Alien: Isolation not planned for Wii U
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 17 Comments
SEGA revealed Alien: Isolation today, but Wii U wasn’t mentioned in the game’s announcement. It’s coming to practically every major system – PS4, PS3, Xbox One, Xbox 360, not to mention PC. Unfortunately, Nintendo’s console is being kept out of the mix.
On Twitter, Wii U was officially ruled out as a target platform for Alien: Isolation. A note posted on the game’s Twitter account reads:
Hey @knight_pjc. Right now, we don't have plans to put the game on Wii U, sadly.
— Alien: Isolation (@AlienIsolation) January 7, 2014
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Super Mario 3D World producer discusses lack of online play
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 17 Comments
Well before Super Mario 3D World launched, Nintendo made it clear that online play wouldn’t be included. It does feature Internet-enabled elements like ghost Miis and Miiverse support, but direct multiplayer is only available locally.
Shigeru Miyamoto previously said that online play “simply wasn’t the focus for us this time around.” He also mentioned how Nintendo wanted to make “something that people could experience fully while playing comfortably with others who were nearby them”.
Super Mario 3D World producer Yoshiaki Koizumi echoed similar thoughts while speaking with Game Informer this month. He also revealed an interesting tidbit: the staff over at EAD Tokyo have been experimenting with online play “since the days of Super Mario Galaxy”. But for Super Mario 3D World, the team decided to place the focus on gaming with others nearby.
Koizumi’s comments in full:
Japanese NES Remix video tips volume #1
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
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Nintendo stock on the rise
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 5 Comments
Nintendo stock has risen by 30 percent since October, according to a report from Japanese publication Nikkei. The outlet also confirms that Nintendo increased nearly 1,000 yen (7 percent) compared to yesterday.
Why the rise in stock? That can be attributed to yen depreciation in foreign markets.
If Nintendo’s stock is to increase further, analysts say Nintendo will need to improve Wii U’s sales.
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Japanese Ganbare Goemon 2 3DS Virtual Console trailer
Posted on 11 years ago by Brian(@NE_Brian) in 3DS eShop, Videos | 0 comments
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Japanese Final Fantasy III Wii U Virtual Console trailer
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 1 Comment
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Daedalic Entertainment becomes a licensed Wii U dev
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Daedalic Entertainment has become a licensed developer for Wii U, the studio has confirmed. The team just recently received development kits and intend to experiment with them in the future.
Don’t expect to see any Daedalic-made projects on Wii U in the near future, as the company is working to capacity on other projects. Perhaps one day though…
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Nekketsu Kōha Kunio-kun, Mario Open Golf hitting the Japanese Wii U Virtual Console next week
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U eShop | 1 Comment
Two new Virtual Console games are on track for the Japanese Wii U eShop next week. Nekketsu Kōha Kunio-kun and Mario Open Golf will be out on January 15. Pricing is set at 500 yen each.
Front Line, Shining Force Gaiden: Final Conflict hitting the Japanese 3DS Virtual Console next week
Posted on 11 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
Two new games have been confirmed for the Japanese 3DS Virtual Console. Front Line (Famicom), Shining Force: Final Conflict (Game Gear) will be out on January 15. Pricing is set at 500 yen each.
Nintendo willing to consider classic approach for other franchises similar to Zelda: A Link Between Worlds
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News, Podcast Stories | 8 Comments
With The Legend of Zelda: A Link Between Worlds, Nintendo took a SNES classic and made it completely new again. Yet even though there’s a lot that’s new in the game – new dungeons, a new item system, and more – it also uses A Link to the Past as a base.
Could A Link Between Worlds set a new standard? What if Nintendo were to return to the core/basic elements of its other franchises and put a new spin on them?
When Game Informer asked Zelda: A Link Between Worlds director Hiromasa Shikata if he believes Nintendo is more interested in revisiting the structure/perspective of classic SNES games such as Metroid or Star Fox, he said:
It’s an honor that people consider the game to be a success. When we make a game we often start by thinking of the basic system and letting that in turn determine a suitable setting. If there’s something fitting for the basic Star Fox and Metroid formula then I think we’ll be able to develop something. On this title, if we hadn’t come up with the idea of going into the walls at the beginning and instead thought of something new which had the player curling up into a ball, we might have ended up with Metroid, not Zelda.