Fire Emblem Heroes is now hosting Summoning Focus: Weekly Revival 8. 5-star Heroes who appeared before the start of Book II appear as focus Heroes, and the focus lineup changes each week.
Players can participate in Summoning Focus: Weekly Revival 8 until December 22.
Nintendo’s latest maintenance schedule has been updated. Switch will be impacted several times throughout the coming week, including Pokemon Sword/Shield specifically. Nintendo also has one period planned for early January involving “distribution of update data”.
Here’s the full maintenance schedule:
Galak-Z: The Void and Skulls of the Shogun: Bone-A-Fide Edition originally debuted on the eShop. But in early 2020, they’ll be sold physically. Retailer listings show that a double pack is planned for retail.
You can pre-order Galak-Z: The Void / Skulls of the Shogun Bone-A Fide Platinum Pack on Amazon here or GameStop here. Both list a tentative March 31, 2020 release date as well as a $29.99 price point.
We have the boxart for Galak-Z: The Void / Skulls of the Shogun Bone-A Fide Platinum Pack above.
Never Again, a first-person experience with horror elements, will soon be released on Switch. That’s according to a new eShop page, which lists a January 30 release date.
We have the following overview and trailer for Never Again:
Izanagi Games announced the interactive movie game Death Come True this week. It comes from Kazutaka Kodaka, the creator of Danganronpa. Some follow-up information has since been shared with news regarding platforms, and the project is currently planned for Switch.
Here’s an overview of Death Come True, along with a trailer:
Raw Fury has sent out a new update for Kingdom: Two Crowns – otherwise known as the “Maintenance Update”. Version 1.08 addresses a few prominent issues.
Here are the full patch notes:
Listings on the eShops provide file sizes for a bunch of Switch games. These include Oddworld: Stranger’s Wrath, Super Crush KO, and more.
Here’s the full roundup:
In an interview with Electric Playground, PlatinumGames co-founder and studio head Atsushi Inaba was asked about the projects that were the most enjoyable for him to work on. Inaba pointed to a pair of titles: MadWorld and The Wonderful 101. They were released on Wii and Wii U exclusively.
Regarding MadWorld, Inaba felt that PlatinumGames was able to create an enjoyable and deep experience despite its violence. As for The Wonderful 101, he has fond memories of developing the project with director Hideki Kamiya.
Inaba’s full response:
The Game Awards has certainly made a name for itself over the past few years. Millions upon millions of viewers tune in to the show for first looks at new titles and to see all of the trophies handed out. At this point, you could definitely say that it’s one of the industry’s most important events.
Out of everything that has happened at The Game Awards, one of the more monumental moments for creator and host Geoff Keighley was seeing Zelda producer Eiji Aonuma and Breath of the Wild director Hidemaro Fujibayashi come on stage to accept their Game of the Year prize. Keighley told Hollywood Reporter: