Two seperate interviews from 1996 with Shigeru Miyamoto and other Nintendo employees who worked on Super Mario 64 together were recently translated and published on the website Shmuplations for any interested party to read.
The interviews come from a time where Super Mario 64 had just been released and was making waves in the gaming world. The questions cover a variety of topics about Super Mario 64, focusing mostly on the creative process of designing a game in 3D compared to 2D and the early history of the game.
On the origins of Super Mario 64 and how the project got started, Miyamoto had this to say:
Well, in the beginning… we were working on something really simple—deceptively simple, even, from the perspective of the team that would go on to finish the huge, final game. (laughs) There was a room made of simple lego-like blocks, and Mario and Luigi could run around in there, climb slopes, jump around, etc. We were trying to get the controls right with an analogue 3D stick, and once that felt smooth, we knew we were halfway there. And so, along the way, we realized wanted to create a slightly larger area for them to move around in…
System: Wii U (eShop)
Release date: September 22, 2016
Developer: DrinkBox Studios
Publisher DrinkBox Studios
Severed is a really interesting experiment in nabbing some popular mobile game mechanics and fleshing them out into a unique dungeon-crawling RPG with combat that plays out more rhythmically than statistically. Really, Severed takes a bunch of concepts and fuses them together in a very fun way. It’s hard to compare it to any one game in particular, but easy to see the little bits and pieces of inspiration it grabbed from here and there.
Continuing on from his comments yesterday, Yves Guillemot has again spoken about NX. IGN put up more comments from the Ubisoft CEO, most notably of which has him saying that “Nintendo has learned from the Wii U” with its new system.
Guillemot said the following when asked if he views the NX as a step back towards the Wii’s more inclusive approach:
“It’s difficult to answer that [before NX is revealed]. What we see is that Nintendo has learned from the Wii U. All publishers learn from what they do, and then come with something new and more attractive, which I think is the case here.”
Guillemot went on to praise NX’s interface and how the system “will be easy to use for all gamers”:
Nintendo has published an official “Tips & Tricks” video for Severed which contains commentary straight from DrinkBox. See it below.
It’s rare that we make a post about new 3DS themes in North America as they’re typically covered in our Nintendo Download post, but we are making one exception today. That’s because four Sonic themes are out now, and one is even free.
The theme pictured above, which is based on Sonic’s 25th anniversary, won’t cost you even a single penny. In addition to that, SEGA prepared the Sonic series: Boom Style, Sonic series: Classic Style, and Sonic series: Sonic Style themes. Each one costs $2, though you can also pick up a bundle of all three for $5.
Here’s a look at the non-anniversary themes:
According to a report from Newzoo, Super Smash Bros. for Wii U was the seventh most watched eSport game on Twitch during the month of August. It beat out the likes of Call of Duty: Black Ops III, Heroes of the Storm, and Smite. Dota 2 ended up taking the top spot.
Newzoo’s data is based on the total number of hours that viewers watch. In addition to eSport hours, the chart above also provides a look at total hours and eSports share.
We’re a Nintendo blog, so we’d be remiss if we didn’t point out Nintendo’s birthday! That’s right: the company is celebrating its big day today, now that it’s officially September 23 in Japan. Nintendo has been around for 127 years having been established way back on September 23, 1889.
While we remember the big N’s past, we also have our eyes on the future. The company is heading in an interesting direction between NX, the new push on mobile this year, and reaching out into other areas like the Universal Studios partnership. Hopefully we’ll be able to celebrate many more of Nintendo’s birthdays in the years to come!
One Piece: Great Pirate Colosseum just came out in Japan this week, and that means folks are starting to share a bunch of footage from the 2D fighter. You’ll find plenty of videos in the playlist below.
The upcoming digital releases for European just keep rolling right on in. We now know that Ping 1.5+ is slated for October 6 with a €4.49 price point. Originally, Ping 1.5+ debuted in North America a couple of years ago.
Here’s a look at the European eShop listing for the game:
#PING 1.5 #WiiU EU Release date @NAMITENTOU @GoNintendoTweet @NinEverything https://t.co/6XAu8vBeuz #indiegame #eShop #indiedev #gamedev pic.twitter.com/EVGC6zOM6w
— Nintendo Hall (@NintendoHall) September 22, 2016
In both North America and Europe, you can obtain Polara from the 3DS eShop. It’s a 730 block download in case you’re curious. That translates to 91.25MB.