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Nintendo is continuing to give us quick looks at The Legend of Zelda: Breath of the Wild based on the E3 2016 demo. Find a short clip of the Magnesis ability and the related shrine below.


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Yesterday we posted some comments from EA executive vice president Patrick Soderlund in response to a question Game Informer asked about NX. Now we have additional statements from another staffer: Peter Moore.

Moore was asked about EA’s stance on NX support, but like Soderlund, he was non-committal. Here’s the exchange between the two sides:

Eurogamer: Nintendo – it also has a new console coming out. EA, like a lot of publishers, were kind of quiet on Wii U. What is EA’s stance on supporting NX?

Peter Moore: I don’t know – obviously a lot of details are still to be unveiled. EA has developed for Nintendo for 30 years and I was famously quoted as saying we’re still good friends. I have lived the console cycle’s ups and downs – I launched the Dreamcast. Some publishers got behind that and some didn’t. But certainly, EA has never come out and said it won’t develop for Nintendo.

Eurogamer: EA had that ‘special relationship’ announcement for Wii U which never really materialised – how do you see NX being different in that regard? It sounds like Nintendo are again choosing a path which is not trying to compete with other consoles EA supports and simply be another Xbox or PlayStation. Does that make Nintendo a more difficult proposition to support?

Peter Moore: Nintendo has always based its success on its first-party games because it is a brilliant first-party developer. If you asked that question to them they’d say they have to launch with first-party software first – that’s where the first dev kits go.

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We’ve seen a couple of third-parties announce titles for NX even though the system still hasn’t been properly unveiled. We’ve also heard about some publishers who have left the door open to support. With EA though, their intentions are less clear.

Game Informer asked EA executive vice president Patrick Soderlund about NX at Gamescom today. While he was quick to praise the big N, he wasn’t willing to come out and comment on the new platform for now.

He said:

“Nintendo is such an instrumental part of our whole industry. They deserve to be successful, and they deserve to be a major player in the business, given their pedigree. It’s not only the machines that they’ve built, but also the IPs they’ve brought to market. There are very few companies like Nintendo. Whenever they bring something to market that we see an addressable market for, we’ll be there. Given that they haven’t announced [a new console] officially or shown it, I can’t comment specifically.”

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Nintendo has posted a new video on their Facebook page showcasing where to find the Woodcutter’s axe in Zelda: Breath of the Wild. You can view the video below.

 

Ubisoft released a new Just Dance 2017 trailer in celebration of Gamescom, which highlights some new tracks. The song lists will have Scream & Shout by will.i.am Ft. Britney Spears, Cake by the Ocean by DNCE, All About Us by Jordan Fisher, and more. Watch today’s video below.

Nintendo has posted another new clip from The Legend of Zelda: Breath of the Wild to its Facebook page. It’s from the same area as the E3 demo, but the video gives us another look at the Koroks. See the brief footage below.


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Folks attending EB Games Expo 2016 will have an opportunity to play The Legend of Zelda: Breath of the Wild’s E3 demo, but only a select few.

Just 333 fans will be able to try the game about a month from now. To be considered, you’ll need to have purchased four or more Zelda titles from EB Games locations. The demo will be restricted to a 45-minute timer for each player.

EB Games Expo 2016 runs between September 30 and October 2.

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Implementing the day/night cycle in The Legend of Zelda: Breath of the Wild has been “extremely hard,” series producer Eiji Aonuma has said. Part of the challenge has been avoiding a situation where players would encounter “something that was dark and scary.”

Previous Zelda titles have offered day-night cycles of their own. But Breath of the Wild is taking it much further as it directly affects the gameplay. For instance, players will find that enemies sleep at night, and the temperature can drop which has an impact on Link.

Aonuma told EDGE magazine this month about the day/night cycle:

Nintendo has posted a video on their Facebook page giving another chance to see what the Temple of Time will look like in Zelda: Breath of the Wild. You can view the video below.

 

Thanks to Zade for the tip.

At QuakeCon, finder.com.au spoke with Pete Hines, vice-president of Bethesda Softworks. Hines was asked about the company’s stance regarding NX, and whether we can expect to see their titles on the new system.

Hines said in response:

“We talk to Nintendo all the time – we’re pretty well briefed in on what they are doing. It’s definitely something we will look at; and our philosophy is that we will put our games out on any format that supports the games as we envisage and make them. If the NX fits that from a technical standpoint, and fits the game that a developer in our stable is making, I don’t see why we would not put it out on NX. But it’s too early to say, ‘we’ll definitely be putting games out or not.’ Like with mobile, we want to have the right fit for the right formats.”

Bethesda has some heavy-hitting franchises between the likes of Elder Scrolls, DOOM, and Dishonored. Having more third-party games on NX certainly wouldn’t be a bad thing. Only time will tell if Bethesda’s titles will end up on the platform, however.

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