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The Legend of Zelda: Breath of the Wild has a ton of Korok seeds to collect. With how massive Hyrule is, you can imagine just how many there are out there to find.

When you do collect all of the seeds, a reward will be waiting for you at the end. What you get though… well, let’s just say it’s interesting. If you’d like to find out for yourself, continue on below.

Sonic Mania is due out on Switch later this year. Fortunately, when it’s ready, there won’t be any compromises made to the actual release.

SEGA’s Aaron Webber told Nintendo World Report in an interview at PAX that Sonic Mania will be on Switch at the same time as other platforms. Furthermore, it will be the same price. With talk circulating about some third-party games costing more on Switch, this is certainly encouraging to hear.

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The Zelda: Breath of the Wild Deluxe Edition is pretty much sold out everywhere at this point, but it’s now up on Amazon Canada. Secure a copy here.

The guide comes out at the very end of the month. Amazon Canada will ship to the US, and it’s currently $20 (Canadian) off.

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Something Switch owners have noticed about the system is that games lack manuals. This comes in contrast to Nintendo’s past, and most recently, the Wii U and 3DS.

Those two systems started to phase out physical manuals. With Switch though, they almost seem to be gone completely. Zelda: Breath of the Wild nor 1-2-Switch have manuals of any sort – not even digital ones accessed on the console.

Interestingly, Yacht Club Games’ David D’Angelo informed Kotaku that Nintendo offers an option for games to have manuals on Switch. Dvelopers must manually invoke the option though.

About Shovel Knight specifically, D’Angelo said:

“You are correct that there isn’t an instruction manual. We weren’t sure how common they would be used on Nintendo Switch. It’s possible we may add it in the future, but we chose to focus on making sure the game was done since we were rushing to make launch day! We were definitely hemming and hawing about whether to pull more all-nighters to get the manuals in there.”

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1-2-Switch is already out, but Nintendo is still promoting the game. A new video showing the game’s presence at a recent Washington, DC event can be found below.

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Update: Bumped to the top. Splatoon 2 Global Testfire is now up on the North American eShop as well.


Original: The Splatoon 2 Global Testfire is taking place at the end of next week. To prepare for that, it’s already available for download on the Japanese Switch eShop.

Note that you can’t actually do much with the demo currently. You’ll need to wait until next weekend for the festivities to begin.

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It’s always interesting to see game ideas that were left on the cutting room floor during development. In the case of Zelda: Breath of the Wild, director Hidemaro Fujibayashi revealed in the game’s new “making of” video series that the team scrapped something relating to characters.

Fujibayashi and the rest of the team were hoping to include “tiny people”, complete with “tiny-sized towns” and Link himself shrinking. However, “with all these other characters that stand out, we thought it would be difficult for these little guys to be able to live out their own place in the game.”

Fujibayashi’s full explanation:

Initially announced yesterday, Nintendo has debuted The Making of The Legend of Zelda: Breath of the Wild. Fans can get an inside look at the game’s creation. Take a look at the full series below (warning: potential spoilers).

Eurogamer has a new report up explaining how The Legend of Zelda: Breath of the Wild uses dynamic resolution scaling. It doesn’t mean much for the end user, but it’s still pretty interesting. The technique is used in the game to help maintain the frame rate.

When Zelda: Breath of the Wild is running Switch to the max, resolution appears to dip to 90 percent on both axes. In other words, when in portable mode, resolution drops to 1152×648 for 81 percent of native 720p in total. Breath of the Wild has a native pixel-count of 1440×810 when docked and stressed, dropping from its usual 1600×900.

Eurogamer further adds:

According to research done by SuperData, Nintendo has so far managed to sell 1.5 million Switch systems worldwide. 500,000 systems were sold in the US, 360,000 were sold in Japan and Europe “isn’t far behind”, though it should be noted that most of these numbers are from first week sales, so they’re likely higher by now. Nintendo’s goal is to sell 2 million units in March, a goal they will likely easily achieve.

Unsurprisingly, the best-selling Switch title so far is The Legend of Zelda: Breath of the Wild. According to SuperData, 89% of Switch owners also bought the new Zelda game, which would equate to 1.34 million copies sold.

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