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General Nintendo

200,000 amiibo figures have been sold in France, Nintendo has announced. That figure accounts for all sales since the product line launched in late November.

amiibo has been extremely successful in other territories as well. For instance, Nintendo confirmed earlier this month that nearly 2.6 million figures have been sold in the U.S. thus far.

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New information from sales tracker Media Create indicates that gaming sales in Japan decreased during the second week of January, which is generally designated as the end of the “holiday season”.

As Siliconera points out, children usually spend their New Year’s money during January’s first week. This is accompanied by a drop in hardware and software sales in later weeks.

As expected, software sales lowered to 62.91 percent compared to the same period in January 2014. 3DS led the market in terms of holiday software sales, and the industry as a whole was affected when numbers for the portable dropped. There were also no significant titles during the second week of January. Kirby Triple Deluxe debuted last January and sold 214,000 copies in its first week.

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Club Nintendo is coming to an end, including in Japan. Nintendo updated the rewards service for a final time today with another batch of rewards.

Members can obtain a Yoshi case, small Kirby blanket, storage case, and a handful of Virtual Console titles. The lineup of classic titles is as follows:

3DS

Alleyway
Super Mario Land
The Legend of Zelda
Ice Climber
Metroid
The Mysterious Murasame Castle
Trade & Battle: Card Hero
Balloon Fight GB

Wii U

WarioWare, Inc.: Mega Microgame$!
Mario Pinball Land
Marvelous: M?hitotsu no Takarajima
Mario vs. Donkey Kong
F-Zero for Game Boy Advance

Wii

Joy Mech Fight
Kid Icarus
Sutte Hakkun
Super Mario Kart
Famicom Bunko: Hajimari no Mori
1080 Snowboarding
Sin & Punishment

Last year, Nintendo offered digital-only rewards on Club Nintendo for those who reached Elite Status (Platinum/Gold Status). This was quite a big change since, in the past, we saw gifts like a figurine, Majora’s Mask soundtrack, and more.

It’s looking like the 2015 Elite Status rewards will once again be digital-only. With the closure of Club Nintendo on the horizon, I suppose it’s not entirely surprising.

Check out this blurb from the official Club Nintendo discontinuation notice:

In order to reach Elite Status, you must earn 300 Coins (for Gold Status) or 600 Coins (for Platinum Status) between July 1, 2014 and March 31, 2015. Members who reach Elite Status will be able to choose a downloadable game from a wide selection of Nintendo 3DS and Wii U titles. Your free Elite Status gift will be available between April 1 and April 30, 2015. A list of the Elite Status 2015 gifts will be posted here once announced.

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This month’s digital rewards on Club Nintendo have gone live. Members can choose from the following games:

Super Mario Bros. 2 (Wii U, 200 coins)
Excitebike (Wii U, 200 coins)
Super Metroid (Wii, 250 coins)
Super Punch-Out!! (Wii, 250 coins)
Super Mario Land (3DS, 150 coins)
Donkey Kong (3DS, 150 coins)
Wario Land 2 (3DS, 200 coins)
The Legend of Zelda (3DS, 200 coins)

You can check out all of this month’s Club Nintendo rewards right here. They’ll be available through June 30.

Thanks to Mr. Johnson for the tip.

Woah Dave! came to the 3DS eShop a few months ago. Sometime in the future, the game could end up launching on another – albeit much older – Nintendo system.

Speaking with Tiny Cartridge, Choice Provisions’ Jason Cirillo said that the company is interested in making a NES version.

Cirillo stated:

“Yes, we are very keen on doing a cart-based version of Woah Dave! Our preferred platform would be NES because the NES is rad. I think we can all agree on that.”

“I imagine we might have to tone down the gameplay just slightly to keep people’s NES consoles from exploding, but it might be possible.”

“In fact, our own Adam Rippon who has so expertly ported Woah Dave! to various console, has an extensive knowledge on coding for legacy hardware such as Game Boy and the like.”

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Members of the Cognitive Modeling Group at Germany’s University of Tubingen are working on something called the “Mario AI Project”. The team is attempting to make an artificially intelligent Mario agent that becomes aware of himself and his environment. Mario can also make decisions about what to do based on spoken instructions. Take a look at the video above to see what progress has been made thus far.

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