Aonuma says Link Between Worlds is more of a “new title” than a sequel, game has hints, hand-holding not fun
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Podcast Stories, Wii U | 4 Comments
Polygon caught up with Zelda producer Eiji Aonuma following his speaking session at the New York Comic Con yesterday.
Aonuma delivered some very intriguing answers, in which he said that A Link Between Worlds can be considered more of a “new title” than a sequel, revealed that there are hints in the game, and spoke about how the team set out “to make it a game where it would be fun to get stuck and be lost.” He also acknowledged, “we kind of have a bad habit of hand-holding, trying to make things easier for everyone. But more and more, I start to think that that kind of isn’t actually that fun.”
The full Q&A roundup is posted below. You can also check out Polygon’s full piece here.
Photos from the Pokemon X/Y launch event in Rockefeller Plaza
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, Images | 0 comments
Masuda says he usually thinks each Pokemon game he works on will be his last
Posted on 11 years ago by Austin(@NE_Austin) in 3DS, General Nintendo, News | 0 comments
– Pokémon series producer Junichi Masuda
Masuda also spoke on a whole bunch of other topics in his interview with The Guardian. Check it out at the link below.
The Guardian via ONM
Video: Nintendo welcomes you to New York Comic Con
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 0 comments
Masuda on Pokemon’s popularity, coming up with new Pokemon, no plans for DLC/microtransactions, more
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Podcast Stories, Wii U | 0 comments
VG247 managed to get a few Pokemon-related comments out of Game Freak’s Junichi Masuda as part of a new interview. Masuda was quizzed on the franchise’s continuing popularity, creation of new Pokemon, DLC and microtransactions, possibility of a Pokemon game for Wii U and MMORPG, and more.
For a full roundup of Masuda’s comments, read on below.
Microsoft advises Nintendo to report ripoffs on Windows Store
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 6 Comments
Nintendo ripoffs are common place on mobile marketplaces, but as of late, it seems as though a flood of such games have hit the Windows Store. Mario Jump!, Bowser Town Defense, Pokemon Attack!, and Yoshijump have all been spotted, none of which should be permitted due to their violation of the rules.
In the past, Microsoft has expressed a desire to crack down on software involving copyrighted material. Still, the burden has always been placed on the trademark holder.
A statement provided to Pocket Gamer indicates that all companies who feel that their copyrights or trademarks have been infringed upon – including Nintendo – should simply report the content in question.
“With regards to trademark infringement, with every app there is an option to report the app for violating the Windows Store’s Terms of Use. If a company feels a Windows Store app is infringing on their copyrights or trademarks, they should report the app and we will take immediate action to determine if the app should be removed from the Windows Store.”
Aonuma on writing lines for King of Red Lions in Wind Waker, Zelda’s form, and Tingle
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News, Podcast Stories, Wii U | 0 comments
Here’s a bit of trivia that people often forget/are unaware of when it comes to The Legend of Zelda: The Wind Waker: series producer Eiji Aonuma actually wrote the lines for the King of Red Lions.
Aonuma’s son had just been born when Wind Waker was in development. This influenced the way he wrote the part for King of Red Lions, as he wanted his son to play the game and therefore ended up writing the role in “a self-important manner that children would understand.”
Aonuma spoke about this topic, Zelda’s form/appearance in the game, and Tingle in a 4Gamer interview. You can find some of these comments below, and even more translated quotes over at Zelda Informer.
Play PETA’s Pokemon: Red, White & Blue parody game
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 14 Comments
Remember PETA’s Pokemon parody game, Pokemon: Black & Blue? The animal rights organization is now back with a new and related effort – just in time for the launch of Pokemon X/Y.
Pokemon: Red, White & Blue is yet another parody, which puts players on the path of becoming a hero “for real-life animals by pledging to try vegan.” You can play it above, or at the official link here.
Assassin’s Creed IV director would like to see Egypt as a setting in a future entry
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
The Assassin’s Creed series has already visited plenty of locales and periods. Where could the franchise go next?
While not necessarily indicative of where Ubisoft intends to take Assassin’s Creed, director of Assassin’s Creed IV: Black Flag director Ashraf Ismail told Examiner that he’d to see Egypt explored.
Ismail stated:
Sakurai reflects on being a judge for the Japan Game Awards, says there are too many remakes and old franchises
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
At the Tokyo Game Show last month, Smash Bros. creator Masahiro Sakurai led a series of judges to determine the Game Designers’ Award as part of the annual Japan Game Awards. Sakurai wrote about the experience in his weekly Famitsu column this week, in which he said:
“When we started judging, the votes were so split that I thought more than once that we wouldn’t have a winner at all. However, in the end I think we made a good selection, since there are some things to this game you won’t see anywhere else.”
“Me and the other judges are all busy people and we have trouble getting time for games. If we spent time checking out even all the big-name titles alone, to say nothing of smartphone apps and so on, we wouldn’t be able to make any of the games we’re involved with. We’re free to judge as we like, but if you ask us whether we’re taking a fair, in-depth look at every title out there, that’s not the case. Besides, it’s presumptuous to judge someone else’s title, in a way, since any developer has to give his all to produce any kind of good product.”