Nintendo’s 2015 fiscal year earnings breakdown
Posted on 4 days ago by Brian(@NE_Brian) in 3DS, DS, General Nintendo, News, Wii, Wii U | 4 Comments | 0 Likes
Nintendo’s earnings for the fiscal year ended March 31 are in. Below are the full details:
– Fell 60.6 percent to 16.5 million yen, or $148 million, on revenue of $4.53 billion (down 8 percent)
– Nintendo’s stock price has fallen slightly in trading, down 0.9 percent to $18.72 a share
– Nintendo saw diminished assets, cash flow, and profits during the year
French sales for Nintendo hardware and amiibo
During an interview with Le Parisien, Nintendo of France’s Philipe Lavoue provided some new sales figures. We have data for four of the company’s recent systems as well as amiibo.
As of now, DS has sold 10.5 million units in France, followed by Wii at 6.4 million, 3DS at 4 million, and Wii U and 740,000. Nintendo has also moved 1.4 million amiibo in the country.
It’s also worth noting that, last year, Nintendo sold 4 million games in France. Six of these were in the top 20, such as Splatoon.
UK charts for March 2016
Numbers for the best-selling games and hardware in the UK for March are now in. The charts are based on data collected between February 28th and April 2nd. First up is the best-selling software, listed below:
01 (NE) TOM CLANCY’S THE DIVISION (UBISOFT) – 431,000 / NEW
02 (02) FAR CRY PRIMAL (UBISOFT) ~ 92,000 / 162,000
03 (NE) EA SPORTS UFC 2 (ELECTRONIC ARTS)
04 (04) FIFA 16 (ELECTRONIC ARTS)
05 (01) CALL OF DUTY: BLACK OPS III (ACTIVISION BLIZZARD)
06 (05) GRAND THEFT AUTO V (TAKE 2)
07 (10) PLANTS VS ZOMBIES: GARDEN WARFARE 2 (ELECTRONIC ARTS)
08 (03) LEGO MARVEL AVENGERS (WARNER BROS. INTERACTIVE)
09 (NE) THE LEGEND OF ZELDA TWILIGHT PRINCESS HD (NINTENDO)
10 (06) STAR WARS BATTLEFRONT (ELECTRONIC ARTS)
11 (07) TOM CLANCY’S RAINBOW 6: SIEGE (UBISOFT)
12 (20) FORZA MOTORSPORT 6 (MICROSOFT)
13 (NE) POKKÉN TOURNAMENT (NINTENDO)
14 (15) MINECRAFT: XBOX EDITION (MICROSOFT)
15 (16) LEGO JURASSIC WORLD (WARNER BROS. INTERACTIVE)
16 (09) FALLOUT 4 (BETHESDA SOFTWORKS)
17 (11) ASSASSIN’S CREED: SYNDICATE (UBISOFT)
18 (12) MINECRAFT: STORY MODE (TELLTALE GAMES)
19 (19) WWE 2K16 (TAKE 2)
20 (18) MINECRAFT: PLAYSTATION EDITION (SONY COMPUTER ENT.)
21 (30) UNCHARTED: THE NATHAN DRAKE COLLECTION (SONY COMPUTER ENT.)
22 (NE) HEAVY RAIN & BEYOND TWO SOULS COLLECTION (SONY COMPUTER ENT.)
23 (13) JUST CAUSE 3 (SQUARE ENIX EUROPE)
24 (22) DISNEY INFINITY 3.0 (DISNEY INTERACTIVE STUDIOS)
25 (17) DESTINY: THE TAKEN KING (ACTIVISION BLIZZARD)
26 (24) HALO 5: GUARDIANS (MICROSOFT)
27 (__) KNACK (SONY COMPUTER ENT.)
