Submit a news tip



99Vidas is in development for Switch, QUByte Interactive announced today. A release is planned between Q3 and Q4 2017.

99Vidas initially launched last year. The beat’em up takes place in a contemporary world and takes inspiration from classic games such as Double Dragon and Golden Age. Featuring 16-bit retro graphics, it has “Punch” and “Kick” attack buttons that can be used for combos.

Here’s a comprehensive overview:

99Vidas captures the excitement of beat ’em ups like Final Fight, Double Dragon, Battletoads, Golden Axe and Streets of Rage featuring 16-bit retro graphics to bring back the nostalgia of those great classics from the 80’s and 90’s.

Unlike more traditional Beat’Em Ups, 99Vidas features two attack buttons – Punch (fast but weak) and Kick (slow but strong), which players can alternate to perform different combos.

Character moves, including combos, can be upgraded by spending Experience Points acquired during gameplay, expanding damage inflicted, adding elemental damage, modifying the each character, both visually and gameplay-wise.

Key Features
Up to 4 players co-op
11 Playable characters
Story Mode with 6 levels
2 Bonus Levels
Versus Mode
Survival Mode
6 Challenging Boss Fights
Multiple Upgradable skills
Multiple Weapons and Special Attacks

View an announcement trailer for 99Vidas on Switch below.

Source: QUByte Interactive

Nintendo has returned with another Twitter update for Super Mario Odyssey. The latest update covers the Uproots, one of the many objects in the game that can be captured.

The Captured Uproots can be used to extend high into the air. Not only can you reach certain areas that you wouldn’t be able to normally, but you can also hit blocks very quickly.

Source

Nintendo has said that the next ARMS update will be adding a new fighter. It also looks like the character will come with a new stage, as you would expect.

The teases are going up a notch with a new tweet published on the Japanese ARMS Twitter account just a short while ago. It gives us a first look at the new fighter, but it’s pretty blurry. You can get a very rough idea as to how the character looks below.

https://twitter.com/ARMS_Cobutter/status/897654400633655296

Source

More: ,

Miitomo has been updated with new content. Players can nab the latest items in the Miitomo Drop stage, “Set sail on the Seven Seas! Miitomo Pirate Crew #2”.

Available items include:

– Pirate matey bandanna
– Pirate mat outfit (top)
– Pirate mate outfit (bottoms)
– Pirate gal costume

Users can select Miitomo Drop stages from the Shop tab. Miitomo coins or game tickets are needed to play.

More:

With Sonic Mania having been released, players are finding out about all sorts of interesting features and modes. One of these is Debug Mode.

Debug Mode can be accessed by entering Mania Mode and hovering over the “No Save” icon on the right. You’ll then need to press “X” to activate the options. Debug should be one of the options along with a couple of others.

Here’s a look at Debug Mode:

Source

A few new titles are coming to the Japanese eShop on August 23. Here’s a look at the upcoming digital download schedule:

Switch

Piczle Lines DX – 1,500 yen (available August 24)

Wii U

Tachyon Project – 1,080 yen

3DS

Dragon Quest III – 1,500 yen (available August 24)

Source

More:

Alchemic Dungeons made it to Europe over a month ago. In North America, the digital game is scheduled for this week. Circle Entertainment announced via Twitter that a release is planned for Thursday.

Alchemic Dungeons is a roguelike featuring item crafting. More information is included below.

Update: Bumped to the top. The same person has uploaded more footage from Troll and I on Switch after a hard reboot. The performance is better, fortunately. Still, it’s worrisome to hear about the various issues with the game thus far.


Original: Troll and I was put on Switch today. If you’re curious as to what the game is all about, check out some footage below. Just be aware of that game breaking bug… and what looks to be massive performance issues.

A brand new Zelda: Ocarina of Time glitch is starting to circulate within the speedrunning community. With it, any item can be used as child or adult Link.

Exodus122, who found the glitch, suggests that the development could have a big effect on speedrunning. As one example, since you can now equip the hammer as a child, you can complete the fire temple as child Link. While it was possible before, the glitch greatly streamlines the process and removes complicated steps.

Here’s a look at the glitch in action:

Source

Digital Foundry has returned with a new technical analysis. This time, it’s Sonic Mania that receives the focus.

The first part of the video shows how Sonic Mania is an evolution from the original games in the series. Many techniques and subtle improvements are used that you may not even notice. Part of this is due to Sonic Mania featuring aspects that weren’t possible during the SEGA Genesis days.

Sonic Mania features full object scaling and rotation, for example. The special stages here have a much smoother frame rate. Also included are additional background planes, a much broader color palette, more complex sprite work, and more.


Manage Cookie Settings