Pokemon Sun & Moon: New official trailer confirms leaks + reveals types
Posted on 8 years ago by Matt(@OnePunchMaz) in 3DS, News | 12 Comments
Originally we were supposed to get new Pokemon Sun & Moon information tomorrow – however, some leaks happened today and it looks like they force The Pokemon Company’s hand. Either way, take a look at this brand new Japanese trailer:
This confirms the leaked Pokemon and also reveals their typings:
Tapu Koko: Electric / Fairy
Charjabug: Bug / Electric
Vikavolt (confirmed to be Charjabug’s evolution): Bug / Electric
Drampa: Normal / Dragon
Bruxfish: Water / Psychic
Cutiefly: Bug / Fairy
Togedamaru: Electric / Steel
Finally, the trailer reveals that, like 10% Zygarde, 50% Zygarde (the one originally found in X & Y) has an ability that lets it transform into 100% Zygarde in a pinch.
More: Pokemon Moon, Pokemon Sun, top
Update: Videos & names added – Rumor: Several new Pokemon leaked for Sun/Moon
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, Images, Videos | 21 Comments
Update: Several Youtube channels have saved and re-uploaded the original videos. This also gave us what are presumably the English names of these Pokemon. We’ve put them past the break.
Pokemon Sun and Pokemon Moon appear to have suffered from a potentially big leak. While not officially confirmed, now-removed video clips show what appear to be a bunch of new Pokemon. Since this does seem legitimate and falls under spoiler territory, we’ve posted the gallery showing the new creatures after the break.
More: Pokemon Moon, Pokemon Sun, top
Moana Play Set was planned for Disney Infinity 3.0
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 11 Comments
Before Disney Infinity 3.0 was cancelled, there was a lot of content lined up for the game. That included new figures, Play Sets, and more.
One Play Set intended for release was based on the upcoming film Moana. Sadly, no one will ever be able to play it. Thanks to a Kotaku source, We do at least have a look at what the figures and Play Set would have looked like.
Super Mario RPG hitting the North American Wii U Virtual Console tomorrow
Posted on 8 years ago by Brian(@NE_Brian) in News, Wii U eShop | 46 Comments
Super Mario RPG: Legend of the Seven Stars is finally arriving on the North American Wii U Virtual Console tomorrow, Nintendo’s website reveals. The game will be sold for $7.99.
Here’s an overview:
“A mysterious enemy named Smithy has appeared, forcing Mario and Bowser to fight as allies. Journey across a wide variety of locations and tackle a mixture of obstacles that will require both timing and strategy to overcome. Gain experience, grow more powerful, and meet new characters to use their abilities in taking down Smithy and his gang!”
It’s been a fairly long wait for Super Mario RPG in the states. Japan has had the game since last August, while it released in PAL regions last December.
Media Create sales (6/20/16 – 6/26/16)
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, New Nintendo 3DS, News, Wii U | 4 Comments
The latest Japanese hardware sales from Media Create are as follows:
PS4 – 22,715
New 3DS LL – 18,836
Vita – 11,986
Wii U – 4,358
New 3DS – 3,208
PS3 – 1,141
3DS – 707
3DS LL – 146
Xbox One – 70
For comparison’s sake, here are the hardware numbers from last week:
PS4 – 20,214
New 3DS LL – 18,835
Vita – 11,413
Wii U – 3,870
New 3DS – 2,583
PS3 – 1,061
3DS – 741
3DS LL – 120
Xbox One – 58
And here are the software charts:
1. [3DS] Story of Seasons: Trio of Towns – 100,319 / NEW
2. [PSV] Caligula – 31,243 / NEW
3. [WIU] Minecraft: Wii U Edition – 22,589 / NEW
4. [WIU] Mario & Sonic at the Rio 2016 Olympic Games – 18,276 / NEW
5. [PSV] Refrain no Chika Meikyuu to Majo no Ryodan – 17,573 / NEW
6. [3DS] Ace Attorney 6 – 11,803 / 233,922
7. [3DS] Taiko Drum Master: Dokodon! Mystery Adventure – 11,695 / 44,064
8. [PS4] Resident Evil: Umbrella Code – 9,095 / NEW
9. [PSV] Dragon Quest Heroes II – 8,598 / 201,937
10. [3DS] Kirby: Planet Robobot – 8,485 / 330,346
11. [PS4] Overwatch – 7,241 / 104,378
12. [PSV] Minecraft: PlayStation Vita Edition – 6,200 / 805,070
13. [PS4] Dragon Quest Heroes II – 5,156 / 259,001
14. [WIU] Splatoon – 4,815 / 1,393,400
15. [WIU] Super Mario Maker – 4,504 / 900,619
16. [PS3] Dragon Quest Heroes II – 4,150 / 113,461
17. [3DS] Mario & Sonic at the Rio 2016 Olympic Games – 4,071 / 178,474
18. [PSV] Chou Ezaru wa Akai Hana: Koi wa Tsuki ni Shirube Kareru – 3,785 / NEW
19. [3DS] Yo-kai Sangokushi – 3,267 / 545,019
20. [PS4] The Walking Dead – 3,184 / NEW
More: charts, Japan, Media Create, sales, top
Details from Nintendo’s 76th Annual General Meeting of Shareholders
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, Mobile, News, Switch, Wii U | 178 Comments
Update: All finished! You can get caught up on the full recap below.
