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June 6: As part of Sumemr Game Fest 2025, Capcom shared a Year 3 character reveal for Street Fighter 6.

Sagat is up first this summer. Then in the fall, we’ll be seeing C. Viper. Early Spring 2026 will bring us Alex. Finally, in late spring of next year, we’ll be seeing Ingrid.

Today, we’re going over a list of missable pictographs and missable figurines in The Legend of Zelda: The Wind Waker.

Recently, we’ve been playing the game on GameCube. More specifically, the version that’s available on Nintendo Switch Online. While the game is fun to play casually, it’s not fun to 100 percent complete. The Wind Waker’s side content includes plenty of tedious Heart Pieces and trading sequences, but its biggest task is completing the dreaded Nintendo Gallery. For this task, you have to take pictures of almost every single entity in the game. The picture needs to include its face and most of its body in order to count. You can then hand this picture off to Carlov, who makes a figurine based on it. There are well over 100 different figures to make, and some of them are actually permanently missable. If you decide to play through The Wind Waker with a walkthrough (Zelda Dungeon’s is particularly good), it most likely won’t tell you which pictures are about to become unobtainable.

Ratalaika Games will publish a Nintendo Switch version of Karma City Police this week, the company has announced. Fans can grab it on July 18, 2025.

Karma City Police is a police dispatch sim made by Mecagames. As part of the adventure, you’ll talk to victims to discover their needs and fight in a unique pinball-based battle system.

Here’s an official overview:

Following the initial announcement earlier this year, we now have a release date for Operation Night Strikers on Nintendo Switch. The game is slated for August 7, 2025.

Operation Night Strikers was first unveiled back in May. As a reminder, the package includes Operation Wolf, Operation Thunderbolt, Night Striker, and Space Gun.

We have more information in the following overview:

Heads up for The Rise of the Golden Idol players – new DLC went live today known as Golden Idol Investigations: The Age of Restraint.

Four new scenarios are packed in, and for the first time, players will visit an alien setting. Included is a look at the fabled civilization that created Golden Idol first hand.

Here’s an official overview:

Thanks to the destruction in Donkey Kong Bananza, the game will let players skip locations and parts of the story.

That news comes from co-director Kazuya Takahashi. Speaking in an interview that went live today, he spoke about how the Nintendo Switch 2 exclusive provides “leeway in terms of progression”. While games often block off sequence breaking, it’s allowed in Donkey Kong Bananza.

Takahashi noted in the interview:

June 17: Bandai Namco and Brownies uploaded the opening movie for Towa and the Guardians of the Sacred Tree. This follows the game’s reveal, which only just took place this month.

Here’s some information about the title shared by the Nintendo eShop listing:

Susie Carmichael from Rugrats is joining Nicktoons & The Dice of Destiny, GameMill confirmed today. 

Susie will be appearing as an enchantress. Her lineup of moves include Fireball, Toy Bricks, Jack-in-the-box, Unicorns of the Sea, Spike Stampede, Healing Spell, and Reptar’s Roar.

In a new interview, Donkey Kong Bananza producer Kenta Motokura shared that he’s hoping the game leads to separate 2D and 3D branches of the series, similar to what we’ve seen with Mario.

Mario clearly has a subset of 2D and 3D games. With Donkey Kong, however, things are murkier. Part of that is simply due to a lack of games. We’ve seen a good amount of 2D Donkey Kong titles, but 3D has been underrepresented – fans know that Donkey Kong 64 was the last time there’s been something in the 3D space.

In an interview published today, Nintendo went into detail as to how the team behind Donkey Kong Bananza was able to take advantage of Switch 2.

We recently heard that the game was initially in the works for the original Nintendo Switch. However, Kenta Motokura said the team “ran into some challenges” and started thinking about moving to the new console around 2021.


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