Submit a news tip



Famitsu has another bi-weekly update on Splatoon. In this week’s magazine, more details are shared on the game’s various weapons.

Famitsu notes that sub weapons use a lot of ink. The magazine goes on to say that special weapons can only be used after filling a gauge that increases the more ink you shoot, and weapons come in pre-set groups of three. Below are two examples:

Main Weapon: Splat Charger – charging weapon, good for long range attacks, can make ‘Ink Roads’ for you and your team mates to use.
Sub Weapon: Splash Bomb – standard bomb, explodes on impact
Special Weapon: Bomb Rush – Allows you to shoot as many bombs as you want for a set period.

Main Weapon: .52 Gal – Stronger than the Splat Charger, but uses more ink so can’tbe fired as much.
Sub Weapon: Splashield – Creates a curtain of ink. Good for narrow pathways to attack your opposition.
Special Weapon: Megaphone Laser – Shoots out a powerful ‘laser’ of ink. Good for turning around battles.

The next update on Splatoon will be in Famitsu’s April 2 issue.

Source

This week’s North American Nintendo Downloads are as follows:

Wii U Retail

Mario Party 10 (available Friday)

Wii U Download

Elliot Quest
Pentapuzzle
Super Destronaut

Wii U Virtual Console

Klonoa 2: Dream Champ Tournament

3DS Retail

Fossil Fighters: Frontier

3DS Download

Iron Combat: War in the Air
Navy Commander

3DS Themes

Code Name: S.T.E.A.M. Lincoln vs. the Aliens
Mario vs. Donkey Kong: Tipping Stars
Skylanders Trap Team Air Theme
Skylanders Trap Team Life Theme
Skylanders Trap Team Magic Theme
Skylanders Trap Team Tech Theme

eShop Sales

Wii U/3DS

Moon Chronicles, Xeodrifter and other Wii U and Nintendo 3DS games from Renegade Kid are on sale until 8:59 a.m. PT on April 2.

Turtle Tale on Wii U and Nintendo 3DS is 33 percent off (reduced from $2.99 to $1.99) until 8:59 a.m. PT on April 2.

Wii U

Paper Monsters Recut is 25 percent off (reduced from $7.99 to $5.99) until 8:59 a.m. PT on April 2.

3DS

Glory of Generals, Quell Reflect and Swords & Soldiers 3D from Circle Entertainment are on sale until 8:59 a.m. PT on April 9.

Spot the Differences!, Viking Invasion 2 – Tower Defense and other games from Bigben Interactive are on sale until 8:59 a.m. PT on April 2.

Big Hero 6: Battle in the Bay and Disney Frozen: Olaf’s Quest from GameMill Entertainment are on sale from 9 a.m. PT on March 20 until 8:59 a.m. PT on April 27.

Zombie Panic in Wonderland DX is 37 percent off (reduced from $8.00 to $4.99) until 8:59 a.m. PT on April 18.

Permanent Price Drop

GetClose: A game for RIVALS is $2.99 (reduced from $4.99).

Events/Activities

Code Name: S.T.E.A.M. – Medal March Tournament – See how your Code Name: S.T.E.A.M. squad stacks up online in Nintendo’s Public Tournaments. Top players earn unique titles that are visible online and earn major bragging rights with their friends and around the world! The Medal March Tournament will run through March 22. To keep updated on Nintendo’s Public Tournaments, opt in to notifications via the SpotPass feature in the game. Click here for more information. Good luck, agents!

Mario vs. Donkey Kong: Tipping Stars – Create your own levels in the Mario vs. Donkey Kong: Tipping Stars game and challenge players all over the world to complete them. You can also give tips to other creators and spread the word about your favorite levels. Click here to learn more about building levels so you can start earning stars!

The Legend of Zelda: Majora’s Mask 3D – The results of The Legend of Zelda: Majora’s Mask 3D drawing challenge in Miiverse have been revealed by Eiji Aonuma, producer of The Legend of Zelda games. Aonuma also gave his comments on the recognized drawings. Click here to see the gallery!

