New UCraft video
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 13 Comments
More: indie, Nexis Games, UCraft
Video: “Mario Kart 8 From the Pit – Episode 6: Get Creative”
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 3 Comments
More: Mario Kart 8
Captain Toad devs on Miyamoto’s influence, making Toadette playable, more
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
IGN published a new interview with Captain Toad: Treasure Tracker producer Koichi Hayashida and director Shinya Hiratake. The two commented on various topics, such as Shigeru Miyamoto’s influence on the game’s development, how Toadette was made playable, and plenty more.
Head past the break for a few noteworthy interview excerpts. Be sure to check out IGN’s full piece here as well.
Epic Mickey 2, Disney Planes available for $10 on the Wii U eShop
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
A pair of Disney titles have been discounted to $10 on the Wii U eShop. The games in question are Epic Mickey 2: The Power of Two as well as Disney Planes. If you’re interested in either title, be sure to make a purchase by December 8.
More: sale
Majesco Entertainment is “downsizing”
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 1 Comment
Majesco Entertainment’s future continues to look grim. Former vice president of publishing Casey Lynch is no longer with the publisher, and said in a tweet that the company is “downsizing”.
The message reads:
. @Majesco is downsizing & I am moving on. Thx for supporting @Midnight_City, more soon on where I'm headed next (hint: its super rad!) <3
— Casey Hobogle Slayer (@lynchtacular) December 2, 2014
Meanwhile, Game Informer attempted to reach Midnight City communications director John Kopp via email, but was presented with an auto-reply stating that he is also no longer with the company.
More: Majesco Entertainment
Hackers uncover new information about Hoopa in Pokemon Omega Ruby/Alpha Sapphire
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 7 Comments
Shin’en shares an update on FAST Racing Neo, sticking with Nintendo platforms
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U eShop | 9 Comments
We’ve still yet to see a proper reveal of FAST Racing Neo. The game was announced last year, and only screenshots have trickled in since then.
Shin’en probably hasn’t had much to say since the team is very busy with development. Art director Martin Sauter told Nintendo Life that FAST Racing Neo is the studio’s “biggest project we’ve worked on for a long time.”
It still sounds like Neo won’t be released in the near future. Shin’en has “something running and the gameplay is fine”, though content still needs to be added.
Sauter said:
Definitely, it is the biggest project we’ve worked on for a long time. It’s just much more work to get that quality level of racing on consoles this generation has given us, so we have to look at; we can’t deliver at a level below that. The Wii U is a great machine, so we need to add so many things to hit that level and we’re pretty sure we can achieve that, but it takes time to build it up and put it together. We’re in a good way though, we have something running and the gameplay is fine, so we just need to add content.
The core of the game is basically done. It’s just content now, which is a lot of work. We’re small, it needs time, but I’m very optimistic that you’ll see something that Nintendo console fans can be happy with.
More: FAST Racing Neo, interview, Martin Sauter
Lost Heroes 2 commercial
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
More: Bandai Namco, commercial, Japan, Lost Heroes 2
Takahashi discusses the concept behind Xenoblade Chronicles X’s mechs
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 19 Comments
Xenoblade Chronicles X director Tetsuya Takahashi has shared more about the game on the official Japanese Twitter account. He spoke about art designers Takayuki Yanase and Kouichi Mugitani as well as the title’s Dolls.
First, here’s Takahashi on Yanase:
“Mr. Yanase is a well-known designer that has worked on Gundam 00 among other things. The concept for the Dolls in this project was that one single convertible frame be able to transform into several vehicles, so I asked for his help, knowing that he would be able to realize that [concept]. If I recall correctly, I asked for his help around the time that Kotobukiya announced its new plastic model “Frame Arms Series.”