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Codemasters announced Dirt 4 yesterday. It’s the next entry in the company’s long-running racing series. At least initially, the game won’t be coming to Switch, but senior designer Darren Hayward isn’t ruling out the possibility of it happening in the future.

Hayward told Daily Star:

“Personally, I’ve got my Switch pre-ordered and I’m getting it day one. Obviously at launch [DiRT 4] is not coming to Switch. We’d already picked our platforms. We’ve nothing to announce right now, but, I wouldn’t rule it out.”

Hayward was also asked how he thinks racing games can work on a system like Switch. He said in response:

“There are signs of more traditional games coming out for Switch with full controller support like Skyrim, but would Dirt Rally or Dirt 4 work on a split Switch controller? I think we’d have to do quite a lot in terms of extra tweaks.”

“When you take it away and you’ve got it in tablet mode with the Joy-Cons it’s great, but those split controllers, that’s custom game design right there specifically for that platform. There are not many inputs, so you’d have to have super simplified controls and because of that, it may not be the ideal scenario for DiRT 4. That said, I could definitely see Nintendo Switch having some compelling racing experiences.”

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Nintendo UK updated its website today with detailed information about the various parts of Switch. The system itself, Dock, Joy-Con, strap, and grip are covered in detail.

Continue on below for the full breakdown of the Switch hardware.

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Switch game cases are beginning to pop up at Japanese retailers. Twitter user Gaijinhunter stopped by one of these stores, and shared a bunch of photos today. Not only are there images of the cases themselves, but also a couple of shots showing how the size compares to the PSP boxes.

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The Japanese Twitter account for Splatoon has posted a handful of screenshots from Splatoon 2 which show off one of the new maps. Called “Barnacles Sports Club” in Japanese (surely the official English name will be pun-tastic), this map was briefly seen in the Splatoon 2 trailer shown at the Switch presentation two weeks ago. As the name implies, it’s sort of a sports club / gym with climbing areas, a pool, fitness equipment and so on. It seems like the spawn point for each teams will be the highest points of the map, with slopes leading down to the central area.

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The above Switch ad was seen in one of Tokyo’s subways. Despite the game not being a launch title, Splatoon 2 is the hightlight. Thanks to eigotaku for the picture!

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Initial Media Create data for the week of January 16 came in earlier this week. However, the sales tracker now provides some extra information about the Japanese market, including an important note about Switch.

Media Create says that Switch pre-orders have already surpassed 80 percent of the system’s initial shipment. While we sadly don’t have a specific number for Switch’s initial shipment in Japan, the fact that it’s already sold through such a high percentage is encouraging. This was also done just after pre-orders opened last weekend.

It’s well known at this point that The Legend of Zelda: Breath of the Wild begins with Link not having memories. In the game world, 100 years have passed by the time you’re able to control the character.

Link’s memory loss appears to have a greater importance to the overall gameplay than some would have initially thought. Since some folks may consider the next bit of information to be spoiler-related, head past the break if you’d like to learn more.

As part of the latest SEGA Raw episode, gameplay footage from Sonic Mania was shown. The official recording can be seen below.

Nintendo Germany has posted to their Facebook page a new ad for Switch with some young adults playing Mario Kart 8 Deluxe in different places. This is meant to be a commercial for Europe.

Check it out below:


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Once again, another Zelda: Breath of the Wild-focused interview with series producer Eiji Aonuma is online. Gamekult was able to ask the developer about various topics, ranging from the physics engine to Monolith Soft’s role.

We have a summary after the break. However, we’ll also be looking to eventually provide a native translation of the interview, since some parts of the discussion just aren’t clear without knowledge of French.


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