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Capcom provided another look at The Great Ace Attorney’s first trial during the latest episode of Capcom TV. Check it out above.

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One fan recently wrote in to Nintendo’s customer service team about the amiibo shortage situation. In response to this person’s email, the following response was delivered:

Thank you for writing. I apologize for the delay in our reply. I’m sorry to hear of your disappointment with the availability and distribution of amiibo, and would like you to know that we have documented and shared your concerns with the relevant departments here at Nintendo.

Additionally, I’d like to convey that we are aware of the popularity of amiibo and continually aim to always have a regular supply of amiibo in the marketplace. As stated previously, certain sold-out amiibo may return to your local retailer at a later stage. We apologize for any inconvenience you are experiencing now, and thank you in advance for your continued patience in this matter.

The same fan wrote back to Nintendo, and made some accusations about the company manipulating amiibo demand via the supply chain. That led the representative to explain how the supply chain actually works:

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Rodea: The Sky Soldier isn’t doing so well in Japan. Actually, that’s probably a gross understatement.

With Rodea: The Sky Soldier not appearing on the Media Create charts, it was a sign that the game had sold poorly. Dengeki, which is also involved with sales tracking, provides a disappointing figure for Rodea’s debut in Japan.

Dengeki says that Rodea: The Sky Solider on Wii U sold 2,725 units in its first week. The 3DS version did not chart at all, so that version sold even fewer copies. Very disappointing!

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Jump’s latest issue confirms that Dragon Ball Z: Extreme Butoden will feature Goku’s new form from the upcoming Dragon Ball Z: Resurrection ‘F’ film. By viewing the movie or using a code from V Jump’s June issue, players will receive early access to the game’s demo, which includes the new form.

Dragon Ball Z: Extreme Butoden will be available in Japan on June 11.

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EDGE brought us a whole bunch of information about Splatoon in its latest issue. One topic covered by the magazine was the game’s development, and Shigeru Miyamoto’s thoughts on its early days.

Co-director Tsubasa Sakaguchi, producer Hisashi Nogami, and director Yusuke Amano spoke with EDGE about how Miyamoto wasn’t originally pleased with what the team had come up with Splatoon. Here’s what the three developers shared:

[After] the prototype phase, we had all these ideas about the height, the ink, the characters, and the image of the character and the squid. But we couldn’t kind of filter it down to a final result that would result in a simple, fun game. And during this period, we were being scolded by Mr Miyamoto all the time.

He was saying, ‘I don’t understand. What do you want to do? There’s no appeal to this game.’

We had the basics and then we were like, ‘Let’s add the hiding [in ink] feature; let’s add jumping; we need height, because it’s a 3D map.’ And then we thought, ‘We need to be able to shoot up and down.’ And we realised we’d added all this stuff, and we got confused. We didn’t know what the game was about.

Splatoon launches for Wii U on May 29.

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Nintendo’s website is listing Tilelicious: Delicious Tiles for release on the North American Wii U eShop next week. It should be out on April 16 for $5.99.

Below is the official overview for Tilelicious: Delicious Tiles:

Easy to learn, but difficult to master. You’ll discover a world of deliciousness when you play Tilelicious. From the cool and creamy ice cream stage to thick rich chocolate, and on to the peppermint and lollipop sweetness of the gingerbread house. Use your powerful brain to solve challenging sliding tile puzzles, saving the children at the end of each stage, and ultimately helping them into space to discover the secrets of the Cosmic Candy Ring!

A game so delicious, you’ll want to lick your TV.

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Nintendo’s “Super Spring Sale” is now live on the eShop. Several titles have been discounted, which spans a number of retail, downloadable-only, and Virtual Console titles.

Here’s the full lineup of deals:

Wii U

Captain Toad: Treasure Tracker – $27.99 (was $39.99)
Pikmin 3 – $41.99 (was $59.99)
Golden Sun – $5.59 (was $7.99)
Chariot – $10.49 (was $14.99)
A World of Keflings – $6.99 (was $9.99)
CastleStorm – $6.99 (was $9.99)
Sportsball – $7.00 (was $9.99)
F-Zero Maximum Velocity – $4.89 (was $6.99)

3DS

Mario Kart 7 – $20.99 (was $29.99)
Tomodachi Life – $24.49 (was $34.99)
Mighty Gunvolt – $2.79 (was $3.99)
Super Mario Bros.: The Lost Levels – $3.49 (was $4.99)
Kirby Triple Deluxe – $24.49 (was $34.99)
Tetris Ultimate – $13.99 (was $19.99)
Kersploosh! – $2.09 (was $2.99)
Woah Dave! – $3.49 (was $4.99)
Siesta Fiesta – $3.99 (was $5.99)

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