RPGolf Legends getting a physical release in Japan on Switch with English support
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
RPGolf Legends has now been confirmed for physical release on Switch – at least in Japan.
When the game is ready to go this month, Kemco will be distributing the title largely as a digital release. A physical version won’t be offered in North America or Europe (at least at launch), though the boxed copy from Japan will suffice.
Like all Switch games, RPGolf Legends is region free and that applies to the physical version as well. Since English is supported, you can play through it just like any other title.
More: ArticNet, Kemco, RPGolf, RPGolf Legends
Pre-order updates – January 2, 2022
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
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Mario Golf: Super Rush giving NES Open Tournament Golf Mario outfit as Ranked Match reward
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
It’s a new month, and now that Mario Golf: Super Rush has reset its Ranked Match for January 2022, players can get their hands on a new reward based on Mario’s classic look in NES Open Tournament Golf.
Just like with previous events, there’s not a whole lot involved with the unlock process. Players only need to reach the rank of A- or above within the next month. This can be done by playing matches online in Ranked Match, playing well against others, and defeating higher ranked opponents. The NES Open Tournament Golf outfit can be selected once unlocked by going to the select screen in Mario Golf: Super Rush, hovering over the character, and hitting the “L” button to swap outfits.
More: Camelot, Mario Golf: Super Rush
New Pokemon Snap origins discussed, team considered changing the core concept
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Japanese magazine Famitsu previously published a developer interview for New Pokemon Snap. Two key people involved with the project participated in the discussion: Pokemon president Tsunekazu Ishihara and director Haruki Suzaki.
One of the early topics discussed is the game’s origins. At one point, Ishihara again explained that there were talks about bringing Pokemon Snap back for previous Nintendo consoles. However, the idea of taking photos isn’t as novel these days, “so it was a difficult concept to design an game around.”
Ishihara explained:
More: Bandai Namco, Haruki Suzaki, highlight, New Pokemon Snap, top
Hyrule Warriors: Age of Calamity staff on the game’s grass, took around half of the dev time to finish
Posted on 2 years ago by Jarop(@gamrah) in News, Switch | 0 comments
A previous issue of Japanese magazine Nintendo Dream featured an interview with some of the core staff involved in the production of Hyrule Warriors: Age of Calamity where they spoke candidly about their experiences developing the game. The discussion included development producer Masaki Furusawa, director Ryouta Matsushita, producer Yousuke Hayashi, and art director Yuu Oohashi.
One of the team’s biggest challenges while developing the game is probably not something you’d expect – the grass. According to the staff, it took the team half of the development time to get it right and involved hundreds of people from departments all over Koei Tecmo.
Here’s our translation of that excerpt:
Triangle Strategy boxart
Posted on 2 years ago by Brian(@NE_Brian) in Images, Switch | 0 comments
To kick off 2022, Square Enix has posted the official boxart for Triangle Strategy. Although it’s in Japanese, the same design is expected to be used in other regions as well – so pretty much everything should be the same.
Here’s some information about Triangle Strategy:
More: boxart, Square Enix, Triangle Strategy
Shin Megami Tensei V sells over 800,000 copies
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Shin Megami Tensei V has sold over 800,000 copies, Atlus has announced. That total appears to be based on worldwide data.
We also have a bit of further insight thanks to the 2021 SEGA Sammy Management Meeting, which was held on December 14. In a report related to the event published online, a note mentions: “At this point, the marketing of each title has been very successful and the sales status of ‘Shin Megami Tensei V’, which was just released recently has been quite good.”
More: Atlus, sales, Shin Megami Tensei V
Sonic Frontiers originally planned for 2021, was delayed for quality
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
As it turns out, SEGA internally delayed Sonic Frontiers in order to improve the game’s quality.
That nugget of information was revealed during an investor Q&A held last month. Speaking about the upcoming game, SEGA explained:
More: SEGA, Sonic Frontiers, top
2021 EDGE awards and top 10 games of the year
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch, Switch eShop | 0 comments
This month’s issue of EDGE serves as a wrap-up for 2021 as it not only contains the magazine’s awards, but also the top 10 games.
We see Monster Hunter Rise getting some love here as it was selected as “Nintendo Game of the Year” – outdoing titles like Metroid Dread. Capcom’s title also places in EDGE’s top ten for 2021. The publication thought highly of Chicory: A Colorful Tale as well given how it was selected for the #2 spot.
Here’s the full roundup of the 2021 EDGE awards and top 10 games of the year:
More: EDGE
Game Freak reflects on the making of Pokemon Sword and Shield
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Over on its recruitment website, Game Freak posted an interesting article about the creation of Pokemon Sword and Pokemon Shield. Director Shigeru Omori and planning director Kazumasa Iwao provided some insight into how the Switch games came to be.
We’ve now translated the full piece. If you’re interested in learning more about Pokemon Sword/Shield’s development, continue on below.