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A few months ago, Eiji Aonuma stated that Nintendo was considering showing Zelda Wii U at this year’s E3. It now sounds like we’ll be waiting for next year’s expo for a look at the new title.

When Mashable asked if Aonuma could say anything about Zelda Wii U, Aonuma replied: “I’ll say more at E3 2014.”

Aonuma’s comment was part of a larger interview about A Link Between Worlds and the series in general. He shared some rather interesting comments when it comes to openness in Zelda’s overworlds:


Kotaku has a mix of comments from Zelda producer Eiji Aonuma pulled from his session at the New York Comic Con and a follow-up interview. His remarks cover changes for Zelda, returning to cel-shading, why Link isn’t as well known as Mario, and more. Kotaku also followed up with Aonuma about the Majora’s Mask connection in Zelda: A Link Between Worlds.

All of Aonuma’s comments are posted below. You can also check out Kotaku’s piece here.


Photo One:

In this photo provided by Nintendo of America, devoted fans dress in Pokémon themed costumes and gather at Nintendo World in New York on Oct. 11, 2013, to celebrate the arrival of the Pokémon X and Pokémon Y video games for the Nintendo 3DS family of systems, including the new Nintendo 2DS.

Photo Two:

In this photo provided by Nintendo of America, Pokémon fans gather at Nintendo World in New York on Oct. 11, 2013, to participate in Pokémon activities including a costume showcase, interactive on-stage events and game sampling to celebrate the launch of the Pokémon X and Pokémon Y video games for the Nintendo 3DS family of systems, including the new Nintendo 2DS.

Photo Three:

In this photo provided by Nintendo of America, eager fans wait at Nintendo World in New York on Oct. 11, 2013, to be among the first in the U.S. to purchase the newest Pokémon video games: Pokémon X and Pokémon Y for the Nintendo 3DS family of systems, including the new Nintendo 2DS. At the special launch event, attendees had the opportunity to purchase the games and participate in activities inspired by the Pokémon franchise.

Photo Four:

In this photo provided by Nintendo of America, Pokémon fans wait in line at Nintendo World in New York on Oct. 11, 2013, to be among the first in the U.S. to purchase the Pokémon X and Pokémon Y video games for the Nintendo 3DS family of systems, including the new Nintendo 2DS.

Photo Five:

In this photo provided by Nintendo of America, Zoe A. from New York, NY, becomes the first consumer at the Pokémon X and Pokémon Y Launch Celebration event at Nintendo World in New York to purchase the Pokémon Y video game for the Nintendo 3DS family of systems on Oct. 11, 2013.

Photo Six:

In this photo provided by Nintendo of America, fans gather at Nintendo World in New York on Oct. 11, 2013, to play the Pokémon X and Pokémon Y video games for the Nintendo 3DS family of systems, including the new Nintendo 2DS.

Photo Seven:

In this photo provided by Nintendo of America, the first wave of Pokémon fans eagerly await their chance to purchase Pokémon X and Pokémon Y at Nintendo World in New York just after midnight on Oct. 12, 2013.

Photo Eight:

In this photo provided by Nintendo of America, Debbie G. from Long Island, NY says yes to Jeff W. from Long Island after he proposes to her at the Pokémon X and Pokémon Y Launch Celebration event at Nintendo World in New York on Oct. 11, 2013. Jeff and Debbie are both avid Nintendo fans who co-founded the Long Island StreetPass group together. The Pokémon X and Pokémon Y video games are playable on the Nintendo 3DS family of systems, including the new Nintendo 2DS.


Polygon caught up with Zelda producer Eiji Aonuma following his speaking session at the New York Comic Con yesterday.

Aonuma delivered some very intriguing answers, in which he said that A Link Between Worlds can be considered more of a “new title” than a sequel, revealed that there are hints in the game, and spoke about how the team set out “to make it a game where it would be fun to get stuck and be lost.” He also acknowledged, “we kind of have a bad habit of hand-holding, trying to make things easier for everyone. But more and more, I start to think that that kind of isn’t actually that fun.”

The full Q&A roundup is posted below. You can also check out Polygon’s full piece here.


pokemon x/y x and y


“Usually whenever we near the end of a project I feel like I’ve done all I can. I’m out of ideas and I think: ‘this could be my last game’. But when the game is released and I start to see how people play, I find new ideas for game features and challenges. It’s a cycle: running out of energy towards the end of a project, resting and recuperating and then feeling energized to get back into a new game.”

– Pokémon series producer Junichi Masuda


Masuda also spoke on a whole bunch of other topics in his interview with The Guardian. Check it out at the link below.

The Guardian via ONM


VG247 managed to get a few Pokemon-related comments out of Game Freak’s Junichi Masuda as part of a new interview. Masuda was quizzed on the franchise’s continuing popularity, creation of new Pokemon, DLC and microtransactions, possibility of a Pokemon game for Wii U and MMORPG, and more.

For a full roundup of Masuda’s comments, read on below.


Nintendo ripoffs are common place on mobile marketplaces, but as of late, it seems as though a flood of such games have hit the Windows Store. Mario Jump!, Bowser Town Defense, Pokemon Attack!, and Yoshijump have all been spotted, none of which should be permitted due to their violation of the rules.

In the past, Microsoft has expressed a desire to crack down on software involving copyrighted material. Still, the burden has always been placed on the trademark holder.

A statement provided to Pocket Gamer indicates that all companies who feel that their copyrights or trademarks have been infringed upon – including Nintendo – should simply report the content in question.

“With regards to trademark infringement, with every app there is an option to report the app for violating the Windows Store’s Terms of Use. If a company feels a Windows Store app is infringing on their copyrights or trademarks, they should report the app and we will take immediate action to determine if the app should be removed from the Windows Store.”

Source 1, Source 2



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