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Quaternion Studio is teaming up with EnjoyUp Games to bring “Rock Zombie” to the Wii U eShop. The game was previously released on other devices like PC and iOS.

Here’s an official overview:

What would happen if a concert of a female rock band was invaded by a horde of zombies? The answer to that question can be found in this videogame which combines classic gameplay from the Arcade Golden Age with modern 3D graphics.

Features:
– 20 levels filled with addictive action where you will fight all kinds of enemies, ride motorbikes, drive cars and much more.
– A terrifying story told through 300 comic strips inserted between the action sections of the game.
– Three awesome characters to choose from: Zoe, Sasha, and Crystal.
– A wide range of weapons, costumes and concept art, and loads of unlockable collectible material at the Zombie Museum.
– An OST that combines Hard Rock, Nu Metal and Alt Rock that will immerse you into a really dark and rainy urban atmosphere.

Check out the gallery above for screenshots from Rock Zombie.

Source: EnjoyUp Games PR

With the one year anniversary of The Wonderful 101 upon us, director Kamiya has just announced via the Platinum Games blog that they will be releasing a total of 127 tracks via iTunes on September 15.
They will release in two volumes costing $9.99 a piece or you can purchase individulal tracks for $.99
Here are some comments about the soundtrack from Kamiya;

“The sound quality is a step up from the music in the game itself, so even those of you who spent hours in the Sound Test are in for a treat. The theme song for the game, “The Won-Stoppable Wonderful 100”, has also been remastered. The game version of the track was edited to loop endlessly, so we got Hiroshi (lead BGM composer) to go back and give the song a fitting conclusion. The soundtrack is the only place you’ll find this version.”

“To give you some background on the music direction from my perspective as director, I began by explaining to Hiroshi that I wanted to use an orchestral style to capture the feeling of an epic battle. I imagine the initial impression many people have of the game is a bunch of cute characters frolicking around a colorful world. However, my plan from the start was to create a unique feel by having this light-hearted world juxtaposed with the daunting threat of a massive alien invasion. To do this heroic ballad justice, we needed an equally grand orchestra. A cute exterior with an epic and dark heart; you could almost call the game “a wolf in sheep’s clothing”. Of course, having this ferocity extend to the game’s difficulty may have deviated a bit from the plan…”

Source

Nintendo of has tweeted out a couple of special unlock codes for Inazuma Eleven Go!, codes are as follows:

New details about The Great Ace Attorney are starting to leak from this week’s Famitsu.

While we don’t have a ton of information just yet, we’re hearing that the well-known fictional detective Sherlock Holmes will appear in the game. His assistant Watson will also be included as an eight-year old girl.

We’ll share more information about The Great Ace Attorney as new details arrive.

Source

Platinum Games will be hosting a launch party to coincide with the Japanese release of Bayonetta 2 on September 20th. It will be a free event held at the Ion Cinema Makuhari and will feature Platinum names like Hideki Kamiya, Yosuke Hashimoto and Atushsi Inaba. Other Platinum developers will also be there to share stories from development, host a general Q&A, sign autographs and raffle off a few commemorative items for the event.

Source, via

No surprises here, today Sakurai has another pair of 3DS screenshots again focusing on more menus:


He continues:

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And here’s the results screen. It shows what you gained in each stage, but you won’t be rewarded until you clear it all. If you mess up in the middle, you can lose some of them too. The fighter icons are special attacks, and icons like the shield are equipment. The icons that say Mii on them are hats and clothes for Mii characters. Icons that show characters on a stand are trophies, of course, and the coins are gold you earned.

Last week’s issue of Famitsu had a fairly big feature on Bayonetta 2. The magazine shared new details about bosses, weapons, and more.

We’ve managed to translate all of the relevant information from Famitsu’s report. For the latest information, head past the break.

During Nintendo’s most recent shareholders meeting in July, Shigeru Miyamoto made a few comments about the games on display at E3.

“This year, the majority of what the other developers exhibited was bloody shooter software that was mainly set in violent surroundings or, in a different sense, realistic and cool worlds,” Miyamoto said at the time. “Because so many software developers are competing in that category, it seemed like most of the titles at the show were of that kind.”

In this month’s issue of EDGE, Miyamoto was asked to follow up on his comments. He stated, “I have not been fully satisfied with the inspirations that I have or that other people in the industry have in general.” Miyamoto also mentioned that industry trends are emphasized over “the creator’s individuality and uniqueness”, and that “the industry has a long way to go.”

Check out all of Miyamoto’s comments below – they’re quite interesting to say the least!

This year’s Tokyo Game Show could set new records for the event. There’s still a couple of weeks to go, but CESA says at least 417 exhibitors and 731 games will be present. That would be 75 more exhibitors and more than double the number of games compared to last year.

Source


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