Nintendo is looking to showcase Switch’s new style of console gaming on the go “with highly visual, interactive living room-inspired spaces in places you would never expect, bringing surprises to every stop.” The company will be hosting a series of experiences starting this week in the desert at Blue Cloud Movie Ranch on February 23. Those who stop by will be able to “enter the interactive space and experience different Nintendo Switch games, as well as delight in the novelty of playing these games in a completely unexpected locale.”
WWE Superstar and actor John Cena will be the special guest at at Blue Cloud Movie Ranch. Cena will be on hand to showcase the face-to-face off-TV functionality of 1-2-Switch. He’ll be playing the game with invited fans and YouTube influencers.
Harvest Moon 64 is set to arrive on the Wii U Virtual Console this week in both North American and Europe. We’ve posted the official trailer below.
Update: We’ve learned some new details about the game thanks to Gematsu. The Switch version will feature over 100 songs, including ones that weren’t present in the smartphone version. The game will launch in March in Japan for a price of 2,314 Yen.
A new Switch game was just revealed via Famitsu – Voez, a rhythm game developed by Flyhigh Works, in which you get to play various songs and get to experience the lives of the six youthful members that make up the titular band. The game is actually not new, but seems to be a port of a smartphone game that was released a while ago. According to Famitsu, development on the game is 99% complete, so it’ll likely be released fairly soon. While it has only been announced for Japan at the moment, the smartphone version also has English language support, so a Western release does not seem unlikely.
Nintendo put together another brief trailer for 1-2-Switch that shows off three of its minigames – this time, Sword Fight, Milk and Telephone. Give it a watch:
This week’s Famitsu review scores are as follows:
Horizon: Zero Dawn (PS4) – 9/9/9/9
Subara City (3DS) – 9/8/8/8
Winning Post 8 2017 (PS4/PS3/PSV) – 8/8/8/8
Doraemon the Movie: Nobita no Nankyoku Kachikochi Daibouken (3DS) – 8/7/8/6
Fire Emblem Heroes’ Arena mode grants bonus points to players for using select heroes, and those characters have now changed. The new bonus heroes are Eirika, Ephraim, Seliph, Julia, Narcian, Odin, and Catria.
Pokémon Shuffle’s weekly update is here, with the main highlight being a Mega Competition, in which players can potentially win a Meteorite (able to Mega-evolve Rayquaza to Mega-Rayquaza). To earn the Meteorite, players must face a Shiny Mega Rayquaza in a fast-paced battle. The competition will run until February 28. Players will earn rewards based on their ranking, with the prizes as follows:
Meteorite, 10 Raise Max Level, 10 Mega Speedup: Top 100 EU/150 NA Meteorite, 7 Raise Max Level, 7 Mega Speedup: Top 200 EU/300 NA Meteorite, 5 Raise Max Level, 5 Mega Speedup: Top 500 EU/700 NA Meteorite, 4 Raise Max Level, 4 Mega Speedup: Top 900 EU/1,300 NA Meteorite, 3 Raise Max Level, 3 Mega Speedup: Top 1,900 EU/2,700 NA Meteorite, 2 Raise Max Level, 2 Mega Speedup: Top 3,800 EU/5,400 NA Meteorite, 1 Raise Max Level, 1 Mega Speedup: Top 5,700 EU/8,100 NA Meteorite, 1 Mega Speedup, 1 Skill Booster M: Top 7,600 EU/11,000 NA Meteorite, 1 Disruption Delay, 1 Exp. Booster L: Top 9,400 EU/13,000 NA 1 Attack Power, Disruption Delay, Exp. Booster L: Top 11,000 EU/16,000 NA 1 Attack Power, 1 Disruption Delay: Top 13,000 EU/19,000 NA 1 Attack Power: All other players
Anyone who already owns the Meteorite but qualifies for it will receive a Level Up.
There are also stages for Cradily, Armaldo, and Terrakion. All of these will also run until the 28th.
Update (2/20): Here’s the embed version:
Original (2/17): Game Informer once again has a feature on Zelda: Breath of the Wild. Today, the magazine caught up with Shigeru Miyamoto and series producer Eiji Aonuma to chat about fan feedback.
You can watch the interview for yourself right here. We should have an embed option within the next couple of days.
Rime developers Tequila Works recently spoke about their game with Wccftech.com. We’ve picked out some of the more relevant pieces of new information and collected them below.
On the length and replayability of the game:
(Kevin Sardà – Lead Designer) The duration of the game will largely depend on each player’s play style and how he or she would like to immerse into the exploration of the island and unlocking all the secrets it keeps. If if you really want to take your time and collect all the secrets, you might well end up in the 8-10 hours range , but it could take a couple hours fewer or a couple hours more. As for replayability, the story of RiME has a very well defined ending, which everybody will experience when they finish the game, but there is a good chance players might miss several secrets and collectibles in their first playthrough, and those items are not there as mere cosmetic additions or to artificially increase the time you spend in the game, but they offer deeper understanding about the story. We expect a good deal of players will revisit the island in order to get the whole picture!
Nintendo recently hosted a hands-on event for the Switch in Chicago, giving fans a first come first serve chance to play the Switch before it officially launches. You can check out some footage of the event below.