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The general reception for Rime has been positive, but the Switch version specifically could use some work. From a technical perspective, the game could run better with an improved frame rate and resolution.

Thankfully, the team is aware of the “hitches” players have reported on Switch and are investigating the issues. A post on the official forums states that “some aspects of the game are beyond a patch-level fix, but there are changes that can be made to improve some elements.” Currently the plan is to update players on the direction the developer will be taking in January.

Here’s the full status update:

Famitsu published a new interview this week with Zelda series producer Eiji Aonuma. It was pretty interesting, with Aonuma talking about Breath of the Wild winning “Game of the Year” at The Game Awards, including his mindset at the time and why he started out by saying “Thank you America!” He also spoke about The Champions’ Ballad DLC, and confirmed that development on the game has concluded.

We’ve prepared a translation with the most notable parts from Famitsu’s interview. You can read it below.

Several months ago, hackers discovered that the Switch has a special tribute to late Nintendo president Satoru Iwata. On July 11, the day of Iwata’s passing, system owners could unlock Golf from the NES. You simply needed to perform his signature “direct” motion from the older Nintendo Direct presentations on the home menu.

For whatever reason, Nintendo decided to remove the Easter egg as of version 4.0.0. That firmware has been around since late October, but its removal was only detected recently. The official code was deleted from the home menu, and all code was overwritten. Even when you attempt to load it manually, an error will be returned.

Why did Nintendo ultimately remove the tribute? That we can’t say. We can only hope that it will return closer to July 2018.

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Amazon has a great pre-order discount on Battle Chasers: Nightwar for Switch at the moment. The game is expected to cost $40 at launch, but can currently be reserved for $26. You’ll save $14 (35%) by pre-ordering.

The holidays are here, the Square Enix is celebrating in style. New art was shared on the official Japanese Bravely Default Twitter account today, posted above.

Naturally, fans are already starting to speculate that the Bravely series could be appearing on Switch. We do see Edea Lee with Joy-Con in her hands after all. And perhaps the idea isn’t entirely crazy. After PlatinumGames posted some Bayonetta-themed art during the summer, Bayonetta 1 and 2 were announced for Switch at The Game Awards earlier this month. But for now, the Bravely games coming to Switch is merely speculation.

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A new video has come in comparing Atelier Lydie & Suelle: Alchemists of the Mysterious Painting on both Switch and PlayStation 4. Check it out below.

Monster Hunter XX - Nintendo Switch

The latest issue of Nintendo Dream has an update on the sales of a bunch of third-party Switch games in Japan. We have the latest sales data for bigger titles like Monster Hunter XX and Dragon Ball Xenoverse 2, plus data for some smaller releases such as LEGO City Undercover.

Here’s the full listing:

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With Atelier Lydie & Suelle: Alchemists of the Mysterious Painting hitting Japan this week, Famitsu held an extremely lengthy live stream with tons of footage. You can watch the full recording below.

Breath of the Wild was a complete reinvention of the Zelda formula, and many past staples were either discarded or reworked. One example of this is the dungeons. Whereas past Zelda titles featured long, unique dungeons with and a particular item to obtain, Breath of the Wild instead mostly has a ton of smaller Shrines scattered throughout the world and a few Divine Beasts that are thematically similar.

Zelda series producer Eiji Aonuma and Breath of the Wild directed Hidemaro Fujibayashi commented on Nintendo’s approach to Shrines and dungeons in the debut episode of the Nintendo Power podcast. We’re first able to hear from Fujibayashi, who explains that big dungeons would mean that players would spent too much time there.

Update (12/22): The Super Sonic DLC is now live around the world, including North America.


Original (12/21): If you saw today’s European Nintendo Download report, you may have noticed that Nintendo included a listing for Super Sonic DLC in Sonic Forces. That content is now starting to go live. It won’t be available in North America until tomorrow, but it’s up in Australia, and probably very soon in Europe as well.

Here’s some footage:

The Super Sonic DLC is free… for now. SEGA will make it a paid download on January 23. When that happens, the DLC will cost $1.99 / €1.99 / £1.69.

Source: Switch eShop


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