Source: Nintendo PR

Puzzle & Dragons Z + Puzzle & Dragons Super Mario Bros. Edition will be slightly cheaper than expected. While most retailers have been listing the package for $40, it turns out that the final price will be just $29.99.

Nintendo also confirmed that a demo is in the works for Puzzle & Dragons Super Mario Bros. Edition. This will be available “in early May.”

Puzzle & Dragons Z + Puzzle & Dragons Super Mario Bros. Edition launches in North America on May 22.

Source: Nintendo PR

In an update added to the Xenoblade Chronicles X website last night, new details were shared regarding the game’s various creatures. Here’s a look at some of the ones you’ll find:

Brass Femina Zeus: A boar-like creature with a firm lump on its head. The male (Brass Zeus) and female versions have different hair and body colors.

Stone Hippo: Has a sharp tusk beneath its jaw. They’re gentle creaters, and can often be seen around bodies of water.

Wood Fontera: Herbivores with a height of over 6 meters. They’re similar to giraffes, as they use their long necks to eat leaves on trees.

Everlast Milesauro: Giant creatures that resemble dinosaurs. They don’t attack humans, and tend to spend their time leisurely.

Lake Rutorl: Live by bodies of water, and have a mammal-like appearance. They also share characteristics of dogs and cats, as they face upwards and roll around.

Quick Strutt: Bird-like bipedal creatures. Similar to ostriches, they have wings but cannot fly. The Quick Strutts live in groups and feed off insects they peck off the ground.

Junior Simius: share the appearance of an ape, but they have four arms to go with their two legs. They often travel in groups, and can occasionally be seen with their giant parents.

Young Lups: fierce carnivores that will even go after other prey while hunting. They’ll also attack humans immediately upon seeing any nearby.

Docile Ois: Small herbivore creatures with a puffy ball on the end of their tails. They like to eat sprouts, and can often be seen living in areas with plenty of greens.

Youth Vasalt: These insect-like creatures have six legs, and use their front legs as sickles. You might occasionally see them using their sickles to dig holes in the ground.

Welkin Lukiora: these giant flying creatures usually travel calmly in the skies. They tend to constantly float around their own territories.

Monolith Soft also touches on the “Overed”, which are like regular monsters but are quite a bit stronger and have unique names. Overed will be featured in some quests, though due to their strong power, you’ll need to be well-prepared before taking them on.

Source

Wii U eShop

This week’s Wii U eShop charts are as follows:

Software

1. Mario vs. Donkey Kong: Tipping Stars
2. Donkey Kong Country
3. Donkey Kong Country 2
4. Super Mario World
5. EarthBound
6. Mario Party 10
7. Donkey Kong Country 3
8. Super Mario Bros. 3
9. Mighty Switch Force! Hyper Drive Edition
10. Super Metroid
11. Mighty Switch Force! 2
12. NES Remix
13. Yoshi’s Island: Super Mario Advance 3
14. Super Mario Bros.
15. Kirby and the Rainbow Curse
16. Zelda: A Link to the Past
17. Golden Sun
18. OlliOlli
19. Super Smash Bros. for Wii U
20. Zelda: The Wind Waker HD

Videos

1. Mario Party 10 amiibo Party Commercial
2. Mario Party 10 E3 2014 Trailer
3. Mario Party 10 Bowser Party TV Commercial
4. Mario vs. Donkey Kong: Tipping Stars E3 2014 Video
5. Mario vs. Donkey Kong: Tipping Stars Launch Trailer
6. Trine Enchanted Edition Trailer
7. Donkey Kong Swings onto the Virtual Console Trailer
8. Yoshi’s Woolly World E3 2014 Trailer
9. Mario vs. Donkey Kong: Tipping Stars Gameplay Trailer
10. Kirby and the Rainbow Curse Commercial
11. New 3DS XL Trailer
12. Splatoon Single Player Campaign Trailer
13. Nintendo Treehouse Live @ E3 2014 – Day 2: Mario Party 10
14. Nintendo Treehouse Live @ E3 2014 – Mario vs. Donkey Kong
15. Nintendo Minute – Kirby and the Rainbow Curse Let’s Clay
16. Mario vs. Donkey Kong: Tipping Stars Level Creation
17. Great Games to Buy with eShop Cards
18. Kirby and the Rainbow Curse Accolades Trailer
19. Hyrule Warriors amiibo Trailer
20. Dr. Luigi Trailer

