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Update: Also confirmed for North America.

Bandai Namco has confirmed One Piece: Unlimited World Red for overseas territories, but today’s announcement comes with some surprising news.

In Japan, One Piece: Unlimited World Red was a 3DS-exclusive title. However, the European and Australian release will also be made available on Wii U, PlayStation 3, and PS Vita.

Here’s the game’s official overview:

In an update posted on the game’s official website, Inti Creates and Comcpet shared a few more details about Mighty No. 9.

In terms of Beck’s maneuverability options, players will be able to run, dash, and blast. This includes a downwards dash and a backwards jump, director Koji Imaeda points out.

We also have a tiny bit of new story information as well:

In the game, Beck can run, dash and blast baddies with the best of them, but the truth is he’s a kind and somewhat timid robot. He was never able to display his true talents in the Battle Colosseum, and came to be seen as the weak link holding back his team of fellow Mighty Nos. Gradually he lost more and more self-confidence…until! The global robot rampage!!

Beck was the only robot who didn’t go berserk, which is why he alone is charged with the daunting task of resolving the crisis. At first Beck can’t shake his fears and anxiety, but with the encouragement of his creator Dr. White, he eventually resolves to take on the mission!

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Watch Dogs’ E3 2012 reveal was “forced” upon the team, creative director Jonathan Morin has said.

Speaking with EDGE this month, Morin noted that Ubisoft CEO Yves Guillemot pushed for the announcement. At the time, Ubisoft Montreal “felt it was a bit early”, but Morin believes Guillemot ultimately made the right decision.

Morin said:

“They forced us to go at E3 2012. We didn’t know what the hell those new consoles would be, so Watch Dogs really has worked on [seventh]-gen systems since the start. But we always pushed the ideas, the design, the core of Watch Dogs in such a way that we felt it would fit well with what we thought would be the future of games. Yves was the one who wanted us to go at that E3, even though we felt it was a bit early, and in the end I think he was right.”

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The first Zelda game had a completely open nature. By comparison, some of the more recent titles became more linear.

According to series producer Eiji Aonuma, this happened because he “thought players didn’t like getting lost, wondering what to do, or where to go.” But starting with A Link Between Worlds, Aonuma has started to question some of the series’ traditional elements.

Aonuma told ONM:

“The recent Zelda games have been rather linear, as I thought players didn’t like getting lost, wondering what to do, or where to go. However, I’ve come to question this ‘traditional’ approach as I felt that we couldn’t gain the sense of wonder that existed in the original Legend of Zelda, in which you made unexpected encounters and where what used to be impossible would suddenly become possible.”

“We will, of course, continue to question and reconsider the approaches we have taken in the past without any reservations.”

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This week’s Japanese software sales are as follows:

1. [PSV] Soul Sacrifice Delta – 48,786 / NEW
2. [3DS] Youkai Watch – 36,018 / 532,472
3. [3DS] Dragon Quest Monsters 2 – 31,157 / 718,865
4. [3DS] Harvest Moon: Connect to a New Land – 29,514 / 160,296
5. [PS3] Ar no Surge – 27,037 / NEW
6. [3DS] Fossil Fighters: Infinite Gear – 22,210 / 80,538
7. [PS3] Yakuza Restoration – 19,80 / 212,113
8. [PS4] Knack – 17,272 / 393,348
9. [3DS] Kirby Triple Deluxe – 14,108 / 489,610
10. [3DS] Pokemon X/Y – 10,708 / 3,984,832
11. [3DS] Puzzle & Dragons Z – 10,508 / 1,399,320
12. [PS4] Battlefield 4 – 9,830 / 47,746
13. [PS4] Yakuza Restoration – 9,265 / 114,271
14. [PS3] GTA V – 7,312 / 728,899
15. [WIU] Donkey Kong Country: Tropical Freeze – 7,181 / 67,284
16. [PSV] Deception IV: Blood Ties – 6,101 / 25,422
17. [PS3] Mobile Suit Gundam Extreme Vs. Full Boost – 5,882 / 333,928
18. [PS3] Deception IV: Blood Ties – 5,874 / 29,127
19. [3DS] Kuroko’s Basketball – 5,752 / 61,811
20. [PS4] Tomb Raider: Definitive Edition – 5,327 / 25,851

The latest Japanese hardware sales from Media Create are as follows:

PS4 – 35,294
Vita – 31,325
3DS LL – 24,192
PS3 – 12,102
3DS – 10,876
Wii U – 7,773
PSP – 3,425
Vita TV – 1,962
Xbox 360 – 300

For comparison’s sake, here are the hardware numbers from last week:

PS4 – 65,685
3DS LL – 26,027
Vita – 21,581
PS3 – 13,155
3DS – 11,986
Wii U – 8,204
PSP – 3,652
Vita TV – 1,543
Xbox 360 – 257

Pure Chess will launch for both Wii U and 3DS on March 20, Ripstone has announced. The game will be available on the eShop for $7.99 / £4.99 / €5.99.

Pure Chess features cross-platform play, meaning users on Wii U, 3DS, iPad, iPhone, iPod, and Android can play against each other. Incorporating the functionality led to the title’s longer than expected development period.

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Nintendo will be at GDC 2014 next week, and plans to show its support for indies in full force.

First, Nintendo will be demonstrate to attendees how its Nintendo Web Framework (NWF) tool was used to create a new game demo featuring characters and other elements from the Mario vs. Donkey Kong series . “The game demo shows how developers can create great experiences using NWF, and that the user-friendly, full-featured tool expands access to developing Wii U games to as many people as possible,” the company says.

Dan Adelman, manager of Business Development at Nintendo of America, will also hold a session at the Unity booth on March 20 to explain the step-by-step process of how developers can go about bringing games to the eShop.

In its announcement today, Nintendo mentioned its relationship with Unity, which allows authorized Wii U developers to obtain a license to develop with Unity Pro on the console for free.

Steve Singer, vice president of Licensing at Nintendo of America, said:

“We want to demonstrate to developers how easy it is for them to bring their creative ideas to Nintendo systems. Nintendo offers wide-ranging support for indie developers, whether they want to use NWF, Unity or their own proprietary code.”

Those who visit Nintendo’s booth at GDC will be able to try out the following Unity-made titles:

Nintendo UK team up with McDonald’s in the Run, Jump and Power-Up with Super Mario promotion

Nintendo UK has teamed up with McDonald’s to encourage children to get active with a Happy Meal promotion featuring some of its most famous characters. Launching in store on the 19th March, the toy inside every Happy Meal will be one of eight Super Mario-themed toys, fun activities on every box.

Along with today’s screenshot, Sakurai passed along the following message on Miiverse:

Zelda’s Din’s Fire is now stronger in its core. The farther it’s projected, the bigger and more powerful it will be, but you need to hit foes with the core if you want to make them fall.


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