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Let’s Talk #19: Thoughts thus far about Super Mario Maker

Super Mario Maker is very close to launch. In just four weeks, it will finally release around the world.

Despite being just a month away, we’re still learning new things about the game. Earlier this week Nintendo revealed that players can create their own sound effects. We also received confirmation that Super Mario Maker will be compatible with over 50 amiibo. You have to wonder if there are any other surprises in store, even if they’re on the small side.

Based on everything we know about Super Mario Maker, how are you feeling about it at this point? Are you planning on picking it up on day one? Has your mindset at all changed since the initial reveal? Let us know in the comments below!


Highlights from last week’s topic: What are you playing? – August 2015

James Parry

I’m currently working through my backlog before we’re hit with 2 games per month for the rest of the year. Right now I am playing Spirit Tracks (such an underrated game) and after that probably Professor Layton and Pandora’s Box (Diabolical Box in the US).

That should occupy me to the end of my holiday, which afterwards I’ll pick up Splatoon again and anticipate Nintendo’s September releases (Mario Maker, Happy Home Designer and many, many Amiibos). RIP my wallet!

LittleLynn

Been so busy with work stuff, that I haven’t been playing much. Or at least nothing that requires too much commitment. Like, I’ve been playing a fair bit of Pokemon Shuffle, Binding of Isaac: Rebirth, Dragon Fantasy, and the occasional Smash Bros 3DS, mostly because they’re all easier for me to play in relatively short stints.

I’m also like halfway through Fire Emblem: The Sacred Stones (for the first time). I’m loving it too, but I feel like it requires longer play sessions, so I haven’t been playing it AS frequently as the others I mentioned.

Joe

Bought Child Of Light during its sale, so I’ll be playing that if I can get my wife away from it. Also plan on getting Wind Waker HD as a gift for my wife on her birthday. So I’ll start that, if I can get my wife away from it…

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It’s been a long time coming, but Nintendo Everything’s longest-running feature with the lowest number of updates is back and ready to cover a whole new platform of import games. I not so recently bought a Japanese New 3DS while overseas so now I can actually write about games that came out during this decade. And now six months later I’m finally taking some time out from managing my Girls Mode 3 store and decorating my home menu with badges of Waluigi in a train to review my favourite Japan-exclusive 3DS title I’ve played so far – Daigasso! Band Brothers P. This game mixes rhythm gameplay with the ability to create and share your own composition to create a unique experience that’s unlike anything else on the 3DS. There aren’t many other games that do such a great job of making players feel like they’re part of a band – and without a single plastic instrument, too!

Let’s Talk #18: What are you playing – August 2015

It’s the first Friday of a new month! That being said, what games are you playing at the moment?

I’m still busy with Mario Tennis from the 3DS Virtual Console. Things have been busy here, so I’ve been playing through it slowly. Based on what I remember from completing the game many years ago, I’m on the last part of the game (Mario Tour). It’s definitely a lot of fun. I did mention this last time, but I still feel like the actual tennis mechanics are very solid. The RPG-esque elements in the campaign add a nice touch as well!


Highlights from last week’s topic: Thoughts on the latest Smash Bros. update/DLC

ArsonDoctor

I haven’t had the chance to try out the new stages yet, but I did give tournament mode a whirl the other day, and while it’s great that we have an online mode like this finally, it could definitely use some improvements. There should be more customization with tournament rulesets, like a 1v1 mode and bracket mode. There should also be more standard public tournaments than there are now, I found it quite difficult to get into one at all, and the only open tournaments were all for fun. I also think there should have been an offline mode tourney function, since it’s been in previous games. All complaints aside, however, the tournament mode came out pretty well.

As for the mii costumes, I think it’s really cool that we’re getting a wider selection for costumes, although I totally understand the sentiment of dlc character hopes being dashed away (Megaman.EXE for smash!). I also believe that not every character can be suitable enough for their own place in the roster, and the mii costumes are a neat workaround for those characters to get their foot in the door. It’s also very possible that just because a character got a mii costume doesn’t mean it won’t come as a full fledged character, so who knows, maybe you K. Rool hopefuls will still get your wish?

Kogamo

As much as everyone’s going to talk about K. Rool, the real problem with the latest update is the tourney system. I was greatly looking forward to just a menu option for Tourney, but no. The tourney system is online-only and requires you to wait an upwards of 20 minutes before the match starts. This combined with the fact that you can lose the first match and have nothing to do within 2 minutes makes it a real problem. Alternately, you can use the Mario Kart 8 tournament system, which is a little nicer, but it certainly isn’t what I wanted from Smash.

Ugh… Now that that’s over. The new DLC makes me smile, especially the Lloyd and Black Knight costumes. And as much as I think K. Rool would make a great character, I don’t think he’d be even close to ready by now, so I think the costume could be a nice holdover for now if you choose to see it that way.