Source: Wii U eShop

More:

This week’s video additions to the Wii U/3DS eShops are as follows:

Wii U

Nintendo Minute – Indie Developer Battle Royale
Pentapuzzle Trailer
Etrian Mystery Dungeon – Sovereign
amiibo TV Commercial
Fossil Fighters: Frontier Commercial
Hyrule Warriors – Boss Pack Trailer

3DS

Nintendo Minute – Indie Developer Battle Royale
Navy Commander Trailer
Etrian Mystery Dungeon – Sovereign
amiibo TV Commercial
Fossil Fighters: Frontier Commercial
Hyrule Warriors – Boss Pack Trailer

Source: Wii U/3DS eShops

A new podcast from SegaNerds contains an interview with Sonic Boom: Rise of Lyric producer Stephen Frost. You can listen to it in full here, though Sonic Stadium has rounded up some of the more interesting bits.

Frost touched on Sonic Boom’s development, and a few other topics as well. Here’s the full summary:

  • Suggestion that Sonic had to re-invent itself because the fanbase was getting smaller. Cites Call of Duty as an example/comparison.
  • Boom was made to appeal to non Sonic fans. — This is stated multiple times.
  • Suggestion that people/retailers are bored of Classic – Dreamcast era Sonic. States you can only do so much with these eras/characters. He does go on to suggest this is from a retailer standpoint.
  • Claims multiple times that Boom (franchise) is a big success.
  • Admits Boom (franchise) could have been better.
  • “Could the games have been better… yes, any game can be made better.”
  • Suggestion that part of the reason why Boom (game) isn’t that good is because the team didn’t know what Sonic was about/lack of experience.
  • “In focus tests, we heard all the time, people were sick of speed, Sonic was too fast, they wanted to slow down.”
  • “People really liked the Co-Op” — Hopes Sonic Team will do that in the future.
  • “The biggest mistake in Boom (game) was adding too many features to it.
  • “It was too much to ask of the/any development team” — In terms of different characters, combat, features etc.
  • “I was tasked (by Sega) with creating an experience that appeals to an audience which doesn’t play Sonic.”
  • “If I could do it again, I would remove features and speed would be the main focus from the start.”
  • “Speed was shelved because we were under the impression people didn’t want it.”
  • “Speed is always a Sonic thing, we didn’t focus on that.”
  • “The goal of Boom was to reach new people.”
  • “As a branch of Sonic, Boom is a success in many ways.”
  • Suggests that due to how much content you need to make for a Sonic alone game, it’s too much work. You need additional characters to spread the burden of content.
  • “Multiple characters resonate well with people”
  • “Solo Sonic games, I don’t know how long that can last there isn’t enough variety to sustain it.”
  • “The future of Sonic games needs to be Co-Op, it worked really well in Sonic Boom, community and online play, that sustains it.”
  • Say’s he’d love to see a Sonic level design game.
  • “In general, you need to do multiplayer and add online multiplayer aspects, that will sustain and keep the franchise alive.”
  • Says that the reason for the change in release date was likely a number of reasons, cartoon air date, Nintendo release dates, Sega release dates.
  • When the decision was made to change Boom’s release date, Sega did not know when Smash was coming out.

Source

Monolith Soft updated the Japanese Xenoblade Chronicles X website with new screenshots and art. You can find the full set above.


Manage Cookie Settings