Nintendo says docked / undocked playtime on Switch is “about even”
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Switch offers two completely different play styles. You can choose to dock it like a home console, or take the gaming experience anywhere with portable play.
Interestingly, it seems the two are being used at a similar rate. Nintendo senior VP for sales and marketing Doug Bowser told Ars that the split between the two modes is “about even – about 50 percent in the dock and 50 percent away from the dock.” Undocked includes tabletop play as well as fully handheld play. Bowser added that Nintendo doesn’t keep track of which “undocked” mode a player is using.
More: Doug Bowser, interview, top
Reggie says Sakurai “will be aware of the groundswell of support” for playable Waluigi in Smash Bros. Ultimate
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
If there’s one character fans have been rallying to be made a playable character in Smash Bros. Ultimate as of late, that’d be Waluigi. After the Switch title was revealed at E3 a couple of weeks ago, some fans were very vocal in expressing their disappointment that he won’t be on the roster. Rather than being playable, Waluigi is an Assist Trophy once again.
Vice caught up with Nintendo of America president Reggie Fils-Aime and asked him about the situation. Here’s an exchange between the two sides:
Splatoon 2 producer on how old you are in Splatoon 2, relationship between Inklings and Octolings, more
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
All sorts of outlets were able to speak with Splatoon 2 producer Hiashi Nogami at E3 this month. Another interview has emerged online, covering topics such as your age in the game, the relationship between Inklings and Octolings and whether they were previously enemies, and more.
We have some excerpts from the interview posted by Nintendo Life below. You can read the full talk here.
More: Hisashi Nogami, interview, Splatoon 2, top
Panic Button: No current plans for Wolfenstein: The New Order / The Old Blood on Switch
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Wolfenstein II launches on Switch this week. But what about Wolfenstein: The New Order, the last game main in the series? Or how about The New Order’s standalone prequel Wolfenstein: The Old Blood?
Unfortunately, at least for the time being, there aren’t any plans for either of these titles on Switch. Adam Creighton, studio head at developer Panic Button, told GameSpot in a new interview:
Nintendo: Yoshi Switch “making really good progress”, taking more time for improvements
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
After unveiling Yoshi for Switch last year, the game was nowhere to be seen at this year’s E3. We previously heard that the game would be shown later in 2018 instead.
IGN also asked for an update on the project from Nintendo’s Bill Trinen. Trinen was able to confirm that it’s still on track and “making really good progress.” The reason it’s taking a bit of extra time is to implement a few improvements.
More: Bill Trinen, Good Feel, interview, Yoshi
Dark Horse on how its Nintendo partnership came to be, Hyrule Historia sales, Zelda timeline
Posted on 6 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Nintendo Life caught up with Dark Horse editor Patrick Thorpe for a discussion about the publisher’s Zelda books. Thorpe spoke about how the partnership with Nintendo started, revealed that Hyrule Historia has sold nearly one million copies, and talked about the Zelda timeline.
We have these excerpts from the interview below. You can read the full discussion here.
More: Dark Horse, interview, The Legend of Zelda
Video: Mario + Rabbids composer and creative director interview each other about the game
Posted on 6 years ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
With the impending release of Mario + Rabbids Kingdom Battle – Donkey Kong Adventure, Ubisoft had composer Grant Kirkhope and creative director Davide Soliani interview each other. In the video below, you’ll learn about how the two ended up coming together for the Switch game.
Ubisoft CEO on collaborating with Miyamoto, approach to deciding games for Switch
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Ubisoft’s relationship with Nintendo seems to be closer than ever. For two consecutive years, the company has announced major partnerships. Mario + Rabbids Kingdom Battle was first last year, followed by Star Fox in Starlink: Battle for Atlas at this year’s show.
Yves Guillemot spoke about collaborating with Nintendo and specifically working with Shigeru Miyamoto in a new interview. Guillemot told Geoff Keighley the following during YouTube Live at E3 last week:
More: interview, Shigeru Miyamoto, top, Ubisoft, Yves Guillemot
Pokemon president on the decision to have the Let’s Go games based on Pokemon Yellow
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Pokemon CEO and president Tsunekazu Ishihara has explained why the new Let’s Go games are based on the Game Boy classic Pokemon Yellow.
In an interview with Famitsu in one of its recent issues, Ishihara mentioned that they wanted to expand the idea of walking around with a partner Pokemon, which was featured in Pokemon GO. Pikachu can also be seen with Ash in the anime, while Eevee has been popular since it can evolve in various ways.
Reggie says multiplayer is a key aspect of Switch, but will still have “wonderful single-player experiences”
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Switch was practically built with multiplayer in mind. The Joy-Con themselves can be detached from the main unit so that they can be shared with another person, allowing for gaming sessions with friends anywhere.
Nintendo has also put out quite a few multiplayer-focused Switch games over the past year or so. We’ve seen the likes of ARMS, Splatoon 2, and Mario Tennis Aces with Super Mario Party and Super Smash Bros. Ultimate to follow later in the year.