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The latest issue of Jump has pulled back the curtain on a brand new 3DS game based on the Haikyuu manga/anime. “Haikyuu!! Tsunage! Itadaki no Keshiki!!” will release in Japan later this year, the magazine confirms.

Haikyuu!! Tsunage! Itadaki no Keshiki!! contains adventure and game parts. During the latter portions, you’ll be able to battle rivals characters who you’ve met through training. Players can choose their hero from Karasuno High School students.

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Earlier today, USGamer put up a few new quotes from Animal Crossing designer Katsuya Eguchi. Eguchi spoke about the pressure to constantly create new experiences with Nintendo titles, Animal Crossing games on consoles, and more.

You can find Eguchi’s comments below. Also be sure to check out USGamer’s full piece here.

Renegade Kid will launch a Kickstarter next week for a brand new console game, the studio has announced.

Specifics beyond this have not been shared. We should learn more when the campaign launches on April 2.

Renegade Kid’s brief Twitter announcement is as follows:


Source

New previews for Mario Golf: World Tour are starting to land. We’ve rounded up details from Polygon and Nintendo Life’s reports below.

– Can pick from realistic courses or more off-the-wall levels
– Each character has a slightly different playstyle
– This mainly pertains to their power
– Players can choose to putt as a Mii
– Miis can mirror the abilities of Mario characters, depending on their gear
– Can simultaneously take your shots, rather than wait for friends to line up their moves in multiplayer
– While you progress, small icons appear which allow you to measure their ball’s progress against your own
– No voice/text chat options
– Can send emoticons to other players
– Game includes online competitions
– Players can simply set their rules, play a course and submit their score

“You also have the ability to join special communities that will have tournaments with special rule sets. People can really play the game however they want. Some people want to play Mario Golf with realistic courses, no items, basically really limit things to more of a traditional kind of golf setting. Other people want to have the craziest — all the items on, just completely bananas.”

– Stepping onto the course only requires simple shot selection and timing
– With Auto mode, you only need to choose a direction and use A (or the touch screen) to initiate and time a shot
– Can switch to Manual mode at any point, even between shots
– The initial swing in Manual mode brings in the standard three-button-press to initiate the swing, set power and then determine the accuracy
– As the shot gauge moves on its final route you can apply the final press with the A or B button, setting up four potential combos
– Tap again quickly after the shot is initiated to add topspin, super topspin, backspin or super backspin
– Multiple shot types and club selections
– Can also deliberately manipulate your shot to fade or draw
– Quick Round: series of modes where you can play as various Mushroom Kingdom characters or your customised Mii
– Match Play: take on a computer opponent
– Speed Golf: attempt to rattle through holes as quickly as possible
– Point Play: converts your scores from strokes into points
– Lots of customization in each mode
– Can choose the number of holes from 3, 6, 9 to 18
– Add quirky Mario-style ideas such as a slot machine that limits available clubs and items
– Items are activated as a “special” shot type with various effects
– Bom-ombs prompt your ball to explode high into the air
– Fire flower will allow your ball to burn through trees
– Boomerang can add unlikely swerve
– Tricky challenge holes task you with collecting Star Coins while also making par
– Activities help you accumulate currency
– Use coins to buy clothes, accessories, more clubs
– Enhance your primary stats of Sweet Spot and Control, increase drive distance and play style of your Mii as well
– 8 categories of outfits and accessories
– Play as a Mii: Castle Club is where you buy items and is an area where you run around with your Mii
– Castle Club has tips from characters, rooms to explore, tournaments/challenges
– Start in a building and eventually venture outside to where much of the action is to be found
– Early stages start with a “practice round” on one of three initial courses to set a handicap
– You’ll then enter tournaments and gradually progress to Championship rounds
– 18-hole round takes about 30-45 mins
– Game also includes challenges that cover drives, approach shots and putting at multiple difficulty levels, useful for accumulating coins and perfecting technique
– Mii characters registered on the system gather to celebrate your score after each hole
– Large Nintendo mascots such as Bowser and Donkey Kong raggedly swinging the club with one hand

Source 1, Source 2

This week’s GameStop ad has gone live. In terms of deals, players can save on the latest Adventure Time game. There’s also a pre-order bonus available for Disney Magical World in which consumers can receive a calender.

Check out this week’s GameStop circular in full below:

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Remember how Nintendo president Satoru Iwata teased Zelda DLC for Sonic Lost World during a Nintendo Direct presentation in December? Well, now it’s a reality.

Starting tomorrow, Sonic Lost World players on Wii U can download a new Zelda zone for free. You can find footage above and a few details below.

– Available for free
– Called “The Legend of Zelda Zone”
– Mini-adventure
– Departure from the fast pace of Sonic Lost World
– Sonic is decked out in Link’s green tunic
– Hyrule Castle in the background comes from Twilight Princess
– Stalfos are from Ocarina of Time
– Link rides by on a Loftwing from Skyward Sword at one point
– Sonic can explore a miniature dungeon
– Heart containers, other surprises
– Hyrule field is an open area
– Dungeon is more straightforward
– The tube-like design resembles the speedy stages we’ve played in Sonic Lost World
– It all funnels into a few large rooms, and it’s lined with rows of rupees to collect and rolling Gorons to avoid
– Rupees you earn are converted into freed animals at the end of the stage
– No time limitations
– Can run around, explore, complete small challenges in any order
– Rings are noticeably absent and replaced by a heart meter
– Sonic doesn’t wield a Master Sword or Hylian Shield
– Uses same abilities from Lost World

Source

Little Orbit and Cartoon Network Enterprises have announced the expansion of its partnership that will bring various properties to consoles and handhelds later in 2014.

Two brand new titles are on the way. The first one is “a multi-property game that will combine characters from Cartoon Network’s popular original series”, while the other is a new Adventure Time-based project. Both will be available in Q4 2014 in North America, though they will also be distributed worldwide.

More details about the new Cartoon Network and Adventure Time games will be revealed “soon”.

Also worth mentioning, Little Orbit’s Falling Skies Planetary Warfare mobile game will be released on consoles later this year.

Source: Little Orbit PR

Game Atelier intends to launch a Kickstarter next week for Flying Hamster II. Nintendo fans will be pleased to hear that stretch goals will include Wii U and 3DS versions. Additionally, if funding reaches a certain amount, the game will include local two-player co-op.

Flying Hamster II features side-scrolling, action RPG gameplay. That’s a change from the first title – originally released back in 2010 – which was a horizontal shooter.

Flying Hamster II’s Kickstarter will go live on April 4. The project itself will be completed in mid-2015.

Source


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