M.R. Games is releasing “Tested with robots!” on the European Wii U eShop next Thursday. It will be available on December 12 for €10.00
You can find a trailer for Tested with robots! below. It’s… interesting…
A few more updates hit the Japanese Xenoblade Chronicles X Twitter account today. Director Tetsuya Takahashi shared news about a pair of artists working on the game.
Siliconera provides the following translations:
“First up, Mr. Takayuki Yanase. He always manages to give shape to the exact image I communicate, so I have faith in him. For this game, too, he’s created some very cool Dolls (robots).”
“Then there’s Mr. Kouichi Mugitani. Xeno fans already know him, though. Naturally, I’ve asked for his help as a core member of the staff.”
For those wondering, Yanase has worked on Ghost in the Shell: Arise, Tenkai Knights, and Metal Gear Rising. On Rising, Yanase did mechanical designs.
Mugitani’s previous works include production designer on Xenosaga I, Xenosaga II, and Xenosaga III. He also provided character illustrations for Xenosaga III.
Xeodrifter has been approved by Nintendo for release in North America, Renegade Kid’s Jools Watsham has confirmed. That was the final step needed to get the game out for launch.
Watsham isn’t able to share a release date yet, but fans can count on an announcement soon. Xeodrifter’s price will also be shared.
Watsham said on Twitter:
Xeodrifter has been fully approved for launch in North America by Nintendo – hooray! Date & price revealed soon! pic.twitter.com/b1nrEkqzkA
— Jools Watsham (@JoolsWatsham) December 1, 2014
The first wave of Captain Toad: Treasure Tracker reviews have now started to go live. Check out a roundup of the early verdicts below.
IGN – 8.2 / 10
Joystiq – 4 / 5
GameSpot – 8 / 10
USgamer – 4.5 / 5
Nintendo Life – 8 / 10
Destructoid – 8 / 10
Polygon – 8.5 / 10
Shacknews – 9 / 10
Videogamer – 7 / 10
GiantBomb – 3 / 5
GamesRadar – 3 / 5
NintendoWorldReport – 9 / 10
CVG – 7 / 10
GamesBeat – 85 / 100
Austin is currently working on our Captain Toad: Treasure Tracker review, which should be published by the time the game launches.
Wii U’s 8GB Basic Set is still around in the UK, and one retail source told MCV that Nintendo is looking to “clear out” stock. The site reports that in late October, Nintendo reduced the trade price of the white console by £70. This has led to noteworthy discounts at various retailers from Amazon, GAME, and more.
Gunman Clive 2 creator Bertil Hörberg has confirmed that the game has been submitted to lot check in the United States. Whether or not it will launch this year is currently unclear.
Hörberg also shared a price point for Gunman Clive 2 over on Twitter. It will cost $3 – slightly more than the original’s $2, but still very much affordable.
Here’s the full roundup of Hörberg’s recent tweets:
Submitted the US version to lotcheck (still need to wait for the ratings for the EU version)
— Bertil Hörberg (@BertilHrberg) December 1, 2014
may have missed the deadline to get it out this year even if it does pass on the first try though
— Bertil Hörberg (@BertilHrberg) December 1, 2014
I should have the PEGI rating later this week and USK shortly after, but the Australian submission hasn't even been delivered there yet
— Bertil Hörberg (@BertilHrberg) December 1, 2014
It's ridiculous that they won't accept submission digitally, and even more ridiculous how long the post is taking
— Bertil Hörberg (@BertilHrberg) December 1, 2014
Gunman Clive 2 will be $3 in the US eShop.
— Bertil Hörberg (@BertilHrberg) December 1, 2014
I'm a bit conflicted about doing such low prices, but it worked out well for the first game and now that's the reference point
— Bertil Hörberg (@BertilHrberg) December 1, 2014
This week’s Famitsu review scores are as follows:
Super Smash Bros. for Wii U (Wii U) – 9/9/9/10
Nobunaga no Yabou: Souzou – Power-Up Kit (PS4) – 9/9/9/10
Assassin’s Creed: Rogue (PS3) – 9/9/8/8
Shining Resonance (PS3/360) – 8/9/8/8
EA Sports UFC (PS4/XBO) – 8/8/8/8
Hajime no Ippo (PS3) – 8/8/8/8
Earth Defense Force 2 Portable V2 (PSV) – 7/7/7/9
Kadenz fermata//Akkord:fortissimo (PSV) – 7/8/7/7
Simple DL Series Vol. 34 The Misshitsu kara Dashutsu Fushigi Hakken! Hakubutsukan-hen (3DS) – 6/6/7/6
Sengoku Hime 5 ~Senka Tatsu Haou no Keifu~ (PSV) – 6/6/6/6
EA is rumored to have been working on a new SimCity console game in recent years that sadly ended up as a cancelled project.
Liam Robertson from Unseen64 – a site known for digging up game information including games that never made it to market – writes on Twitter that the title would have landed on Wii U in addition to the PlayStation 3 and Xbox 360. The plug was apparently pulled back in October 2011.
A prototype was created, though EA did not move forward with the new SimCity console project. It would have released alongside the 2013 PC game.
This just in – EA was working on a Sim City game for consoles – PS3, 360 and Wii U. Cancelled in October 2011.
— Wonder Tamaki~ (@Doctor_Cupcakes) December 1, 2014
The game was prototyped, but EA decided not to move forward with it. It would have been released alongside the 2013 game.
— Wonder Tamaki~ (@Doctor_Cupcakes) December 1, 2014
@NintenDaan I have been speaking to someone who worked on it and some other EA projects.
— Wonder Tamaki~ (@Doctor_Cupcakes) December 1, 2014
In the video below UK Super Smash Bros. Melee champion, Charles Kimmelman shares some best practices on gameplay techniques. Although he states at the start of the video that these tips are for beginners, the tips he shares can be a vital part of any Smash players gameplay book.