José Pedrero

I only own the 3DS version so I will only talk about its new content . I was so excited to know we were getting Hyrule Castle back and I already bought it and I love it :). I am mildly interested in the Mii Costumes. Ive already bought most of the character based ones. I don’t really find myself buying the animal inspired ones, though. I think Mii costumes are cool if you like messing around with them, taking quirky screenshots or whatever. I’m really looking forward for other series representation through them and I’m hoping more stages get released aswell (specially Saffron City)

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Damon Baker is Nintendo of America’s Senior Marketing Manager of Publisher and Developer Relations. He’s also the new face of the company’s indie efforts.

Over the past few months, Baker has led the way on a couple of surprising and interesting eShop programs from Nintendo. The Humble Nindie Bundle was made available in late May, and just a few weeks later, Nintendo introduced Nindies@Home. Along with providing Wii U owners with the opportunity to try out new indie titles well before their release during E3 week, Nindies@Home had the added bonus of giving those who downloaded the demos a 15 percent discount when the full games launch.

We recently had a chat with Damon Baker to go more in depth regarding Nindies@Home. Our discussion included talk about how the idea came to be, the challenges of bringing it to fruition, and the possibility of seeing it again in the future. Head past the break to read our full interview.

As part of its E3 2015 plans, Nintendo launched Nindies@Home in June. This was a special one-week promotional period in which Wii U owners were given the opportunity to download and play demos from upcoming indie titles. For gamers who couldn’t make it to E3, it allowed them to experience some of the excitement of being at the expo.

We reached out to five developers who were involved with Nindies@Home to share some thoughts about participating in the program. Below you’ll find some musings from 13AM Games (Runbow), Brainseed Factory (Typoman), MixedBag Games (forma.8), Ripstone (Extreme Exorcism), and Wales Interactive (Soul Axiom). What was it like for these studios to participate in Nintendo’s newest eShop initiative? How was it getting the demos up in time for E3? How do they feel about the program as a whole? These were just some of the topics the developers we reached out to touched upon, and each team shared some very interesting insight about the process of being included in Nindies@Home. Continue on below for their thoughts.

Let’s Talk #17: Thoughts on the latest Smash Bros. update/DLC

Nintendo gave Super Smash Bros. for Wii U/3DS a whole bunch of content last night. While there weren’t any new characters, we do have access to a number of new things.

Both versions of Smash Bros. added two classic levels: Hyrule Castle and Peach’s Castle. Several new Mii Fighter outfits came out as well.

On Wii U, Nintendo finally launched the game’s Tournament Mode. Uploading replays to YouTube is also now possible.

The latest Smash Bros. content has only been out for about a day, but I still wanted to have this week’s discussion focused on what’s new in both games. Have you been able to give the new stages a whirl? What are your thoughts on the Tournament modes? I’m also curious: how many of you are actually interested in the Mii Fighter costumes? Sound off in the comments below!


Highlights from last week’s topic: Most anticipated Wii U games

Guymelef
My most anticipated announced games for Wii U would be (in no particular order):

Xenoblade Chronicles X
Lego Dimensions
Guitar Hero Live
Star Fox
Shin Megami Tensei X FE
Fatal Frame
Devil’s Third
Zelda U

For 3DS (I know it’s not part of the survey, but just to include): Fire Emblem Fates and Monster Hunter X

while I’m interested in Yoshi’s Wooly World and Mario Maker, they’re not on top of my list.

Killey

Fatal Frame V, Rodea: The Sky Soldier and Star Fox Zero are the games I’m looking forward to, I’lI probably add Devil’s Third and that’s it for this year. Zelda and SMT x FF so far for 2016

David Arkema
The wii u games I looking forward the most are

Skylanders superchargers, because I love the amiibo support, this will ve my first skylanders game and the gameplay looks really fun.

Devil’s third, because I need an action game next to bayonetta and singlepalyer gameplay looks amazing and what you can do the online multiplayer looks funny like hell, but may need some patches.

Xenoblade chronicles x, because I loved the first one the wii and I love wandering in a massive openworld with gorgeous enemies and you can ride in a mechsuit.

Pokken Tournament, because I need a (wii u) pokemon game that isn’t a mainstream pokemon game (fire red/emerald/y) and I really love fighting game, especially street fighter and ssb. graphical it looks amazing, but the cast (playable characters) needs to be expanded.

superphillip32

Super Mario Maker – As someone who really enjoys level design and wants to go into the field of game design after graduating college, Super Mario Maker’s creation tools seem like a godsend to me. I will get to make levels with what looks like to be a very easy and intuitive interface, practice my skills and creativity with designing levels, and get inspiration from other creators while enjoying playing the levels as well.

Yoshi’s Woolly World – It pained me to see the North American release date of Yoshi’s Woolly World be so far away in comparison to the European, Oceania, and Japanese launches. The game looks like what many have been wanting from the Yoshi series since Yoshi’s Island. Throw in some awesome looking levels, hidden goodies, and a reported challenge, and I can’t wait to be able to play this game.

Star Fox Zero – I’ve waited a long time for a new Star Fox game that I really enjoy. I did love Assault, and of course I greatly was enamored with 64. Command was okay, but now we have another traditional Star Fox game to look forward to. I trust Nintendo and Platinum Games to create a compelling and engaging campaign to blow me and other players away.

