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Within the past week or so, new 1-2-Switch interviews with producer Kouichi Kawamoto appeared in both in Famitsu and on Japanese website 4Gamer. While nothing too major was mentioned, there were a few excerpts we thought were worth highlighting.

First, on 4Gamer, the site started out by talking about how 1-2-Switch feels reminiscent of WarioWare. Kawamoto responded to this and later directly commented on why the game isn’t pre-installed.

Below is the relevant exchange between the two sides:

The first game I created after joining Nintendo was the Sound Bomber mini-game included in 64DD title Mario Artist: Polygon Studio. Sound Bomber became foundation for WarioWare, so I am credited as being responsible for coming up with it.

Does that mean 1-2-Switch is based on WarioWare?

No, it doesn’t (laughs). I happened to come up with something completely new this time. […]

Did you ever consider making a game like 1-2-Switch as part of the WarioWare series?

WarioWare throws new games with different rules at you one after another, and they are fairly difficult games. If you played them without looking at screen, they would be extremely difficult. Furthermore, the players themselves are the characters in 1-2-Switch, performing on their ‘stage’ in front of the screen, so there isn’t really any room for the Wario characters. Because of that, I decided not to use Warioware from the outset. I made something new.

It’s almost tough to believe that Switch and The Legend of Zelda: Breath of the Wild are finally here. With Switch, we’ve been waiting on it ever since late Nintendo president Satoru Iwata teased it as NX two years ago. The wait for Zelda has been even longer as it was first mentioned in a January 2013 Nintendo Direct.

It may only be around two days, but we’d love to hear about what everyone thinks of Switch and Zelda: Breath of the Wild. Have they lived up to your expectations? Are they disappointing you in any way? Let us know in the comments below.

Highlights from last week’s topic: Will you play Switch more as a console or a portable?

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Goodbye! BoxBoy! is getting localized, and perhaps sooner than expected. Nintendo UK’s website is currently listing the game for a March 23 release.

As Bye-Bye BoxBoy! has not yet been officially announced for the west and the page leads to a 404 error, this is likely an unintentional leak from Nintendo. However, if it really is coming out in a few weeks though, we should be hearing about it very soon.


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Earlier today, Asahi Shimbun published a brief interview with Nintendo president Tatsumi Kimishima about Switch. There were a few interesting excerpts about the system’s price and plans for VR.

Regarding price, Asahi Shimbun brought up how some people feel that Switch is expensive when compared to other gaming systems. However, Kimishima was quick to point out that the features are different, so you can not simply compare them. He thinks those opinions are not necessarily the majority. Nintendo is putting in effort to reduce costs, so the company may be able to consider a price drop in the future.

The Legend of Zelda: Breath of the Wild doesn’t have support for HD Rumble. That being said, series producer Eiji Aonuma is certainly interested in the new force feedback feature Switch provides.

Speaking with Game Informer, Aonuma said that HD Rumble “is something I am keeping in the back of my head” and “would definitely like to visit” at some point in the future. He also brought up how it would work well in something like Skyward Sword – HD remaster, anyone?

Aonuma’s full words:

Famitsu conducted an interview with a couple of the developers behind Fire Emblem Heroes this month. Intelligent Systems director Kouhei Maeda and Nintendo director Shingo Matsushita were able to provide some additional insight into the mobile game.

To start out, the interview touched on how Fire Emblem Heroes came to be. Matsushita explained that when Nintendo decided to begin developing for smartphones, one of the candidates was Fire Emblem. They’ve been thinking from the beginning about making something that can allow many people to experience Fire Emblem as a strategy RPG.

If you’re looking to invest in a skin for your new Switch, you may want to rethink that. dbrand, a company that specializes in skins, has put out a warning on Twitter that putting on an adhesive damages the coating. This applies not only to the Joy-Con, but the system itself as well.

dbrand was originally intending on supporting Switch, but has now been forced to pull its support. Customers who pre-ordered skins for Switch will be refunded. dbrand also advises against purchasing any skin for Switch.

The full roundup of tweets from the company are below.

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Information received about Switch prior to the console’s launch indicated that you’d be able to easily transfer digital games between systems. So long as you have a Nintendo Account, it should be possible. Nintendo has since published information on its support site that explains how you can go about transferring games. And fortunately, it’s pretty simple.

Below are the full steps:

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System: Switch (reviewed) / Wii U
Release date: March 3, 2017
Developer: Nintendo
Publisher Nintendo


The Legend of Zelda’s prolific, seminal history has been striking the hearts of players across the globe for three decades. Attachment fans have with the series has withstood the test of time thanks to its immense and vibrant world of Hyrule, memorable characters, iconic set pieces, composition, and more. Now the newest Zelda game is finally here and puts players back in Hyrule where they must protect the kingdom from the ferocious evil that is Calamity Ganon after being asleep for 100 years. Breath of the Wild breaks out of a lot of classic Zelda traits, while instilling new ones and simultaneously making the world and game familiar for veterans, as well as accessible and eye-opening to new players alike. Breath of the Wild is unlike anything we’ve ever seen before, not just for Zelda standards, but for gaming as a whole.

Niantic CEO John Hanke previously indicated that Pokemon GO’s lore would be expanded in the coming months. However, in an interview with Polygon, senior product manager Tatsuo Nomura mentioned that it isn’t a top priority currently. That’s simply because Niantic is “a very small team and we can only do so much at once.”

Nomura added:

“It’s not like we’re forgetting [about the characters], but it’s just resource-wise, what we are doing next … Do we do multiplayer and gen two versus putting out more narrative?. So far, it’s not being our focus, but we are not leaving it behind. I personally still want to think a lot more stories behind them and narratives.”

Niantic is currently focusing on building new functionality of Pokemon GO. This includes trading as well as other multiplayer features.

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