Off-screen Nihilumbra footage
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 1 Comment
More: BeautiFun Games, GDC 2014, indie, Nihilumbra
More Theatrhythm Final Fantasy: Curtain Call footage
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Amazon: Splinter Cell: Blacklist for $18
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 5 Comments
Splinter Cell: Blacklist is currently available on Amazon for $18. You can pick up a copy here. Blacklist is a pretty high-quality third-party release, so if you haven’t added it to your library yet, you may want to consider grabbing the game from Amazon.
Thanks to Jake for the tip.
More: sale, Splinter Cell: Blacklist, Ubisoft
Another look at the Mario vs. Donkey Kong Wii U Web Framework demo
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
More: GDC 2014, Mario vs. Donkey Kong
An update on Saber Rider and the Star Sheriffs’ development
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
As we heard last week, Saber Rider and the Star Sheriffs is still in the works. Developer Chris Strauss has since shared a concrete update about the game and why it’s taken so long to bring out.
It’s important to note that Firehazard Studio is no more. The group simply became known as the “Saber Rider Game Team” after encountering “some problems”.
Strauss told Siliconera:
“We had some mayor hurdles to take on. There where some problems… not on our side, and i cant say much about it, but they affected us very much. We had to put development on hold for a long time because of this.”
Saber Rider and the Star Sheriffs has been in development for all this time, but progress slowed and it was unclear if the game would ever finish. Now the team is on track and the goal is to release Saber Rider and the Star Sheriffs next year – first on PC and then other platforms, like the 3DS (hopefully anyway). A Kickstarter is also something that the team is considering for funding.
Pokemon Battle Trozei – special abilities Instagram promo
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, Videos | 0 comments
More: Instagram, Pokemon: Battle Trozei
50 more Unity games in the works for Wii U
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 21 Comments
Over 50 new Unity games are slated for Wii U, Nintendo of America’s Damon Baker has said.
Baker told Siliconera that on top of that, 17 Unity-based games “are currently in the pipeline, that have been submitted.” These titles “will all be out within the next two months.”
Developers brought along nine Wii U titles made in Unity to GDC this past week.
Baker’s comments in full:
More: Damon Baker, indie, top, Unity
ONM review scores – April 2014
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, 3DS eShop, News, Wii U, Wii U eShop | 1 Comment
This month’s ONM review scores are as follows:
Professor Layton vs. Phoenix Wright: Ace Attorney – 90%
The LEGO Movie Videogame – 59%
Wooden Sen’Sey – 65%
Weapon Shop de Omasse – 71%
Steel Diver: Sub Wars – 79%
Yoshi’s New Island – 67%
Ittle Dew – 78%
Retro City Rampage: DX – 78%
Adventure Time: Hey Ice King! Why’d You Steal Our Garbage?! – 68%
Thanks to joclo for the tip.
More: ONM, review scores
Affordable Space Adventures details
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 1 Comment
Shacknews published a new preview for Affordable Space Adventures today after getting some hands-on time with the game at GDC. You can find information rounded up from the report – plus a few words from KnapNok co-founder Dajana Dimovska – in our summary below. Shacknews’ full article is located here.
– Take control of a broken-down spaceship
– Ship has endured heavy damage and is stranded on a dangerous planet
– Need to guide it to safety and avoid hazards along the way
– The ship will regain its functionality and slowly regenerate abilities as you play
– Player manually controls all elements of the spaceship’s functions through the GamePad touch screen
– Ex: touch the ignition to activate the ship before flying with the dual control sticks
– More elements of the combustion engine opened up, like thrust engines and stabilizers
– GDC demo lets you switch to an electric engine with its own abilities later on
“Nifflas is the core designer of the spaceship and all the engines. The idea is very inspired by spaceship games in general, but also movies like Star Trek. There was also thinking about properties or engines where we could have different environments, so we came up with this electrical and fuel engine. They’re very different, like one produces heat and one is noisier than the other. We tried to come up with systems that are very different from each other to come up with different kind of gameplay.”
– Stages are straightforward and linear
– Players search for the exit
– Puzzles are tied to the ship’s abilities
– This includes sequences that require aiming with the R button and firing off a beacon to press switches and open doors
– Other puzzles are significantly more dangerous, as hostile robots will begin to litter areas
– You can scan robots to indicate how far their lasers can reach
– Will need to sometimes fly through a robot’s line of sight, but detection is avoidable, as long as certain conditions are met
– Ex: one robot can detect heat, so you have to lower the ship’s thrusters and set the stabilizers to their lowest setting to make sure that they didn’t trigger the robot’s sensors