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System: Nintendo 3DS
Release: August 4, 2015
Developer: Atlus
Publisher: Atlus


Author: Dennis

Etrian Odyssey 2 Untold is an epic dungeon-crawling experience in which you and a fixed group of party members embark on a journey. The objective is to complete a century-old ritual by a princess you randomly run into inside the forest close to the town your newly formed guild stumbles upon, High Lagaard. It is here you familiarize yourself with the townsfolk and collect quests to help you on your way to completing this ritual with the Princess. However, while deep in the dungeons heading towards the location where the ritual will take place, you come across a large monster in which you are forced to fight. It is here you stumble into other adventurers from faraway places and transform suddenly into an inhuman monster— wielding the power of a legendary sentient being once known as the Fafnir Knight. From this point forward you aim to figure out exactly why, and how, you were bestowed this power. You must uncover this mystery all while trying to complete this ritual with new friends and allies. Just as you have your own special skills and abilities—so do your allies, each with their own individual strengths and weaknesses. You are the hero of this tale, with your guild and a princess; you embark on a quest to uncover the truth behind the origins of the powerful Fafnir Knight.

No weird audio problems for this show, and nobody died this week so it’s back to form for us. Laura is in town though, so we’re recording in the same room like old times again. I did quite like listener mail this episode though so that’s good. Here are your chapters:

Intro Shenanigans

0:00 – Intros, talking about John Cena
6:45 – Game of the week: Solar Striker!

What we played

10:19 – Casual Splats for Austin (Splatoon)
16:33 – Bring me back to Tomodachi Life
24:37 – Earthbound Beginnings, but mathematical anecdotes soon follow and poop talk
28:50 – Actual Earthbound Beginnings
37:39 – Kingdom Farts for Austin

Shenanigans II

50:50 – Lazy freetures
52:47 – Donkey Konga music break.
54:15 – Tales from the Crypt with Jack

Listener Questions Mail

59:57 – Miiverse Vulgarity
1:01:45 – False Perception of Cynicism with regard to roller coasters
1:07:05 – Playing games while donating blood plasma
1:11:35 – Any Sony game suggestions for a new PS3 owner?
1:15:20 – Can Metroid ever be a big-event game?
1:21:40 – Book club talk from fans yay
1:24:55 – Should other mediums (books, movies, etc) use frustration to create a sense of adventure like games do?
1:31:26 – Should we do an Iwata book club?

Shenanigans Finale

1:32:35 – Villain of the Week: Alex Rodriguez
1:33:33 – Solar Striker QUIZ


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Let’s Talk #16: Most anticipated Wii U games

There are still plenty of Wii U games to look forward to. From Nintendo alone, the company is bringing us Zelda Wii U, Super Mario Maker, Star Fox Zero, Shin Megami Tensei X Fire Emblem (Genei Ibun Roku #FE), Xenoblade Chronicles X, Yoshi’s Woolly World (in North America), Fatal Frame: Maiden of Black Water, Devil’s Third, Animal Crossing: amiibo Festival, and Mario Tennis: Ultra Smash. There are also a smattering of third-party offerings like Rodea: The Sky Soldier, LEGO Dimensions, Disney Infinity 3.0, Skylanders SuperChargers, and Guitar Hero Live. It goes without saying that there’s still a ton of indie content on the way as well.

All of that being said, is there one Wii U game that you’re looking forward to above all else? If you can’t pick one, what are your top highlights? Let us know in the comments below!


Right now there are three games I’ve been wanting to get my hands on above all else. Let me briefly talk about each.

– Zelda Wii U: it’s Zelda! This series is what really motivated me to pay more attention to video games. Even though I had played games before, going through Ocarina of Time is when my interest really spiked. I was disappointed when Nintendo announced Zelda Wii U’s delay to 2016, but we should be getting a fantastic title in the end.

– Xenoblade Chronicles X: honestly, I do wish this one had already launched in the west at this point. That original January 2013 trailer feels like so long ago. Still, Xenoblade Chronicles X should be worth the wait. Xenoblade ended up as one of my favorite games of all time, and while X should be a fairly different experience, I’m anticipating that there will be enough there to make it both familiar and new at the same time.

– Super Mario Maker: after Nintendo showed this game at last year’s E3, I was mildly interested. I knew I’d pick it up eventually, but it wasn’t something where I thought I needed it at launch. My opinion changed greatly following Super Mario Maker’s showing at E3 2015. I’m just amazed by the amount of crazy things you can do inside different levels. I’ll be playing other creations rather than making them myself, so I can’t wait to see what people come up with.

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Update: Our winner is in! Congratulations to Scalpium!


We’re kicking off a new worldwide giveaway over on Twitter today. The prize? A pair of tickets to The Legend of Zelda: Symphony of the Goddess concert!

You can enter the giveaway by following us on Twitter, re-tweeting this post, and tagging/telling a friend. We’ll be choosing a winner on July 24. Good luck to all!

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