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When Disney Interactive revealed Disney Infinity 2.0 earlier this week, the company only provided a vague “Fall 2014” launch window for the game. However, executive producer John Vignocchi appears to have offered something more specific.

Vignocchi showed up during a recent webcast for Disney Infinity – shown above. At the 8:25 mark, he states that Disney Infinity 2.0 will be available in September.

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Polygon has gone live with a new Disney Infinity 2.0: Marvel Super Heroes article featuring comments from executive producer John Vignocchi and TQ Jefferson, vice president of production for games at Marvel Entertainment. You can find the roundup of information below, and the site’s full article here.

– Began development while the original Disney Infinity was being made
– Some of Marvel’s top creatives, including writer Brian Michael Bendis and chief creative officer Joe Quesada, have been involved in the project for the past year
– Idea of bringing in Marvel characters started in 2011
– “This has been a long time coming.”
– Will drawn upon the much larger Marvel universe of heroes, villains, teams and intergalactic locations

“What you’re going to see as we roll out and reveal more characters, is that they’re going to be more characters that you’ve known forever and they make sense. And the other characters, you may not know them as well, but once you see them in-game, you’re going to understand why we made the choices that we made. These characters bring a certain narrative strength with them and, just as important, they bring a unique bit of gameplay with them … [these are the] characters that are the most fun to play … that have the most impact on story.” – Jefferson

“Once you see the full spectrum of characters, it’s not just an Avengers game. It’s very much a Marvel super heroes game.” – Jefferson

“We made sure that we focused on characters that were very game-able and that were priorities to Marvel moving forward.” – Vignocchi

– The characters, the story, the settings used in play sets will all tie together in a narratively connected way
– Play Sets will have a “common theme between them.”

“One thing we haven’t talked about that’s really exciting is crossover characters, characters that will have specific content and stories from one play set to another to fully flesh out the world of how all the Marvel Super Heroes collection is connected.” – Vignocchi

– More than just a new set of characters/technological gimmicks
– Gameplay tweaks included
– This includes how characters play/evolve and how they create custom levels and game types in the Toy Box

“For us, the focus came down on innovating on the software side of things. Ultimately let’s not forget that we’re a video game at our core. Really providing the most value to our players and responding to what they were asking for was our top priority.” – Vignocchi

– Characters from the original Disney Infinity will be getting a boost in 2.0
– These upgrades are in-game and won’t require new purchases
– Players will be able to play with their existing collection, further level those characters up and unlock new abilities for them
– New Disney and Pixar-themed content also coming

Hori’s Mario Kart 8 accessories are heading to North America. Amazon is listing the Mario/Luigi racing wheels as well as the Mario/Luigi GamePad protectors. At the moment, release dates for the various products haven’t been finalized.

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CVG has received confirmation from Nintendo that new hardware will not be revealed during E3 2014 next month. “I can confirm Nintendo is not revealing any hardware at this year’s E3,” a representative said.

Rumors regarding an upcoming announcement gained significant traction yesterday after several publications came forward claiming that a system of some sort would make its debut at the expo. Chatter was first picked up on from IGN’s Nintendo Voice Chat podcast, and a few other sites backed up claims that a reveal was set for E3.

With Nintendo now denying the rumors, it would seem that the whole situation was comprised of nothing more than speculation after all.

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Those who purchase Mario Kart 8 from Amazon Germany will have the opportunity to receive a little something extra. For ten additional euros, consumers can purchase the Steelbook Edition of Nintendo’s racer. It’s a nice little bonus!

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Child of Light will soon be receiving a patch to change the game’s difficulty names. In the future, “normal” and “hard” will be modified to “casual” and “expert”.

Writer Jeffrey Yohalem told Joystiq during a live-stream event:

“In a patch that’s coming up, we’re changing the names to ‘casual’ and ‘expert’. This has been an issue, obviously, that some people have had, and I think that the word ‘normal’ is a misrepresentation …. Or, rather, implying that there’s one way to play that’s normal is, I think, too strong.”

“Casual is for people that want to experience the world and experience the adventure without having hard combat, and then expert is for people who love RPGs and who want to really have a challenge.”

Yohalem feels that those who have experience playing role-played games should try Child of Light on the “hard” difficulty for the time being.

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Call of Duty: Advanced Warfare will be released on November 4.

Note: until we receive an official confirmation that Advanced Warfare is Wii U bound, this is probably the last time you’ll see this game mentioned here.

Thanks to Cameron for the tip.


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