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The first trailer for Mario & Sonic at the Olympic Games Tokyo 2020 debuted earlier today. In it, we saw surfing as one of the included events. But whereas Mario removes his shoes and we see his feet, that isn’t the case for Sonic. The Blue Blur leaves his gear on for the event.

Polygon reached out to SEGA about that, and actually received a response. Sonic Team boss Takashi Tezuka said, “Sonic doesn’t take off his shoes (in canon).” So there’s your explanation.

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A short trailer has come in announcing the new Switch version of Alien: Isolation. Get a look at the video below.

During a live stream earlier today, NIS America showed off the first footage from Disgaea 4 Complete+. Check out the recording below.


The latest episode of Nintendo Minute has gone live. In today’s video, Kit and Krysta highlight Zelda: Link’s Awakening with series producer Eiji Aonuma. Check out the full episode below.

At E3 2019, GameXplain spoke with Nintendo’s Bill Trinen about a variety of topics. He commented on the company’s relationship with Microsoft, the future of amiibo and Labo, and more. Listen to the full interview below.

Nintendo is back with another video for Luigi’s Mansion 3. Have a look at the “Luigi’s Nightmare” trailer below.

Square Enix today announced Trials of Mana – a full 3D remake of the Super Famicom title Seiken Densetsu 3. Some additional information has since emerged via an interview with Famitsu. Find the full details below, courtesy of Gematsu.

At E3 2019, IGN spoke with new Nintendo president Doug Bowser about a variety of topics. Bowser weighed in on focusing on this generation as opposed to the next one, cloud-based gaming tech, choosing content for Nintendo Directs, and E3.

Here’s the full roundup:

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What led to the decision behind remaking Zelda: Link’s Awakening? As it turns out, it was the new Chamber Dungeons feature, which lets players customize a dungeon.

In an interview with IGN, series producer Eiji Aonuma said:

IGN recently asked Zelda series producer Eiji Aonuma what games the younger staff on the Breath of the Wild sequel team were playing and what inspired them. In response, Aonuma noted: “[Something] I did hear that a lot of people were playing was Red Dead Redemption 2.”

Aonuma also commented on what open worlds inspired the Zelda team as a whole. He pointed to the fact that Breath of the Wild director Hidemaro Fujibayashi was playing Skyrim during Breath of the Wild’s development. Since Aonuma has been busy, he’s personally been playing Cadence of Hyrule on his breaks.

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