Reggie on why Zelda Wii U missed E3, still on that console and in 2016
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 132 Comments
This information comes from Nintendo of America president Reggie Fils-Aime…
On the decision not to show Zelda Wii U at E3…
Reggie Fils-Aime: “It goes back to the statement i made earlier about how we view E3. We just fundamentally don’t believe in showing content at E3 that is going to be a long term proposition. We like to show content that typically will launch in the upcoming Holiday and maybe extending into the first half of the following year. And at this point, the new Zelda for Wii U is not a 2015 project.”
On how Nintendo showed Zelda Wii U last year even though it seemed like a Q3 game…
Fils-Aime: “No, but when we showed it last year, we believed it was a 2015 game.”
More: interview, Reggie Fils-Aime, top, Zelda Wii U
Another 10 minutes of Mighty No. 9 footage
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos, Wii U | 0 comments
More: Comcept, Deep Silver, Inti Creates, Mighty No. 9
LEGO Marvel’s Avengers footage (IGN stage show)
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Off-screen Brave Tank Hero footage
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, Videos | 0 comments
More: Arc System Works, Brave Tank Hero, Natsume
The Great Ace Attorney – episode 4 details
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
This information comes from the latest issue of Famitsu…
– Titled “The Adventure of the Foggy Night and I”
– Ryuunosuke takes on the defense of the famous Japanese author, Natsume Souseki
– Ryuunosuke is again asked by Chief Justice Vortex to stand in court
– The defendant is Souseki
– He is a Japanese transfer student living with his cat, Wagahai
– Souseki is accused of stabbing a young woman
– He admits he and the victim were the only ones at the scene
– Souseki wound up running away
– Ryuunosuke and Susato take the case
– The two begin interviewing the townspeople on the street near the murder scene
– One of the people they encounter is John Garrideb
– John is a well-to-do gentleman who seems to take his name from a Sherlock Holmes story, “The Adventure of the Three Garridebs”
– They also run into Iris, who shows off her own skills of deduction, putting Ryuunosuke on the receiving end of a Holmesian observe-and-deduce session
– Man shown in Famitsu who seems to be from the police – he appeared on the boxart under Vortex.
More: Capcom, details roundup, Japan, The Great Ace Attorney
Skylanders SuperChargers – Bowser gameplay
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 5 Comments
Off-screen Project X Zone 2 footage with audio
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 1 Comment
Off-screen Gotcha Racing footage
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, Videos | 0 comments
More: Arc System Works, Gotcha Racing, Natsume
Mighty No. 9 E3 2015 demo details (highway and prison levels)
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
– E3 demo has a stage set on a rainy highway at night
– Futuristic semis and hover cars are in the level
– Use Beck’s horizontal dash to zip between cars that act as sanctuary above the insta-kill road below
– Dash move is unlimited but requires deliberate use
– Stage boss Mighty No. 7 occasionally hops in to slice apart a car your standing on
– Use the dash to dodge enemies and zip into them to take them out
– Some enemies drop defense-boosting shields and power-ups
– These increase attack power
– Combo system in the game
– Highway section ends with a face-off against Mighty No. 7, named Brandish
– Brandish spins across the floor, performs leap attacks with reasonable dodge windows, and frequently opens himself up to attack
– Doing enough damage to Brandish causes him to glow pink, prompting players to dash into him to deal a huge amount of damage
– The battle almost falls apart when Brandish begins slashing across the screen in broad strokes, telegraphing his attacks with brief pink lines
– Another stage features Call
– Call controls like Beck
– Call’s prison level requires her to be a bit stealthier
– She can stun enemies with a weak, slow blaster and use a shield to deflect incoming enemy attacks.
– Enemy robots project yellow vision cones that blink red if Call is discovered
– Huge sentry robots guard more open areas, firing out a big bladed boomerang at Call when they spot her










