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A preview of FAST Racing Neo from Nintendo World Report provides additional details about Shin’en’s upcoming racer. Read on below for a summary of the latest information.

– Sunhara Plains is among the game’s courses
– This level has flame torches everywhere and being hit by one of these is brutal
– Daitoshi Station is another track, set in space
– There is an open area where you have to fly between various asteroids and there is a very little room for error
– At another point in that same course, asteroids are also trying to crush you and that stuns players
– Storm Coast and Kamagori City are other new tracks
– Storm Coast makes hefty use of the switching mechanics and took place in the pouring rain
– Kamagori City is very short
– Every lap here is over in roughly 35 seconds
– Kamagori City has an old Nanostray boss in the background
– Other references can be found in the final version
– The stages shown so far aren’t how the final cups will be
– The design is nearly done, but there will be a lot of internal testing before submitting the game for release
– The full game will also feature a variety of modes including the Championships, Multi Player, Online Play and a harsher Hero Mode
– No smaller challenge levels like the previous game, but there will be other options will keep players engaged

Source

NintenDaan has uploaded an extensive look at FAST Racing Neo, showing off a good deal of gameplay. Check it out below:

Image & Form is planning a game that connects SteamWorld Heist and SteamWorld Dig. That’s according to Brjann Sigurgeirsson, who shared the information during an interview with Power Up Gaming.

When asked if Steamworld Heist ties into Steamworld Dig, Sigurgeirsson said:

“It does, yeah. There are some flashbacks. But there is at least one game coming in between so that game is sort of going to tie them both backwards and forwards.”

Sigurgeirsson sadly didn’t provide any additional details. He was asked about what sort of game Image & Form has in mind, but only mentioned:

“I’m not sure. *Laughs* Well, I’m not sure I’m going to talk about it. *Laughs* Right now we’re sort of focusing on Heist so I don’t want to get into details about it.”

Source

Check out this interview with Sean Velasco and Nick Wozniak from Yacht Club Games as they talk about the upcoming Plague of Shadows DLC for Shovel Knight:

Life of Pixel has been received a new patch. On Miiverse, developer Super Icon talked about what’s changed.

The new update primarily addresses bugs and makes minor fixes. Additionally, players can now switch sound between the TV and GamePad.

Below is Super Icon’s full Miiverse note:


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Big John Games created a new Cube Creator 3D trailer to show the game’s new 1.1 update. We’ve posted it below.

Shin’en has been saying these past few months that FAST Racing Neo should be launching this year. We now have a more specific release window. The studio informed NintendOn that a December release is currently targeted.

FAST Racing Neo should cost between €10 and €20. Also, following launch, a demo will be made available.

Source

Speaking with Examiner, executive VP of sales at Nintendo of America Scott Moffitt spoke about the company’s commitment to indie titles and developers.

Moffitt told the site:

“We’ve really been embracing the independent development community and there is a lot of really great indie content coming to our platform, more so than [before] on Wii or predecessor systems. Our eShop is stocked with great indie games, so we try to rotate them through and promote them from time to time with developer support.”

Examiner also asked Moffitt if Nintendo will work with Playtonic when it comes time to promote Yooka-Laylee. Regarding this, he said:

“We’ve show a much more open stance to indie developers, so never say never.

Source

Big John Games has passed along more details plus screenshots pertaining to Cube Creator 3D version 1.1. Here’s the latest from the studio:

– 2 new environments: Fantasia and Inferno
– Fantasia: massive multi-colored trees sprouting from a rolling landscape
– Inferno: lava-filled atmosphere surrounded by a rocky, mountainous terrain with floating basalt islands above
– New enemies in these environments
– 3 new block types: marble, basalt (volcanic rock), and purple leaves
– Can collect light and dark tree wood in Survival Mode
– You can also gather coal and diamond ore
– 3 different texture packs
– New music
– Each world has a different selection of tracks
– Ladders added in the update
– Players can now ascend walls with the use of ladders rather than having to build steps/stairs
– Grass will now spread to other nearby grass in the update
– Liquid cube editing is also enhanced: water and lava can be targeted/stacked/removed directly
– Performance has been improved
– Fly faster
– Add/subtract cubes faster in Creative Mode
– Customize Survival Mode campaign
– Select which four worlds you’d like to explore at the start, including saved Creative environments
– Transfer worlds between Creative and Survival Mode
– Enhanced loading/modifying worlds
– Bug fixes

Below are the new screenshots:

Cube Creator 3D’s new update is out today in North America. In Europe, the actual game is slated for August 20.

Check out some off-screen FAST Racing Neo footage from Gamescom, courtesy of IGN:


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