28 (08) STREET FIGHTER V (CAPCOM)
29 (34) METAL GEAR SOLID V: THE PHANTOM PAIN (KONAMI)
30 (26) RISE OF THE TOMB RAIDER (SQUARE ENIX EUROPE)
31 (31) TERRARIA (505 GAMES)
32 (35) LEGO DIMENSIONS (WARNER BROS. INTERACTIVE)
33 (NE) MORTAL KOMBAT XL (WARNER BROS. INTERACTIVE)
34 (__) SKYLANDERS SUPERCHARGERS (ACTIVISION BLIZZARD)
35 (40) KILLZONE: SHADOW FALL (SONY COMPUTER ENT.)
36 (__) LEGO MARVEL SUPER HEROES (WARNER BROS. INTERACTIVE)
37 (23) NEED FOR SPEED (ELECTRONIC ARTS)
38 (__) ANIMAL CROSSING: HAPPY HOME DESIGNER (NINTENDO)
39 (29) JUST DANCE 2016 (UBISOFT)
40 (NE) 3DS HYRULE WARRIORS: LEGENDS (NINTENDO)
Furthermore, listed below are the hardware sales for the month, including data for each month and year-to-date:
PlayStation 4 – 724,858 (+23.86%)
Xbox One – 583,674 (+36.50%)
Xbox 360 – 120,523 (-45.96%)
Nintendo 3DS – 84,366 (-21.39%)
Nintendo Wii U – 77,479 (+44.39%)
PlayStation 3 – 67,148 (-54.31%)
PC Software – 44,766 (-44.38%)
Nintendo Wii – 8,609 (-53.33%)
PlayStation Vita – 6,887 (-58.93%)
Nintendo DS – 3,444 (-77.18%)
A look into the cancelled Dirty Harry game for Wii and DS
Posted on 1 week ago by Brian(@NE_Brian) in DS, General Nintendo, News, Videos, Wii | 6 Comments | 0 Likes
Warner Bros. was once planning new video games based on the Dirty Harry film franchise. It was previously known that a primary version was in the works for the PlayStation 3 and Xbox 360 courtesy of developer The Collective, but it came to light in recent years that Sensor Sweep was also making a separate game for other platforms including Wii and DS.
Sensor Sweep’s project would have adopted the same plot and some similar gameplay mechanics. However, it was an alternative approach, with plans to include a cel-shaded art style.
All Dirty Harry games were eventually scrapped. Regarding Sensor Sweep’s take on the IP, the team was well behind schedule and found itself not properly equipped for development on home consoles given its past work exclusively on handhelds. These factors contributed to its demise, along with the declining interest from Warner Bros. in moving forward with Dirty Harry after the HD version was cancelled.
Here’s the full report from Unseen64 and Liam Robertson:
Nintendo ending repairs of the original DS model in Japan
Posted on 3 weeks ago by Brian(@NE_Brian) in DS, News | 5 Comments | 0 Likes
In Japan, Nintendo is ending repair support for all colors of the very first DS (model number NTR-001). This is because the company is now having difficulty keeping stock of spare parts.
The final date of them receiving NTR-001 DS for repairs is April 30. However, if spare parts run out before that date, Nintendo may not be able to conduct repairs.
Nintendo still has plans to continue repairs of the other DS systems for the time being. This includes the DS Lite (USG-001), DSi (TWL-001), and DSi LL (UTL-001).
Rumor: Nintendo has ceased production of DS cartridges worldwide
Posted on 3 weeks ago by Brian(@NE_Brian) in DS, Rumors | 29 Comments | 0 Likes
According to a tweet from Canadian retailer Video Games Plus, Nintendo has ceased production of DS cartridges. The retailer does promise its own set of exclusive restocks for the near future, however.
Video Games Plus sent out the following message a little while ago:
Bad News: Nintendo has discontinued production of DS carts worldwide Good News: VGP has a bunch of EXCLUSIVE DS GAME restocks coming in soon
— VGP Video Games Plus (@VideoGamesPlus_) April 3, 2016
Nintendo has not officially confirmed that it has stopped production of DS carts worldwide. But given the fact that Video Games Plus is a retailer, they could very well have this sort of information as its disposal.
UK charts for February 2016
The latest issue of MCV has a listing of the best-selling games in the UK for the month of February. The results are posted below, based on data collected between January 31 and February 27.
