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Indications from the business markets point to Nintendo holding a higher market value than all of Sony combined. Whereas Sony’s market capitalization stands at $17.7 billion, the total value of all Nintendo shares come in at $18.4 billion.

Nintendo’s performance can be attributed to the 3DS’ success and announcement concerning China’s consoles ban removal. Investors are also banking on Nintendo making changes to its business model.

As for Sony, despite its strong PlayStation business, the company’s movies, music, and laptop divisions haven’t been up to par.

Thanks to Tim for the tip.

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Nintendo announced its lineup for World Hobby Fair 2014 earlier today. In total, three games will be playable at the show. Mario Kart 8, Fossil Fighters: Infinite Gear, and Kirby Triple Deluxe will be on hand for the expo.

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FAST Racing Neo

Shin’en provided a few details about FAST Racing Neo while speaking with Nintendo News. A roundup of information shared with the site can be found below.

– Supports Wii U Pro Controller, Wii Wheel, Wiimote/nunchuck, and GamePad
– Has various online options
– More information on online features coming later
– Martin Schioeler composing music
– Open to other platforms for the game
– 5 people working on the project
– No release date yet, but Shin’en’s internal schedule is on track

It’s also worth mentioning that Shin’en said of its other Wii U title, “We will reveal first information very soon. It’s a very beautiful game and fits perfectly on Wii U.”

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Update: Unepic could be hitting Europe on January 23.


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Unepic has now been approved in Europe. The game was just recently approved for North America as well, and was given a January 16 launch date. Europe’s release should be expected around the same time.

You can find a few new screenshots from Unepic above.


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This week’s GameStop ad has gone live. It’s a quiet week at the retailer, though you can see what’s being offered this week below.

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Walmart currently has the limited edition Mario & Luigi 3DS XL on sale. As of now, the bundle can be purchased for just $150 – down from the initial $200 price. You’ll receive a specially-designed 3DS XL as well as a pre-installed copy of Mario & Luigi: Dream Team.

Thanks to Jake for the tip.

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Along with today’s screenshot, Sakurai passed along the following message on Miiverse:

The ropes surrounding the ring. You can actually use the stretchiness of the ropes to do a spring jump. However, you can’t pull on them to launch yourself sideways in a lariat attack though.

Toki Tori 2 developer Two Tribes announced a reboot for the company today.

Below are the clear-cut facts, as presented on the studio’s official blog:

  • The old Two Tribes B.V., who employed the developers, is now gone.
  • Its parent company, Two Tribes Publishing B.V., that owns and publishes all our games and handles all contracts, remains unaffected.
  • A new daughter company has been formed and it will handle the development of future titles.
  • The original founders Martijn Reuvers and Collin van Ginkel aren’t going anywhere.

Two Tribes says that “nothing much will change” for the general public. Behind the scenes though, there’s a lot that won’t be staying the same.

Two Tribes wrote:

We’ve got a ton of hindsight to work with and we’re going to be applying the lessons we learned to the new Two Tribes. Behind the scenes things will change quite a bit. We’ve decided to move away from creating custom technology and focus on what’s readily available. As a result we’ll be working with a much smaller team on our next game, a 2D side scrolling shooter, which will be re-using the existing Toki Tori 2+ engine.

Our focus will be on the design of our games, which we plan on making more of in less time than before.

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Retro Studios president and CEO Michael Kelbaugh commented on Donkey Kong Country: Tropical Freeze’s new 3D camera and how the Metroid Prime games influenced the company’s Donkey Kong titles as part of an interview with GamesTM this month. In doing so, Kelbaugh revealed that Metroid Prime’s engine and tools were used to make Returns.

Kelbaugh told the magazine:

With every game we make, we get better. In that sense, yes, the experience we gained working on the Metroid Prime franchise was invaluable.

Specifically answering your question about 3D to 2D, what you may not realise is that we constructed the levels in Donkey Kong Country Returns and Donkey Kong Country: Tropical Freeze in very much the same manner as we did the levels in Metroid Prime. However, levels in Returns and Tropical Freeze are much, much larger and more detailed. And I’ll share this with you; we used the Metroid Prime engine and tools to develop Returns, so technically, the lessons learned on Metroid Prime were directly applied.


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