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EarthBound was as successful as Nintendo could have hoped for. It sold very well, with the company announcing this month that it became the third best-selling title on the eShop following its launch on the Wii U eShop.

Surely the positive response to EarthBound means Nintendo is working on a way to get Mother 3 to North America, right? Well, not so fast.

Nintendo of America Reggie Fils-Aime told IGN:

“To answer your specific question, I would have to say no. We knew the response to EarthBound was going to be strong. Believe me, I’ve met those fans. The first question out of their mouth is, ‘Reggie, when is EarthBound coming? Mother 3!’ I’ve met, I think, all of them. So we’re always looking at our rich history to identify those opportunities of games we could bring back and have consumers experience.”

“For me, it was Chrono Trigger. That was a key game in my early video-game-playing days, and I love when we made that game available. So we’re constantly looking at opportunities to bring back some of our great legacy content, reintroduce that to consumers, and have them enjoy it the way many of us did years and years ago.”

“I have nothing to announce regarding Mother 3 at this time.”

Mother 3 would obviously require a lot more work to bring over. For one thing, it was never officially localized. Second it’s a Game Boy Advance game, and the Wii U and 3DS currently do not support the platform on the Virtual Console (though the Wii U will be receiving support… eventually).

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The Legend of Zelda: The Wind Waker HD is launching on the eShop early in North America. The digital version will go live on September 20, followed by the retail release on October 4.

Unfortunately, Europe will not be seeing anything similar. When asked about the situation, Nintendo said that Wind Waker HD is launching in Europe on October 4 – essentially confirming that the downloadable and retail versions are going live on the same day.

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Those who purchase Scribblenauts Unmasked will receive a limited-time, exclusive free gift. Consumers will be provided with a redemption code that can be used to download Scribblenauts Unmasked: A DC Comics Adventure – “A Battle Most Bizarre”.

The comic has Superman battling against Bizarro while Batman faces off against the Joker. Maxwell must use his magic notebook to restore order and save the world.

Players will be able to redeem their code on DC Entertainment’s digital comic online storefront.

New Scribblenauts Unmasked screenshots as well as the cover of the digital comic book can be found above.

Source: Warner Bros. Interactive PR

Looks like we have the first commercial for Pokemon X/Y! Nintendo posted this one to its German YouTube account today:


Indies have become a prominent force in the gaming industry, especially over the past few months. On Nintendo’s end, the company is recognizing smaller developers more than ever on Wii U and 3DS.

Speaking with IGN, Nintendo of America president Reggie Fils-Aime discussed how working with indies is a big priority for Nintendo:

“The independent developer, especially those developers who have experience, who’ve shown real capabilities, we love those independent developers. And what we’re doing is creating even more of an infrastructure for a brand-new independent developer, someone who’s never created content before, to be effective on our platform. So it’s an area that we’re spending a lot more time and a lot more energy to create the infrastructure to help these developers publish their content and be effective. It’s something that we have had to learn how to do. Because our systems aren’t straightforward for a developer who hasn’t had a lot of experience.”

Masahiro Sakurai has got his hands on Oculus Rift, the new virtual reality head-mounted display – and he’s a fan. Sakurai is positive “it’ll be a hit in the near future.”

“I experienced the ‘Oculus Rift’ VR goggles. You’d have to experience it for yourself to understand, so I won’t say much here, but I’m certain it’ll be a hit in the near future. This, too, is a difference in [the nature of] media.”

Sakurai’s Oculus Rift comments come from the latest issue of Famitsu. In the magazine, Sakurai also mentioned that he likes seeing differences in consoles:

“Having a difference between consoles based on unique features is more fun. Rather than having technology converge as it becomes more advanced, I’d rather have things broaden and spread out for a market with many stimulating choices.”

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