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It’s been a (very) long time coming, but we’ll finally be hearing something about NX tomorrow straight from Nintendo. The big N is releasing a trailer at 7 AM PT / 10 AM ET tomorrow morning.

The use of the term “trailer” here should imply that this won’t be anything too long like a Nintendo Direct, but now we know exactly what to expect. Nintendo said on its Japanese Twitter account that the video will run for three minutes.

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Nintendo will finally give fans a first look at NX tomorrow, the company just announced.

The company just put up the following on Twitter:


The NX preview trailer will air at the following times:

– 7 AM PT
– 10 AM ET
– 3 PM in the UK
– 4 PM in Europe

We’ll post the trailer here as soon as it goes live, along with anything else.

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Normally this would be something we’d be hesitant to post (or something we’d avoid entirely), but numerous sources are coming forward and claiming that Nintendo will finally be sharing news about the NX tomorrow.

It started with these tweets from Emily Rogers:


Former Destructoid UK editor-in-chief and freelancer also shared the following tweets a short while ago:

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Analyst and Kantan Games CEO Dr. Serkan Toto shared some interesting tweets about Super Mario Run as well as the reveal of NX a few minutes ago.

Regarding Super Mario Run, DeNA is handling actual development – not Nintendo. DeNA is primarily in charge of the engineering and creation. However, the company isn’t designing or directing it. Nintendo watches over QA and is essentially the creative team. Shigeru Miyamoto is personally overseeing Super Mario Run’s progress as we know. To clarify further, Super Mario Run is being designed and directed by Nintendo in Kyoto while DeNA takes care of engineering in Tokyo.

Toto has also heard that the NX will not be revealed this week, despite some rumors indicating otherwise. While that may (or may not) be true, it also seems that Nintendo will talk about its platform as part of its Q2 earnings next Wednesday – which certainly makes sense. Toto is more confidence in his source about Super Mario Run than NX.

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Destructoid shared a report earlier this year that a new Beyond Good & Evil game would be heading to NX as an exclusive. Since then, creator Michel Ancel has shared numerous pieces of art, ultimately leading to a confirmation that a new title in the series is in pre-production. LetsPlayVideoGames – and the author of Destructoid’s initial piece – is now sharing additional information about the situation with an article of its own.

Having spoken with a source at Ubisoft, the site reports that the new title “is planned to be more of a standalone reboot than a traditional sequel.” LetsPlayVideoGames goes on to say, “the currently planned direction for the game is that it will partially retell Jade’s origin tale from Beyond Good & Evil, flesh out Peyj’s backstory, then continue to extrapolate on the ending of the original game.” By doing so, new players wouldn’t feel intimidated to give it a shot, and fans would have some closure about the original’s cliffhanger at the end. We would also learn “who Jade is and what drives Pey’j.” The plan would be to give the game a subtitle instead of a number at the end.

As for when we’ll be seeing something of the new Beyond Good & Evil, LetsPlayVideoGames has heard that a CG trailer will be shown at the unveiling of NX. Also, if the site si correct, it will be exclusive to Nintendo’s upcoming platform as Destructoid originally claimed. Ubisoft is also said to be targeting a Summer 2018 launch.

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Ubisoft is making the full Just Dance 2017 tracklist known ahead of launch on October 25. The game is initially heading to Wii U and Wii, but an NX version is also being prepared for 2017.

The Just Dance 2017 tracklist contains over 40 songs, including “Cheap Thrills” by Sia ft. Sean Paul and “Sorry” by Justin Bieber, and classic favorites like “Don’t Stop Me Now” by Queen and quirky tunes such as “Oishii Oishii” by Wanko Ni Mero Mero. The new Maroon 5 track that debuted this week, “Don’t Wanna Know” will also be included.

Head past the break for the full tracklist.

Senran Kagura

This past week, Marvelous announced a new Senran Kagura game known as Peach Beach Splash. It’s not planned for Nintendo platforms, but series creator and producer Kenichiro Takaki remains interested in supporting what the big N brings to the table.

In an interview with DualShockers, Takaki spoke briefly about his interest in NX as well as how he still wants to make a pinball game. You can read his comments on both of those topics below, along with talk about how Nintendo initially reacted to Senran Kagura.

A Kickstarter campaign has opened for Dungeon of Zaar, a “turn-based strategy game taking place in an ancient and magical castle where Explorers fight for treasures”. The team is seeking $28,099 in funds. It’s planned for NX assuming the funding goal is met.

Dungeon of Zaar promises single-player missions and training, online player-versus-player matches, and local play. Battles can be fast, with each one estimated to be around 15 minutes long. You’ll also be able to create items from materials won after battles that can be used later as an advantage.

A trailer fund Dungeon of Zaar can be found below. The Kickstarter campaign is located here.

Thanks to William L for the tip.

This past weekend, Nintendo hosted a special 30th anniversary Zelda concert in Kyoto, Japan. It was a big event as key staff involved with the series were present – Shigeru Miyamoto, Eiji Aonuma, Takashi Tezuka, and Koji Kondo. Famitsu shared an in-depth report of what occurred and what was said.

Voice actress Ruriko Aoki hosted the concert. She was actually planning on buying a ticket for the event in Nagoya, and even asked her agency to free up her schedule. However, she was eventually told that she got the job for this concert. Series producer Eiji Aonuma also appeared and introduced Aoki. The two showed up together during a Niconico Majora’s Mask 3D live stream last year, and since she’s a big fan of Zelda, he asked her to be the MC.

We’ll be seeing The Legend of Zelda: Art & Artifacts in English next February. However, in Japan, it came out last month as Hyrule Graphics.

Much of the book features various images from the Zelda games, ranging from character concept art to official illustrations. Towards the end though, there’s an interview with several Nintendo artists who have worked on the games – starting with the original up through Breath of the Wild.

The Breath of the Wild segment isn’t too long, but we went ahead and translated it since the section was interesting enough. It reveals Takumi Wada, who last contributed to Skyward Sword, as the person leading the way on drawing artwork, and Satoru Takizawa as the art director. There’s some talk about how important the bow is as well, with producer Eiji Aonuma stressing this early on in development. We also get a bit of a look at some variations that were drawn of the art where Link is shooting an arrow.

Head past the break for our full translation.


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