Shinobi Refle: Senran Kagura is getting localized. Following its release in Japan last year, the game will be released in North America and Europe as Senran Kagura Reflexions, XSEED and Marvelous announced today.
Here’s an overview of what to expect:
The latest Japanese hardware sales from Media Create are as follows:
Switch – 40,016
PS4 – 9,530
New 2DS LL – 5,006
PS4 Pro – 4,970
New 3DS LL – 3,865
Vita – 2,929
2DS – 551
Xbox One – 72
Xbox One X – 47
For comparison’s sake, here are the hardware numbers from last week:
Switch – 44,033
PS4 – 17,457
PS4 Pro – 7,868
New 2DS LL – 5,517
Vita – 3,992
New 3DS LL – 3,936
2DS – 756
Xbox One X – 77
Xbox One – 76
And here are the software charts:
12 orbits will be added to the Switch eShop on April 27. We now have an English trailer for the title, available below.
Ahead of its release on April 27, TealRock Studio has published a launch trailer for the game. We have the video included below.
Nintendo has shared first details about a new update coming soon to Animal Crossing: Pocket Camp. Along with a new fortune cookies feature, new furniture associated with memories will be added.
Below are the details in full:
Despite not showing a whole lot, the first scan has emerged for Yo-kai Watch 4. We’ve attached the image above.
Yo-kai Watch 4 will be available for Switch in Japan sometime in 2018.
Thanks to m_t for the tip.
Rival Megagun is in development for Switch, publisher Degica announced today. A release is planned for late 2018.
A competitive shoot ’em up, Rival Megagun lets you transform into a huge boss ship and invade your opponent’s screen. Along with a single-player arcade mode, local and online versus battles are supported.
Tomorrow, Rogue Aces will be joining the Switch eShop. For a look at the title, check out the gameplay video below.
Some new heroes have appeared in Fire Emblem Heroes. Namely: Leif, Nanna, Olwen, and Reinhardt. Along with these, story maps for Book 2, Chapter 7 have been unlocked, along with some quests that will only be temporarily available.
The latest issue of Weekly Famitsu had an interview with Etrian Odyssey X director Shigeo Komori, who shares more tidbits about Etrian Odyssey X. This information is courtesy from Gemastu.
Etrian Odyssey V was positioned as a culmination title created under the direction of “challenging new things.” On the other hand, however, Komori felt that there were many fans who expected a direction that compiled the best parts of previous entries in the series. So, they decided to make Etrian Odyssey X as another culmination title. Lemuria, the setting of Etrian Odyssey X, is a land isolated from other continents. A sea of trees familiar to adventurers of previous Etrian Odyssey games is spread out around the Yggdrasil Tree at its center. However, caution is necessary as knowledge of previous dungeons may backfire. Elements that will put a grin on the faces of experienced Etrian Odyssey players are also being prepared.
Etrian Odyssey X implements a world map, which Komori has wanted to do since previous Etrian Odyssey games. It is dotted with various labyrinths, and meeting specific requirements will unlock new places and cause events to occur.The game has the largest volume of the series yet, including labyrinths that are not required to clear the game.
While having a newness not buried within existing classes, the new “Hero” class was set to be a class full of protagonistic sense. It is an all-purpose type that can easily handle attacks, defense, and even recovery.Force Boost and Force Break systems are being introduced to better bring out the strong points of the main class.