This week’s Famitsu review scores are as follows:
Pac-Man Championship Edition 2 (PS4/XBO) – 9/8/9/8
Demon Gaze 2 (PSV) – 8/8/9/8
Haitaka no Psychedelica (PSV) – 8/8/9/8
Sabaku no Nezumi Dan (3DS) – 8/7/8/7
The Tomorrow Children (PS4) – 7/7/8/8
Dynamic Chord feat.[reve partfait] V Edition (PSV) – 8/7/7/7
Drancia Saga (3DS) – 7/7/7/8
PriPriministAr (PSV) – 7/7/7/7
Kimi wo Aogi Otome wa Hime Ni (PSV) – 7/7/6/6
Sky Ride (PS4) – 6/7/6/7
Today, the Japanese Pokemon Youtube channel re-uploaded a video that introduces the Pokemon Bank and Poke Transporter applications for 3DS. What’s notable about this is that the video’s description was edited to reflect the fact that the update that will allow Pokemon Bank to work with Pokemon Sun and Pokemon Moon is now scheduled to arrive in January 2017, two months after the launch of the new generation of games. This update will also allow players to deposit their Pokemon from the Virtual Console versions of Pokemon Red, Blue and Yellow into the Bank.
Previously, no set release date for this update was announced, though perhaps many people assumed it would be available in late November alongside Sun and Moon. Still, this isn’t exactly a new occurrence as Pokemon Bank wasn’t available for the launch of Pokemon X & Y back in October 2013 either, instead launching in December 2013. Be patient, trainers, and make use of the Pokemon found in Alola until you can transfer over your old favorites!
About a year ago, we reported that Spanish developers MercurySteam once pitched a prototype for a new first-person Metroid game to Nintendo. This info came from Liam Robertson, who has uncovered tons of info on cancelled or never released games in the past.
Today, Eurogamer published an extensive interview with Enric Alvarez from MercurySteam and producer Dave Cox, who is working with them on their current project. The supposed Metroid prototype game is also briefly discussed – and dismissed by Alvarez:
Eurogamer: Is the rumour that you created a Metroid prototype for Wii U and 3DS also bullshit?
Level-5 announced that there will be a live broadcast of Inazuma Eleven information on September 30. The stream will start at 9 PM JST and will be viewable on YouTube and NicoNico. The event will reveal new information about the upcoming game, Inazuma Eleven Ares, as well as discussions with series developers, an announcement about the Inazuma Eleven anime, and a broadcast of the anime’s first episode with commentary. The event will be hosted by Level-5 CEO Akihiro Hino and employee Moochan. Inazuma Eleven Ares currently has no announced platforms, although this event could certainly change that.
River City Ransom SP, the upcoming 3DS title from Arc System Works, has been given a solid release date for Japan: October 27. Alongside this announcement, Arc System Works also announced that the planned local co-op play will not be a feature, and that the game will have a small price drop to compensate. The new price is 3,780/3,700 yen for the physical/download versions, respectively, as opposed to the previously announced 4,860/4,500.
Pokemon Shuffle’s latest update is pretty big for devoted players. In addition to the timed Special Stages, the game has now added more permanent stages to the main game. Starting with Stage #451, Duskull, players have a whole lot more to play through and master.
Meanwhile, the Special Stages will run until October 4, and they feature Zygarde, Dialga, and Beedrill, as well as a brand-new safari that features Aipom, Sewaddle, Swadloon, Ambipom, Leavanny, Cotonee (Winking), and Whimsicott (Winking). The Dialga stage will also let players obtain Dialga Skill Boosters. Finally, next week’s Mega Competition will be against Mega-Beedrill. If you don’t have Beedrill yet, be sure to catch it on this rotation!
Severed is releasing on the Wii U and 3DS eShops on September 22, and Nintendaan has provided a good 20 minutes of hands-on footage of the Wii U version. Check it out below:
In Japan, Capcom just released a demo for Monster Hunter Stories – as we learned would happen this past weekend. Head past the break for a Twitch archive with a ton of footage.
Capcom has now published a proper trailer for Megami Meguri following the recent teaser video put up around TGS. View it below.
In celebration of Bayonetta 2’s second anniversary in Japan, PlatinumGames is sharing new tidbits about the game. Director Yusuke Hashimoto reveals on the studio’s website that Balder was originally intended to be playable in the main story.
According to Hashimoto:
Speaking of Balder, here’s a fun fact. When we first started planning Bayonetta 2, we thought about having him as a playable character in the main story. The idea was to split the story into two parts: as Bayonetta, players would fight against angels; as Balder, they’d fight against demons. Each of these parts would show the story unfolding from its main character’s point of view, until the very end when they converge and start working together. That itself might not be new information, though… It’s an idea from five years ago, after all, so I might’ve spilled the beans about it somewhere along the line.
Head on over to PlatinumGames’ site here for some “forbidden knowledge” about the game. It includes details about where to buy super-secret items and characters, where to stock up on Halos, and Tag Climax move lists for Rodin and Balder.