Kimishima cautious about selling 10 million Switch units this fiscal year, third-party asked for big games quickly
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch | 50 Comments
Nintendo has set a target of moving ten million Switch units this coming fiscal year. However, Nintendo president Tatsumi Kimishima is being cautious about that goal. Nikkei quotes Kimishima as recently saying, “I don’t think we can readily achieve the target [of selling 10 million consoles].”
Nikkei’s piece has one other noteworthy excerpt. The site reports: “An executive at one software company said Nintendo asked it to introduce major releases ‘as early as possible.'” Who might that third-party publisher be?
More: Tatsumi Kimishima, top
Nintendo Treehouse talks Fire Emblem Echoes: Shadows of Valentia combat in new Tumblr post
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
The Nintendo Treehouse Log updated with a new entry. This time around, the focus is on Fire Emblem Echoes: Shadows of Valentia and specifically combat in the game.
The post explains the mechanics of battles and how they stack up to previous Fire Emblem games. Some concept art is also included, attached below. You can read the full post here.
Switch eShop makes it easier to view all available games
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch eShop | 4 Comments
The Switch eShop added in the ability to save credit card information last night. As it turns out, this wasn’t the only change.
The “Recent Releases” now features a “View All” button at the end of the page. Clicking on it presents all games sorted from new to old. You can also set the price range, view the best sellers, and arrange things from old to new.
What’s interesting about this is that it’s not entirely new. You could actually do it before, but the issue was that not many Switch owners knew about it. Basically, by going to the search area and then clicking “Search Filters”, the same page as the “View All” page pops up. So it may be somewhat of a minor addition, but something that will definitely go a long way.
Thanks to Jes T for the tip.
Kirby 25th anniversary message from HAL Laboratory
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Kirby recently celebrated a big event – specifically the series’ 25th anniversary. With that big day in mind, two representatives from HAL Laboratory shared messages on Miiverse.
Satoshi Ishida started off with a brief introduction. He then passed things off to Shinya Kumazaki, who has directed most of the latest Kirby games.
The full message is below:
More: HAL Laboratory, Kirby
Hyper Sentinel on the way to Switch
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch eShop | 1 Comment
Hyper Sentinel is in the works for Switch, Huey Games announced today. The shoot ’em up will release alongside the PlayStation 4, Xbox One, and PC versions this summer.
Here’s a trailer:
Hyper Sentinel is described as “a super-slick, ultra-fast arcade shooter with an explosive pixel-art aesthetic.” The game, which runs at 60 frames per second, has twelve levels, power ups, and boss battles. There are also sixty medals to complete, online leaderboards, three difficulty modes, a combo chain score system, and SID-style chiptune soundtrack by Fractures.
Source: Huey Games PR
More: Huey Games, Hyper Sentinel, indie
Famitsu review scores (5/9/17)
Posted on 8 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 0 comments
This week’s Famitsu review scores are as follows:
Kamiko (NSW) – 7/8/7/8
Shoot the Ball (Wii U / 3DS) – 5/4/5/3
How to Survive 2 (PS4) – 8/8/8/8
Rewrite Harvest festa! (PSV) – 8/8/7/7
More: Famitsu, Famitsu scores
Zelda: Breath of the Wild glitch messes with Link’s inventory model, lets you “drop” the Master Sword
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 15 Comments
Ditching the Master Sword isn’t normally possible in The Legend of Zelda: Breath of the Wild. But with a new glitch, players are allowing for it to happen – and in a strange way.
Having enemies shoot a certain number of arrows causes issues with the game’s memory management. When there are too many arrows, you’ll see a glitched character model of Link in the inventory menu. Weapons can also be duplicated. By doing so, you can “drop” the Master Sword, and you’ll even see a message stating: “The Master Sword has returned to the forest”.
Note that the sword is still kept in your inventory. It’s though that Nintendo may have thought about creating a possible failsafe in a previous build that was ultimately discarded. It’s pretty neat in any case.
Jake Hunter: Ghost of the Dusk out in Japan on August 31, new details
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Earlier this year, Jake Hunter: Ghost of the Dusk was announced for 3DS. Famitsu now confirms that the game will launch in Japan on August 31 for 5,370 yen.
Jake Hunter: Ghost of the Dusk is being developed by the series’ original staff. It’s about a “return to roots” and features familiar systems through which you’ll use simple controls and command selections. The staple “Tobacco System” is back, which is used when you want to put all your hints in order.
Confirmed characters include:
Saburou Jinguuji / Jake Hunter (voiced by Juurouta Kosugi)
Yoko Misono (voiced by Mamiko Noto)
Sanzou Kumano (voiced by Fumihiko Tachiki)
Daigo Kaga (voiced by Seiichirou Yamashita)
Satomi (voiced by Konomi Kohara)
Jake Hunter: Ghost of the Dusk is currently 80 percent complete.
Dark Witch Music Episode: Rudymical trailer
Posted on 8 years ago by Brian(@NE_Brian) in Switch eShop, Videos | 0 comments
Flyhigh Works is readying Dark Witch Music Episode: Rudymical for Switch. Attached below, you can watch an official trailer for the game.
Over two hours of NBA Playgrounds footage
Posted on 8 years ago by Brian(@NE_Brian) in Switch eShop, Videos | 1 Comment
Our video coverage of NBA Playgrounds is mostly coming to a close, but we’re ending things with a ton of gameplay. Check out over two hours of footage below.
We published an interview with Saber Interactive about NBA Playgrounds this past weekend. For those of you that missed it, it’s up on the site here.