01 (01) CALL OF DUTY: BLACK OPS III (ACTIVISION BLIZZARD) – 107,600 / 2,053,000
02 (NE) FAR CRY PRIMAL (UBISOFT)
03 (04) LEGO MARVEL AVENGERS (WARNER BROS. INTERACTIVE) > 71,600
04 (02) FIFA 16 (ELECTRONIC ARTS) < 65,900
05 (05) GRAND THEFT AUTO V (TAKE 2)
06 (03) STAR WARS BATTLEFRONT (ELECTRONIC ARTS)
07 (06) TOM CLANCY’S RAINBOW 6: SIEGE (UBISOFT)
08 (NE) STREET FIGHTER V (CAPCOM) < 29,600 / NEW
09 (07) FALLOUT 4 (BETHESDA SOFTWORKS)
10 (NE) PLANTS VS ZOMBIES: GARDEN WARFARE 2 (ELECTRONIC ARTS) ~ 26,000 / NEW
11 (15) ASSASSIN’S CREED: SYNDICATE (UBISOFT)
12 (10) MINECRAFT: STORY MODE (TELLTALE GAMES)
13 (08) JUST CAUSE 3 (SQUARE ENIX EUROPE)
14 (NE) NARUTO SHIPPUDEN: ULTIMATE NINJA STORM 4 (BANDAI NAMCO ENTERTAINMENT)
15 (12) MINECRAFT: XBOX EDITION (MICROSOFT)
16 (11) LEGO JURASSIC WORLD (WARNER BROS. INTERACTIVE)
17 (16) DESTINY: THE TAKEN KING (ACTIVISION BLIZZARD)
18 (14) MINECRAFT: PLAYSTATION EDITION (SONY COMPUTER ENT.)
19 (09) WWE 2K16 (TAKE 2)
20 (17) FORZA MOTORSPORT 6 (MICROSOFT)
21 (NE) POKEMON SUPER MYSTERY DUNGEON (NINTENDO)
22 (13) DISNEY INFINITY 3.0 (DISNEY INTERACTIVE STUDIOS)
23 (20) NEED FOR SPEED (ELECTRONIC ARTS)
24 (23) HALO 5: GUARDIANS (MICROSOFT)
25 (25) RESIDENT EVIL ORIGINS COLLECTION (CAPCOM)
26 (27) RISE OF THE TOMB RAIDER (SQUARE ENIX EUROPE)
27 (22) THE ELDER SCROLLS ONLINE (BETHESDA SOFTWORKS)
28 (NE) DIGIMON STORY: CYBER SLEUTH (BANDAI NAMCO ENTERTAINMENT)
29 (21) JUST DANCE 2016 (UBISOFT)
30 (19) UNCHARTED: THE NATHAN DRAKE COLLECTION (SONY COMPUTER ENT.)
31 (36) TERRARIA (505 GAMES)
32 (37) THE SIMS 4 (ELECTRONIC ARTS)
33 (35) WOLFENSTEIN: THE OLD BLOOD (BETHESDA SOFTWORKS)
34 (18) METAL GEAR SOLID V: THE PHANTOM PAIN (KONAMI)
35 (39) LEGO DIMENSIONS (WARNER BROS. INTERACTIVE)
36 (32) LIFE IS STRANGE (SQUARE ENIX EUROPE)
37 (__) BATTLEFIELD HARDLINE (ELECTRONIC ARTS)
38 (31) BATTLEFIELD 4 (ELECTRONIC ARTS)
39 (__) NBA 2K16 (TAKE 2)
40 (__) KILLZONE: SHADOW FALL (SONY COMPUTER ENT.)
And here’s a breakdown of physical software sales by format (units)
PlayStation 4 – 514,365 (+36.45%)
Xbox One – 370,293 (+24.85%)
Xbox 360 – 132,699 (-44.65%)
PlayStation 3 – 72,036 (-54.80%)
Nintendo 3DS – 72,036 (-50.50%)
PC Software – 49,288 (-34.14%)
Nintendo Wii U – 34,123 (-15.10%)
Nintendo Wii – 10,110 (-47.89%)
PlayStation Vita – 6,319 (-67.43%)
Nintendo DS – 2,528 (-79.73%)
Yuji Naka on initial Mario & Sonic conversations with Nintendo, Sonic in Smash Bros.
