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May is going to be a busy month for Switch, and that’s expanding with one additional game. Team17 and Villa Gorilla have announced that the pinball platform adventure Yoku’s Island Express is launching on May 29. Pricing is set at $19.99 / €19.99 / £15.99.

Today’s news is accompanied by a new developer diary which explores the game’s creation and the unique mechanics. We have that below, along with a general overview.

Focus Home Interactive has readied a new trailer for Masters of Anima to highlight the title’s strong reception. You can find it below.

Arc System Works issued the first details and screenshots for its upcoming Switch game Wizard’s Symphony. The information covers the story, characters, and gameplay. Find the full roundup of content below, courtesy of Gematsu.

Runbow won’t be releasing for Switch via the eShop on April 24 as originally planned. A delay has been announced, with the extra time needed “in order to further optimize the game’s performance.”

13AM says Runbow will only be pushed back “a matter of weeks.” We’ll share the new release date as soon as we have it.

A physical version of Runbow for Switch will still be offered on June 14.

Source: Headup Games PR

Nintendo Network

Nintendo has started to update its upcoming maintenance schedule for the next few days, which currently only involves 3DS and Wii U. Two different periods are currently planned leading up to Monday.

The schedule is as follows:

Xenoblade Chronicles 2 Original Soundtrack

Procyon Studio has posted the official image that will be used as the cover for the Xenoblade Chronicles 2 Original Soundtrack. We have it attached above.

Source

Nintendo has updated the Japanese website for Nintendo Labo with a bunch of cardboard parts. The Variety and Robot Kits are both represented here, so they can come in handy if you happen to break or misplace something. The full set of parts can be found here.

Immortal Redneck

Immortal Redneck won’t be out on Switch until May 10, but some footage has already arrived. Check out 20 minutes of gameplay below.

This week’s expanded Japanese software sales are as follows:

01./00. [NSW] The Snack World: TreJarers Gold (Level 5) {2018.04.12} (¥5.980) – 35.655 / NEW
02./01. [NSW] Kirby Star Allies (Nintendo) {2018.03.16} (¥5.980) – 23.695 / 416.108 (-33%)
03./03. [NSW] Splatoon 2 #
(Nintendo) {2017.07.21} (¥5.980) – 18.729 / 2.232.305 (-14%)
04./00. [PS4] Death end re;Quest # (Compile Heart) {2018.04.12} (¥7.200) – 15.303 / NEW
05./02. [PS4] Far Cry 5 (Ubisoft) {2018.03.29} (¥8.400) – 14.472 / 116.678 (-46%)
06./04. [NSW] Mario Kart 8 Deluxe (Nintendo) {2017.04.28} (¥5.980) – 12.415 / 1.473.250 (-10%)
07./00. [PS4] Cities: Skylines – PlayStation 4 Edition (Spike Chunsoft) {2018.04.12} (¥5.400) – 11.366 / NEW
08./06. [NSW] The Legend of Zelda: Breath of the Wild # (Nintendo) {2017.03.03} (¥6.980) – 6.990 / 954.532 (-18%)
09./07. [NSW] Super Mario Odyssey # (Nintendo) {2017.10.27} (¥5.980) – 6.924 / 1.691.031 (-16%)
10./05. [PS4] Super Robot Wars X # (Bandai Namco Games) {2018.03.29} (¥8.600) – 5.182 / 105.504 (-53%)
11./08. [PS4] Ni no Kuni II: Revenant Kingdom # (Level 5) {2018.03.23} (¥8.000) – 4.184 / 87.251 (-49%)
12./00. [PS4] Steins;Gate 0 (5pb.) {2015.12.10} (¥7.800) – 4.087 / 60.990
13./12. [3DS] Pokemon Ultra Sun / Ultra Moon (Pokemon Co.) {2017.11.17} (¥4.980) – 3.931 / 1.614.909 (-22%)
14./09. [3DS] Detective Pikachu (Pokemon Co.) {2018.03.23} (¥4.980) – 3.837 / 68.392 (-45%)
15./19. [PS4] Tom Clancy’s Rainbow Six: Siege – Advanced Edition (Ubisoft) {2018.03.01} (¥6.000) – 3.700 / 38.976 (+3%)
16./11. [PS4] Monster Hunter: World #
(Capcom) {2018.01.26} (¥8.980) – 3.640 / 2.003.054 (-30%)
17./10. [PSV] Super Robot Wars X # (Bandai Namco Games) {2018.03.29} (¥7.600) – 3.340 / 63.946 (-49%)
18./18. [PS4] Like the North Star # (Sega) {2018.03.08} (¥8.390) – 3.074 / 163.636 (-18%)
19./13. [NSW] Hyrule Warriors: Definitive Edition (Koei Tecmo) {2018.03.22} (¥6.800) – 3.070 / 40.408 (-36%)
20./15. [PS4] Attack on Titan 2 #
(Koei Tecmo) {2018.03.15} (¥7.800) – 2.822 / 52.102 (-39%)

Earlier in the month, an interview was published with Nintendo Labo director Tsubasa Sakaguchi, Switch director / Nintendo Labo producer Kouichi Kawamoto, and Nintendo Labo hardware lead Mr. Ogasawara. The developers had plenty to say about the new initiative for Switch during that discussion.

Today, the second portion was published online. The three developers had even more interesting things to share, including prototypes, why cardboard is used, and more.

You can read the next part of the interview below.


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