LEGO Super Mario Character Packs Series 5 revealed
Posted on 2 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
During LEGO CON today, new products were revealed for the LEGO Super Mario line with Character Packs Series 5 having just been announced.
Eight more figures are on the way. The lineup includes Nabbit, Purple Toad, Hammer Bro, Waddlewing, Toady, Baby Yoshi, Red Yoshi, and Blue Shy Guy.
Here’s the official description for Packs Series 5:
More: LEGO Super Mario
Reggie doesn’t think we’ll see more mini Nintendo systems
Posted on 2 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
The NES Classic Edition, a miniature replica of the NES with thirty games, came out in 2016 followed by a SNES version the following year. Some have hoped that Nintendo could try out something similar with other systems like the N64 or even the Game Boy, but we haven’t seen anything like that. Former Nintendo of America president Reggie Fils-Aime believes we won’t see anything like it again.
Reggie was asked about the possibility of more miniature systems while speaking with CNET. In his view, it’s not something Nintendo will revisit. Reggie believes Nintendo should instead pursue more N64 titles for Nintendo Switch Online as well as the addition of GameCube and Wii.
More: interview, Reggie Fils-Aime
Okamiden Chibiterasu PVC statue on the way from First 4 Figures
Posted on 2 years ago by Brian(@NE_Brian) in DS, General Nintendo, News | 0 comments
First 4 Figures today unveiled its latest Okamiden statue, the Chibiterasu PVC. This follows the Chibiterasu vs. Dark Chibiterasu & Possessed Kuni product we reported on at the end of 2020.
Each unit contains the Chibiterasu PVC painted statue, highly detailed base inspired by Okami art style, Divine Retribution weapon with two LED functions, premium deluxe box, authentication card, and limited edition numbering. More information can be found below.
More: Capcom, First 4 Figures, okamiden
New details uncovered for cancelled Kid Kirby game
Posted on 2 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
A fresh set of details have emerged about Kid Kirby, a game that was once planned for the SNES.
DMA Design, the studio that went on to become Rockstar North and a primary developer of the Grand Theft Auto series, was put in charge of the project. It would have featured the SNES Mouse add-on with players using the device to launch Kirby through levels. Unfortunately, Nintendo ended up scrapping the project after development failed to properly progress, and the SNES Mouse was far from a sales success.
Rumor: Tidbits about new Fire Emblem Switch game, been finished for over a year
Posted on 2 years ago by Brian(@NE_Brian) in General Nintendo, Rumors | 0 comments
Emily Rogers, who is known for sharing Nintendo rumors, made a new post on gaming forum Famiboards yesterday regarding supposed details for a new Fire Emblem game on Switch.
The juiciest tidbit is that the title has apparently been finished for over a year. While it was originally planned to celebrate the series’ 30th anniversary, Nintendo ended up holding on to the game for a later date.
More: Fire Emblem, top
Rumor: Nintendo Direct planned for June 29, according to video games writer
Posted on 2 years ago by Brian(@NE_Brian) in General Nintendo, Rumors | 0 comments
We’re in the middle of June and what would have been E3, so many can’t help but wonder if and when a Nintendo Direct presentation will air. Although there’s absolutely no confirmation currently, there’s talk that an event could be happening at the end of this month.
Today’s rumor comes from Alanah Pearce, a writer that previously worked at IGN and is now with Sony Santa Monica. During a live stream, Pearce seemed confident in stating that a Nintendo Direct is coming on June 29.
More: Nintendo Direct
Original Pokemon games almost didn’t have multiplayer battles
Posted on 2 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
According to Pokemon producer Shigeki Morimoto, the original entries in the series almost left out multiplayer battles.
That news comes from a Japanese Pokedex book from 1996, which was recently translated by Did You Know Gaming. Morimoto mentioned how he thought multiplayer battles “would be a pain to program”. Additionally, Game Freak was running out of time. Nintendo, however, essentially demanded for the feature to be included.
Why Nintendo Directs will never go away
Posted on 2 years ago by Bryce(@brodee922) in Features, General Nintendo | 0 comments
We’re officially in the middle of E3 time (or when E3 would’ve been), and that means that Nintendo Direct discussion is heating up again. From so-called “leaks” to well-informed predictions, it seems like everyone has an opinion on when a presentation is coming, and what we should see in such a broadcast. This is always a fun season of thinking about what Nintendo has planned, but something that also comes up constantly when talking about this subject is: what if Nintendo just doesn’t air a Direct? And, furthermore, what if Nintendo doesn’t air one ever again?
More: E3 2022, highlight, Nintendo Direct, top
Billy Kametz, voice actor for Fire Emblem: Three Houses, Pokemon Masters, and more has passed away
Posted on 2 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Billy Kametz, a voice actor that had become particularly well-known over the past few years, has sadly passed away. Kametz died at just 35 years old.
In the Nintendo scene, he played Ferdinand Von Aegir in Fire Emblem: Three Houses and Blue in Pokemon Masters. Most recently, he was Jerrom Laesmi in Triangle Strategy, and he also voiced Ogata in 13 Sentinals: Aegis Rim. In the anime scene, he had roles with the likes of Boruto: Naruto Next Generations and Demon Slayer: Kimetsu no Yaiba.
Pokemon Red and Green were originally planned to have over 65,000 versions, reveals Game Freak
Posted on 2 years ago by Elias in General Nintendo, News | 0 comments
Did You Know Gaming has wrenched old interviews out of the archives to find that Game Freak’s original plans for Pokemon Red and Green included 65,535 variations of the games. Using the Trainer ID system as a base for this, players would be assigned a Trainer ID between 1 and 65,000 and this number would affect which Pokemon would spawn in game as well as the appearances of some forest areas in the world. “We also considered having each game generate a random ID number the first time it was booted up and that number would determine which Pokémon appeared in the game.” programmer Takenori Oota stated in a Japan-only book titled ‘PokeDex’ from 1996.
In another old interview published in a 1997 issue of Famimaga 64, Game Freak founder Satoshi Tajiri states:
“The shape of a forest, the Pokémon that would appear, I wanted to make a game that would be different for everyone but it was difficult. So I went to consult with Shigeru Miyamoto from Nintendo, and we ended up deciding to make it so that depending on the colour – whether Red or Green – the worlds would be parallel, but different.”
Check out the full video below as they explore the abandoned mechanic: