This week’s expanded Japanese software sales are as follows:
01./00. [PS3] Lightning Returns: Final Fantasy XIII
02./00. [WIU] Super Mario 3D World
03./00. [3DS] One Piece: Unlimited World Red #
04./05. [3DS] Pokemon X / Y #
05./00. [3DS] Aikatsu! 2-nin no My Princess
06./01. [PSV] God Eater 2 #
07./03. [PS3] World Soccer Winning Eleven 2014
08./02. [PS3] Call of Duty: Ghosts – Subtitled Edition
09./07. [3DS] Monster Hunter 4 #
10./00. [PSP] God Eater 2 #
11./00. [PS3] Monster Hunter Frontier G: Beginner’s Package
12./00. [WIU] Taiko no Tatsujin: Wii U Version! #
13./00. [PSV] New Atelier Rorona: Hajimari no Monogatari – The Alchemist of Arland #
14./00. [PS3] New Atelier Rorona: Hajimari no Monogatari – The Alchemist of Arland #
15./09. [PS3] Grand Theft Auto V
16./06. [3DS] Daigasso! Band Brothers P
17./12. [PS3] Jikkyou Powerful Pro Baseball 2013
18./10. [PS3] Battlefield 4
19./11. [PSP] World Soccer Winning Eleven 2014
20./16. [3DS] Battle For Money Sentouchuu: Densetsu no Shinobi no Survival Battle!
Forbes has put up a new interview with Nintendo of America president Reggie Fils-Aime. Wii U’s competition and third-party support were discussed, as was the issue of people not understanding the system is a new console – which Reggie believes has been addressed.
You can find Reggie’s full comments below. Forbes’ full piece can be found here.
Took a few photos of Prima’s Zelda Box Set, which you can find in the gallery above. I decided to do a bit of a size comparison as well to show you how big the box/bookmark are by including a 3DS XL in some of the shots. On another note, the box with the guides weigh a ton – definitely over 20 pounds.
Prima’s Zelda Box Set comes with a certificate of authenticity signed by series producer Eiji Aonuma. On the certificate, Aonuma included a brief message for aficionados of the franchise.
Aonuma primarily thanked fans for their dedication. He additionally sneaked in a few words about the next Zelda game – most certainly Zelda Wii U – in which he expresses his “desire to create a unique experience that is beyond your expectations.”
Aonuma’s note in full reads:
It has been 25 years since The Legend of Zelda was introduced to the world, and it is still going strong. This was made possible by the fans who love the series. In the next installment, it is my desire to create a unique experience that is beyond your expectations. We are privileged to have your unwavering support.
Paradise Lost: First Contact is in its final day on Kickstarter. You can check out the project here.
Super Mario 3D World sold about 100,000 copies in Japan in its first week. According to Media Create, the game sold through 57.17 percent of its shipment. That means Nintendo must have shipped roughly 175,000 copies at launch – a somewhat low figure given the Mario brand, though perhaps understandable given the Wii U’s install base.
Nintendo says this is episode three… but I don’t believe we ever saw episode two.
The amount of work Masahiro Sakurai puts into the new Smash Bros. games is kind of unbelievable. One of his tasks has him inputting a ton of different parameters, which under normal circumstances, would be a job for multiple staffers – not just one employee.
Sakurai wrote in his weekly Famitsu column this week:
“With the previous Smash Bros. games, I would input all the fighter specs and attack hitboxes, and with the new games I’m doing something very similar. If I were to hand over the work to someone else, it would be a full-time, multi-person designated workload.”
Why would Sakurai take on such an involved task by himself? For one thing, he’s working with a new team. Collaborating with Namco Bandai does have its advantages though, as he says the company has created development tools that are more advanced and allow for more immediate trial and error.
Sakurai also says working alone is “faster and more accurate”.