Posted on 1 month ago by Brian(@NE_Brian) in 3DS, DS, GameCube, General Nintendo, News, Wii | 2 Comments | 0 Likes
During the 25th anniversary Sonic panel at SXSW earlier today, attendees were treated to a history lesson of sorts. The session looked back upon some of the franchise’s more notable installments as well as the Blue Blur’s appearance in other games – including the Mario & Sonic series.
Here’s what Yuji Naka, one of the creators of Sonic, had to say about those initial conversations with Nintendo:
“So yes it is true. Back in the day I did go to Kyoto to visit Nintendo and wanted to have a meeting with Mr. Miyamoto and figure out could we make a game maybe with Mario and Sonic together. Although those original conversations happened about three years before the Olympics game came out, we weren’t able to really make a game that featured Sonic and Mario back from that original conversation, but because we had those conversations, it kind of kicked off future conversations with Nintendo which afterwards led to the Olympic game coming out.”
After these comments, SEGA’s Aaron Webber asked if it’s because of Naka that we have Sonic in Smash. In response, Naka noted the following, as relayed by his translator:
“The original Sonic becoming a part of the Smash Bros. game was also part of that conversation. During the GameCube development for Smash Bros., he really wanted to get Sonic into that game, but it was just too late in the development process and couldn’t get it in for GameCube, but they did move forward and put Sonic in for the Wii version.”
Update: Ninja Five-O DS – Renegade Kid pitched GBA port of Demon’s Crest to Capcom, turned down due to low SNES sales
Update: Another tidbit of history from Renegade Kid – a port of Nina Five-O from GBA to DS.
Another blast from the past. Our pitch to port Ninja Five-O from GBA to DS as a 2.5D beast! pic.twitter.com/ASmH1L41eC
— Jools Watsham (@JoolsWatsham) March 13, 2016
Yesterday, Renegade Kid co-founder Jools Watsham shared on Twitter that the company once pitched a Game Boy Advance port of Demon’s Crest to Capcom. Nothing ever materialized from those early discussions though, as low sales of the SNES version didn’t warrant a port to the handheld.
Watsham also said that Renegade Kid “pitched a lot of things” to Capcom as well as Konami. But much like Demon’s Crest, talks did not progress too far.
Watsham’s tweets are as follows:
Little Known Fact: We pitched a GBA port of Demon's Crest to Capcom back in the day. They said the SNES version didn't sell enough.
— Jools Watsham (@JoolsWatsham) March 13, 2016
No, we pitched a lot of things to Capcom and Konami over the years. Nothing landed. https://t.co/lhpqPJoC0S
— Jools Watsham (@JoolsWatsham) March 13, 2016
Capcom shares interesting insight into Ace Attorney – Dual Destinies, Ace Attorney 6
Posted on 2 months ago by Brian(@NE_Brian) in 3DS, DS, General Nintendo, News | 6 Comments | 0 Likes
Last month’s issue of Nintendo Dream has a big interview with Takeshi Yamazaki and Motohide Eshiro from Capcom about all things Ace Attorney. The two developers provided some interesting insight into Phoenix Wright: Ace Attorney – Dual Destinies as well as Ace Attorney 6. It’s several pages long, so we went ahead and made a summary.
The most difficult aspect of developing Phoenix Wright: Ace Attorney – Dual Destinies was moving platforms from DS to 3DS. At the time, Capcom hesitated as to whether to keep the series in 2D or make it 3D. Because of the 3DS’ selling point had been about three-dimensional views, they decided to pursue the latter option.
Something similar happened with Ace Attorney Investigations. That title took more time to develop because they needed to create a new gameplay mechanism from scratch. However, when Capcom then made Ace Attorney Investigations 2, they already had the base game set up so they could focus more on the scenario.