Donkey Kong’s design.

DK will look quite a bit different when he stars in his upcoming game Donkey Kong Bananza. There’s been a lot of talk about the design, starting with when we got our first look at the character in the Nintendo Switch 2 announcement that gave a brief glimpse of Mario Kart World. But things actually go further back than that – Donkey Kong’s design was different in The Super Mario Bros. Movie as well.

April 2: Hyrule Warriors: Age of Imprisonment has just been announced for Nintendo Switch 2. It’ll be available this winter.

Building off of other games in the series, this one features the untold story from Hyrule’s distant past of the Imprisoning War that led to the events of The Legend of Zelda: Tears of the Kingdom. According to Nintendo, it’s a “canonical tale”.

First details can be found in the following overview:

Hotel Dusk Nintendo trademark

A new trademark for Hotel Dusk: Room 215 has been filed in Japan, and some are hoping that it could mark a return of the Nintendo DS game.

We typically don’t report on Japanese trademarks as they tend to be overblown. More often than not, they are filings done to protect IPs and are not indicative of an imminent release. However, we’re in a bit of a different situation here. Whereas most Japanese trademarks for Nintendo games are for renewals, this is an entirely new filing. Additionally, Hotel Dusk now has a trademark in the country for the first time (there was previously one for its Japanese name Wish Room).

Fast Fusion interview

History seems to be repeating itself as Shin’en is returning for the launch of a Nintendo console with a new racing game. Back in 2017, Fast RMX came to Nintendo Switch. The studio is now preparing for the imminent debut of Fast Fusion on Nintendo Switch 2.

To learn more about the game – including the new fusion mechanic – and the project’s development, we spoke with Shin’en CEO Manfred Linzner. You can read our full discussion below.


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