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Final Fantasy Explorers can now be pre-ordered from the Square Enix online store. If you’re in North America, do so here. Those in Europe should visit this link.

Note that the Final Fantasy Explorers Collector’s Edition will be exclusive to Square Enix’s store. If you want it, you’ll need to grab it through the links provided in this post.

System: 3DS
Release date: November 17, 2015
Developer: Imageepoch
Publisher Atlus


Author: Dennis

Imageepoch’s unfortunate demise doesn’t go without a stellar track record with games like 7th Dragon, Fate/Extra, and the Luminous Arc series that have all delivered unprecedented RPG experiences across a variety of platforms since their founding in 2005. The studio’s final game, Stella Glow, is a title that they can proudly leave with as the developers embark on future endeavors. Stella Glow is a beautifully animated and vibrant world that is as fun as it is nice to look at.

Over on Amazon, Nintendo shares the final Japanese boxart for Mario & Sonic at the Rio 2016 Olympic Games. We’ve posted it above.

Source

During yesterday’s Nintendo Direct, Capcom unveiled Monster Hunter X’s latest collaboration. The game will feature a partnership with Nintendo for Star Fox at launch. By visiting 7-Eleven stores, players can receive the special costume shown in the trailer below.

The nominees are in for The Game Awards 2015. For Nintendo, they’re included in categories for Game of the Year (Super Mario Maker), Developer of the Year, and more.

We’ve posted the Nintendo-related nominees after the break. For the rest of the bunch, head on over to The Game Awards’ website here.

We’ve already heard about some of Nintendo’s Black Friday 2015 offers and deals, including the new Wii U bundle. This will feature pre-installed copies of Splatoon and Super Smash Bros. for Wii U. It’ll be sold for $280, but some retailers will be offering it for $250.

Nintendo is also teasing its own set of deals on the eShop. Plenty of discounts are planned “on dozens of the best-reviewed games.”

Head past the break for today’s full announcement about Nintendo’s Black Friday deals.

Nintendo Life has posted a preview of Mario & Luigi: Paper Jam with additional details about the game. We’ve rounded up the information below.

– Game starts in Peach’s castle
– A curious Toad is wandering around a draughty storage room with Luigi
– Rendition of the Luigi’s Mansion theme plays
– Go on a mission to catch a stray mouse
– Luigi stumbles across a magic book, which unleashes the entire paper-thin population of a parallel Mushroom Kingdom into the sky
– Paper Goombas and Toads alike are left to fall all across the land
– Paper Princess Peach and Paper Bowser get their own counterparts
– The two Bowsers argue a bit, and then kidnap their own personal Princess
– This is a Mario & Luigi title at its core
– There are some new mechanics and visual effects that make use of the paper characters and environments
– Paper Mario himself is rendered in all his mute quirkiness
– There are some funny scenes where the Bros’ babbling discussions are met with blank stares from their new companion
– Paper Mario has an effect on combat and movement
– Jumps are now timed differently since Paper Mario is now linked to the ‘Y’ button for all actions
– In battle, the bros are arranged in a triangular formation
– Paper Mario sticks to the back
– He has some unique abilities that mesh with the “jump-hammer-dodge” system
– He can make up to six copies of himself
– Paper Mario can split up and hammer multiple enemies at once to create valuable openings for further attacks
– He can also initiate some of the game’s most powerful moves – Trio Attacks
– These are like super-charged Bros attacks that involve all three characters and a whole lot of paper
– Copies also soak up damage, though it takes a full turn to create more
– The environments range from green fields into a desert setting complete with dreary underground grotto
– Enemies still roam around looking for trouble
– Kamek will turn seemingly open landscapes more complex by the arrival of new cardboard structures
– Toad hunt from E3 is part of a much broader quest system
– This is entirely new to the series
– Certain sections of the game play out as isolated challenges
– Completing them adds to the total amount of paper Toads you’ve saved
– Ex: might need to rescue several of them within the time limit, break blocks in a Jenga-esque balancing act to free them, or herd a panicked group to safety
– You’ll either come across these yourself or visit a Lakitu center to choose from a list of available missions
– Can replay quests at a harder difficulty
– Can sprint with ‘x’ and tackle them to the ground
– Use amiibo to create character cards
– Cards are like building your own deck of special abilities
– Each amiibo generates a different variety
– You either purchase or earn a blank card in-game, and then use an amiibo to bring it to life
– Bowser made attack cards
– Yoshi granted a stat boost or cured the team of status conditions
– Use cards once per battle
– After registering the amiibo and generating your ability cards, you need to have it with you ready to scan again whenever you want to use one of them
– Enemies now display a level value beneath their names,
– An “emergency block” gives you the option to brace yourself in order to take less damage from attacks if you can’t dodge them entirely
– Choosing a bonus stat to improve for each level up isn’t possible anymore
– More powerful rank up bonuses remain that can only be applied once per five levels or so
– There are boss fights where you’ll hop onto a giant papercraft Mario and battle hordes of enemies in an arcade-style brawl
– These break up the usual gameplay with a completely new control scheme built around charging enemies while avoiding their attacks
– You’re frequently reminded that the Bros. are dealing with two armies this time around
– Bowser’s Castle constantly looms in the distance, as the game pans forward to keep it at the back of your mind

Source

In a Nintendo Direct recap announcement sent out by Nintendo UK earlier today, the company touched on the upcoming broadcast for Smash Bros. Wii U/3DS – though just briefly. It’s stated that this presentation will be the “last one” for the two games. We’ve seen a number of Smash Bros. video events since the initial unveiling, but it looks like things are finally starting to come to a close.

Source: Nintendo PR

Today, Atlus shared the main visual for Shin Megami Tensei IV Final. This will be used on the final boxart. Included in the boxart are the new protagonist, the demon Daguza that revives him in the underworld and turns him into a “god killer”, and the protagonist from Shin Megami Tensei IV.

Source, Via


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