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Yacht Club Games shared another small update about Shovel Knight’s status on Kickstarter yesterday.

The studio “can see the light at the end of the tunnel” and the game “is essentially complete.” As of now, Yacht Club is polishing and addressing remaining bugs.

Yacht Club’s Kickstarter message in full reads:

We can see the light at the end of the tunnel! Shovel Knight is essentially complete, as we continue to polish and fix bugs that crop up. These little changes have made huge improvements in these final days. It’s so close! As production winds down, we’ll have a stable candidate for each version of the game for submission: and then we can announce a final release date!

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Prior to today’s console and Kickstarter announcement for Cult County, the good folks over at Nintendo Life caught up with Renegade Kid co-founder Jools Watsham to discuss the project. Watsham tackled topics pertaining to the 3DS version, taking to Kickstarter, Unity, and more.

Check out the Q&A below. You can also find Nintendo Life’s full interview here. 

Three games from Nnooo will be on display at this year’s PAX East. Attendees can get their hands on Blast ‘Em Bunnies, Cubemen 2, and ORBITOR. The latter title hasn’t been officially confirmed for Nintendo platforms, though Nnooo intends to bring the action-adventure game to consoles/handhelds later this year.

Renegade Kid is set to launch a new Kickstarter project at 1 AM ET / 10 AM PT tomorrow. Details won’t be revealed until then, but we do have confirmation that the game on Wii U.

Renegade Kid co-founder Jools Watsham tweeted a short while ago:


Watsham also confirmed that all of the platforms above will be supported under the minimum goal.

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RCMADIAX has shared another look at BLOK DROP U’s upcoming update. You can find a new screenshot above, and an overview below.

It’s day 2 of the BLOK DROP U future update reveal. Today’s screenshot is of stage 21 and you will see the new art for the Bounce Bloks. In addition to the new art for the bounce bloks, I took the feedback I received yesterday and added a small white border around the gray bloks to space them out a little better. Thanks again for the feedback and don’t forget to comment and check back again tomorrow!

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Leuvision has opened a Kickstarter for Twisted Fusion, and it can be accessed right here. The goal is very much attainable having been set at £3,000. Leuvision will have until April 30 to hit its target.

Yet another cameo has been confirmed for Hex Heroes. Today, Prismatic Games announced a collaboration with Asthree Works to include Subject W from Paradise Lost.

Prismatic Games is also kicking off a pair of contests for Hex Heroes. You can find information about that on the Kickstarter page here.

NintendoWorldReport has put up a new Swords & Soldiers II preview with tons of details about the game. You can find them rounded up below.

– Like the original game
– Side-scrolling strategy adventure
– Don’t control character movement
– Build towers, add units and upgrades
– Use magical spells
– Matches can be frantic and most of the time close calls
– Need to get to the other side of the playing field with the elements at your proposal
– Try to destroy the enemies’ tower
– Each faction has certain ways of making money and mana
– Will have to figure out the best things each side has on offer
– At critical moments, you need to decide whether to spend more money or instead save your current units with spells
– 3 factions
– Vikings are back from the original
– New Demon faction
– Vikings still have their berserker units in addition to some popular magic spells that make a return (lightning, ice and heal)
– These spells will protect the units on the playing field and let allow you to play as some sort of godlike figure
– For the mana that is needed to use them, you are now required to build towers
– Vikings have 2 specific units
– Sheepriders are old men riding sheep, and can hurt multiple enemies at the same time
– New Super Magic Spell replaces the Thor Hammer from the original game
– This lets you use three uppercuts across game field and destroy a bunch of enemies that are in your way.
– No longer 3 separate campaigns for each faction
– You will now follow the Viking Boss Red Beard’s epic journey across one lengthy trial of levels
– Demo level is set at Red Beard’s grandfather, who just enjoys some nice and relaxing Golf these days
– The Demons attack and their leader will have to do everything in his power to stop them
– He doesn’t have many troops, but luckily grandpa lets Red Beard use his lackeys
– Players will be able to get club wielding troops and support troops who like to throw meat to keep their friends alive
– One level will have players walking with your new moving fortress or have to cleverly combine elements from completely different factions in specific ways
– 2 control options on the GamePad
– Can use the sticks and buttons for a more classic feel
– Press in the ZL/ZR buttons to rotate the units and spells with the left stick for easy access
– The other option was using the touchscreen, allowing you to tap away at the upgrades and everything else you would need
– Can also use a hybrid of the two, which allows you to cross the playing field with the stick
– For the local Skirmish mode, you will be able to use every controller you could possibly want
– This includes the Wii Remote and Wii U Pro Controller

Source

Goodbye Galaxy Games appears to have plans for a first-person shooter on the 3DS.

Studio head Hugo Smits started out by first asking fans the following on Twitter:


Smits then wrote soon after:


All of this culminated with the following tweet:


In addition to the new 3DS shooter, Smits is trying to wrap up two more projects for the handheld, and may even bring a title over to Wii U – like a Tappingo port.


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