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Dragon Quest III HD-2D Remake

It’s time for the latest Famitsu’s most wanted games chart. This week, Dragon Quest III HD-2D Remake remains on top and Mario & Luigi: Brothership sees a big rise to enter the top ten.

Head past the break for the full chart. All votes were cast between July 31 and August 6.

Below are the latest Nintendo products that can be currently pre-ordered at retailers:

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Nintendo’s latest maintenance schedule for the week of August 25, 2024 is now available.

As of now, just one sessions is on the docked. Switch online play will be affected during the early part of the week, but not for very long.

Below is the full Nintendo maintenance schedule for the week of August 25, 2024:

Tales from Toyotoki Arrival of the Witch trailer

Aksys Games is promoting the western release of Tales from Toyotoki: Arrival of the Witch with a new trailer. After it initially came to Japan, fans in other regions can experience the visual novel.

Everything you need to know can be found in the following overview:

MySims Switch

August 23: MySims, EA’s franchise that was prominent during the Wii and DS era, could now be making a comeback on Switch.

Various listings for the game have been spotted in Europe. As shared by ResetEra user –R, Virtex and World of Games list the title, simply called MySims. Neither retailer provides any details, but one of the listings contain the boxart. It also seems that the game could be releasing on November 19, 2024, though that’s yet to be confirmed.

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Umamusume: Pretty Derby - Party Dash physical

Umamusume: Pretty Derby – Party Dash will soon be appearing on Switch, and for those interested in a physical version, there’s good news on that front.

Japan will be offering two boxed versions that fully support English. Aside from a standard edition, Cygames is planning a collector’s edition. The latter includes a few extras – specifically a “Hachauma” sticker and voucher code for a Special Item Set in the mobile game Umamusume: Pretty Derby, “Team Bundle” DLC, “Hachauma” block figure set, “Hachauma” special pouch, and “Hachauma” art book.

Crash Team Rumble Switch

Did You Know Gaming published a new report about Toys for Bob today, and it claims that Crash Team Rumble was cancelled for Switch.

Crash Team Rumble originally released in June 2023. Unfortunately, the game failed to make an impact. Sales were low and there wasn’t much interested in watching the game at places such as Twitch. Did You Know Gaming says that a Switch version of Crash Team Rumble was in development at one point, but Activision cancelled the port “due to the lack of interest in the other versions.”

[Review] BAKERU

Posted on 3 months ago by in Reviews, Switch | 0 comments

BAKERU review

System: Switch
Release date: September 3, 2024
Developer: Good-Feel
Publisher: Spike Chunsoft


BAKERU is an interesting mix of past and present for Good-Feel. As the co-producer of the long-running Ganbare Goemon series, Etsunobu Ebisu has clearly brought his expertise from that here by creating what feels like a spiritual successor in tone and presentation, and with an impressive resume of titles of a similar genre on Switch (including Princess Peach: Showtime! and Kirby’s Extra Epic Yarn) this game represents the best of both worlds. Thankfully, it delivers on both fronts to be one of the best 3D action games I’ve played on the system this year.

Splatoon 3 retrospective

At the time of writing, Splatoon 3’s Grand Festival is less than a month away. Though technically not quite confirmed to be the last Splatfest, it’s at least heavily implied to be. If that winds up being the case, then it’ll be the end of Splatoon 3’s two-year content cycle. There’s a lot to talk about with this game, and with its end potentially approaching, we figured it’d be a good time to take a look at everything Splatoon 3 has had to offer over the past few years – as well as some ways the series can improve with a potential Splatoon 4.

Zelda Tears of the Kingdom loading

The Legend of Zelda: Tears of the Kingdom features a massive world, yet loading isn’t something players need to worry about as they move throughout Hyrule. Even as you go from the sky to the Depths, everything happens seamlessly. Now as part of a Computer Entertainment Development Conference (CEDEC) talk, we’re able to learn more about how this was accomplished.

While Breath of the Wild was originally targeting Wii U and featured a world based on a flat 2D structure, Nintendo took things to another level now that it was working with more powerful Switch hardware only. However, things were far from easy. As reported by Famitsu and shared by Automaton, one issue the developers needed to deal with early on was long loading between the surface and the underground, which caused the game to freeze on occasion.


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