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A couple of comparisons to the 3DS version today, this time looking at the Fiend’s Scale in Classic mode! Here’s what Sakurai had to say:


He continues:

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The field in Classic mode has five different backgrounds determined by the intensity level. On low intensity, the background looks peaceful, but on high intensity, the atmosphere gets pretty intimidating.

 

Natsume’s latest farming outing apparently won’t eat up too much of your 3DS’s memory, as today it was announced that Harvest Moon: The Lost Valley will only take up 635 blocks or around 80MB of system space. The game is due out today in North America and in 2015 in Europe.

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