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Ubisoft is open to exploring a Feudal Japan setting for the Assassin’s Creed series, according to Assassin’s Creed IV: Black Flag creative director Jean Guesdon.

In an interview with VG247, Guesdon said:

“Feudal Japan remains – like numerous other time periods and locations – a possible future setting for the franchise because thanks to the Animus. The entire human history is our playground.”

Feudal Japan is just one of a few locations Ubisoft seems to be interested in. Assassin’s Creed IV: Black Flag director Ashraf Ismail mentioned in October how he’d like to explore Egypt.

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Last November, Square Enix trademarked “The Seeds of Salvation” (and “Luminaries of the Legendary Line”) in Japan. And just last week, Square Enix filed a trademark for the same name in the US. Is this another sign of a potential Dragon Quest 3DS game localization for the states?

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Nintendo is facing some tough times at the moment. Wii U isn’t selling like the company had hoped, forecasts have been slashed, and its shares are falling.

In light of these circumstances, analysts and others will continue to say that Nintendo should put its IPs on smart devices. Nintendo, though, is sticking to its guns.

During a news conference last Friday, Nintendo president Satoru Iwata reaffirmed the hardware manufacturer’s commitment to consoles, and indicated that we won’t be seeing Mario on smartphones anytime soon.

“The spread of smart devices does not spell the end of game consoles. It’s not that simple. It doesn’t mean that we should put Mario on smartphones.”

Iwata added that Nintendo must determine how to best use smartphones so that consumers become aware of its games.

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Zelda: A Link Between Worlds has a few references to Majora’s Mask. One of these, as many fans are aware, is the inclusion of the mask in Link’s house.

Game director Hiromasa Shikata told Game Informer this month that the reference “was a special request from Aonuma’s production team.” He also teased, “Now why would they ask us to do that?”

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For The Legend of Zelda: A Link Between Worlds, Nintendo managed to implement silky smooth 60 frames per second. This begs the question: could future Zelda titles incorporate the same rate as well?

Well… no. Zelda: A Link Between Worlds director Hiromasa Shikata says 60 FPS isn’t necessarily a standard for additional entries in the series. In the case of the 3DS game, the team wanted to ensure a “smooth” look for the 3D visuals, “allow the players to clearly see enemy movements, and keep everything moving crisply as with previous games.” Having said that, “This doesn’t mean that all future Zelda titles will run at 60 frames per second.”

Shikata told Game Informer:

It’s really the concept of the game that changes whether you want to keep the volume of information in the game low and running at 60 frames per second. We kept it at 60 to make the 3D look smooth, allow the players to clearly see enemy movements, and keep everything moving crisply as with previous games. This doesn’t mean that all future Zelda titles will run at 60 frames per second.

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Marvelous AQL’s Yoshifumi Hashimoto, who is the producer of Harvest Moon and Rune Factory, shared a few words about what lies ahead in 2014 while speaking with 4Gamer last month.

Hashimoto said that the company has a number of titles in the pipeline, “so we hope they’ll be announced and available to the market soon.” There’s one in particular that he believes may “really surprise you.”

Hashimoto’s comments in full:

2013 was fun and busy on the daily, but it’s over. It’s now 2014. First, “Harvest Moon: Connect to a New Land”, and we’ll be publishing “Valhalla Knights 3 Gold”. Some other things are being worked on now, so we hope they’ll be announced and available to the market soon. Because there are titles with considerable power, stay tuned! Amongst them is one that might really surprise you.

Have you ever wanted to warp to the different statues in The Legend of Zelda: Majora’s Mask without actually activating them? Well, one dedicated player seems to have found a way to do so! Check out the video above for more.
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