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indie

– Planned for Wii U and Android
– Truck game in mines
– Inspired by Indiana Jones, Donkey Kong Country
– 4 characters
– Play in cooperation on the screen
– Tracks are random
– Jump to avoid obstacles
– Collect diamonds
– The game gets faster and faster as you progress
– Mini-bosses (golems and trolls)
– No release date yet

Source

Nintendo eShop

This information comes from a Gamasutra interview with Damon Baker…

On how the Humble Nindie Bundle went…

“We were quite pleased with how it went. The main objective of the promotion was really to reach a wider audience, and let as many people know about this great indie content as possible.”

“We promoted those same Nindies for the two weeks in the eShop, and their full version prices of those games were actually increased in sales.”

On defining Nintendo’s audience for indie games…

“It seems like a lot of the Nintendo fans and consumers they gravitate towards nostalgia, they gravitate towards platformer and puzzle action games. If I had one wish to be fulfilled, I would love to see Nintendo fans and consumers take more risks on eShop.”

“It’s my responsibility to make sure everything gets as much exposure as possible. There are titles that share a similar DNA to what makes good first party games,” he says, and those tend to perform well.

On the need for devs to promote games themselves if they want to succeed…

“The content that performs best on our platforms are the developers that have already been really proactive in creating a community and a lot of buzz. (Developers that expect Nintendo will take care of things for them, well,) there hasn’t been a lot of examples of where that’s been a successful relationship.”

“That’s the truest definition of what is doing well or isn’t doing well on Nintendo platforms.

On opportunities for promoting indies...

“We look at these opportunities all the time. We’ve done these super indie sales, (but these are) primarily driven by the developers — but we put a lot of support from first party behind it. I definitely have a vision of doing bigger grander promotions and activities.”

On funding indie games…

“We’ve given lots of thought to it. Nintendo is pretty famous for being pretty tight with our money; we want to be efficient with our funds. We continue to look for other ways to promote that key content, and that stuff we consider to be priority.”

“We’ve given a lot of consideration and we may have programs that we may offer in the future but nothing we can confirm at this time.”

– constantly having internal discussions

On Unity for New 3DS…

“It’s getting really, really close, and there is a ton of interest.”

– First Unity games on 3DS this year as a goal
– Tools coming to devs soon

Source

Life of Pixel is heading to the Wii U eShop this Thursday, Super Icon has announced. Check out an overview below.

Journey across the expertly recreated worlds of more than a dozen vintage gaming systems, from Commodore 64 to Gameboy to SNES… Life of Pixel takes you on a historical tour-de-force across the rich landscape of 8-bit and 16-bit gaming.

You may remember playing them originally, or are the younger generation encountering them for the first time; Life of Pixel on Nintendo Wii U is the game to discover and re-live those classic gaming machines. Take a journey with the wizened Professor Pixel and revisit the golden age of gaming.

Featuring a massive variety of beautiful pixel art from classic 8 & 16-bit game systems, such as Amiga, SNES, Mega Drive, Commodore 64, Apple II, Game Boy, NES, Atari 2600, ZX Spectrum & Master System!
With over 100 fun packed levels of platforming goodness! Chock-full of tricks & traps, double jump challenges, gravity inversions, special power-ups and loads of different enemies. Pixel wants you to help him discover his past and unlock his destiny!

Source: Super Icon PR

The Nindies@Home program went live on the North American and European Wii U eShops yesterday. This is a brand new initiative from the Big N, which lets fans preview nine upcoming indie titles for a limited time.

In Australia and New Zealand, this offer has yet to hit the eShop. Nintendo explained in North America and Europe that game demos need to be classified before they’re released in these territories – hence the delay. The company added, “We are currently working with the developers to make it happen in Australia and New Zealand.”

Here’s the full message from Nintendo’s Facebook page:

The Nindies@Home programme has been announced by Nintendo in North America and Europe, where fans can access free preview versions of nine Nindie games from Nintendo eShop for Wii U for a limited time.

Down Under, unlike America and Europe, game demos need to be officially classified before their release, therefore in this region we require more time for these titles to be made available.

We are currently working with the developers to make it happen in Australia and New Zealand.

We thank you for being patient. Please stay tuned for further
updates!

Source, Via

Frizzy’s E3 2015 trailer is now available for viewing. Check it out below.

Shin’en shared four more screenshots from FAST Racing Neo today. Check them out in the gallery below.

Playtonic’s Yooka-Laylee Kickstarter will end in just 13 hours and on its final day, it also hit its final stretch goal. A total of £2 million has been donated by backers, which means that everyone who contributed money to the project will get the game’s eventual DLC for free.

Source

The official E3 2015 trailer for YIIK is now available for viewing. We’ve posted it below.


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