Nintendo’s 76th Annual General Meeting of Shareholders is about to begin. NStyles appears to be in attendance and Cheesemeister will be translating, so we should be getting information from the event as it happens.
The meeting will kick off at 9 PM ET / 6 PM PT. We’ll start posting tidbits around then.
– A Mario towel, Pikachu cookies, and room-temperature green tea given to attendees
– From left: Umeyama, Mitamura, Ueda, Mizutani, Shigeyuki Takahashi, Kimishima, Takeda, Miyamoto, Shinya Takahashi, Yamato, Tanaka
– 20 minutes before it began, the seats were about 30% filled (can hold 1,000); up to 60% around 10 minutes before start time
– About to start; all of the directors have entered
– Nintendo president Tatsumi Kimishima greets the audience
– Auditor Minoru Ueda makes a report
Report
– The 76th annual report is not being read by president Kimishima, but rather a recorded narration is being played with slides
– There were no big 3DS hit titles, so sales were low
– Splatoon, Mario Maker, Twilight Princess HD did well
– amiibo hit 24.7 million units
– Download sales totaled 43.9 billion yen
– Miitomo got off to a good start
– Operating income recovered, but losses due to the strong yen reduced ordinary and net income
– Assets: 1 trillion, 296.9 billion yen; net assets minus liabilities equal 1 trillion, 160.9 billion yen, down 6.6b yen from last
– Issues to address. Up to now, the goal has been to expand the gaming population irregardless of age, gender, or experience. Now, the focus is to increase the population exposed to Nintendo IPs.
– Pokemon Sun/Moon 3DS due out worldwide in November, with many other Nintendo, strong 3rd-party titles to be released
– The aim with 3DS is to make the platform active again
– NX reconfirmed for worldwide launch in March 2017; the dedicated game machine business will continue to be core
– amiibo and download businesses will continue to receive focus
– Fire Emblem and Animal Crossing come to smart devices this fall
– Focusing on My Nintendo, we want to create synergy between the dedicated game machine and smart device businesses
– Nintendo IP will be used in theme parks, character goods, and film contents
– Nintendo said the Wii U would continue to fight on, but only Zelda is coming next year
– The resolutions that were voted upon are explained (these can be found online already)
– There are 6 resolutions this year
More: top
Tokyo Mirage Sessions #FE devs on adapting for the west, Atlus localization, Japanese-only voices
Posted on 8 years ago by Brian(@NE_Brian) in News, Wii U | 52 Comments
Before Tokyo Mirage Sessions #FE landed in the states, GameSpot caught up with Atlus producer Shinjiro Takata and Nintendo designer Hitoshi Yamagami. The two talked about topics such as localization – including Atlus handling the game and keeping the voices in Japanese – as well as what made Nintendo and Wii U a good fit for the project.
Head past the break for some of Takata and Yamagami’s responses. GameSpot’s full interview can be read here.
13AM Games officially getting into publishing, confirms Pirate Pop Plus for Wii U and New 3DS
Posted on 8 years ago by Brian(@NE_Brian) in New Nintendo 3DS, News, Wii U eShop | 3 Comments
Yesterday, some news emerged about Pirate Pop Plus for Wii U and 3DS and the involvement of Runbow creator 13AM Games. It’s all now been made official through a new Tumblr post from the studio.
Pirate Pop Plus is indeed coming to Wii U, and also New 3DS (instead of 3DS). Additionally, 13AM confirmed that it’s now getting into publishing.
13AM wrote:
13AM Games is no longer just 13AM Games! We have opened up to game publishing with our brand new publishing arm: 13AM Shipping Solutions!
We’re really excited to help bring indie games to console and PC, and our first projects is Dadako’s Pirate Pop Plus! A super addictive, gravity-defying, score-chasing, bubble-busting, gameboy-style arcade game for Wii U, New 3DS and Steam!
We will have more details in the coming weeks and months and hope to release the game soon! We’ve still got some work to do though, so be patient with us.
Anyways, as always thanks for the passion. We’re glad to be bringing more fun games to you guys whenever we can.
Oh and as for some rumors about a supposed extra playable character… I’m gonna have to stay mum on that one.
More: 13AM Games, Dadako Studios, indie, Pirate Pop Plus, top
Pokemon GO – not trying to recreate the main games, accessibility important, more
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 8 Comments
J.C. Smith, The Pokemon Company’s senior director of consumer marketing, says that the aim of Pokemon GO isn’t to recreate the experience that we’re used to seeing with the main games.
Speaking with Polygon, Smith said:
“We’re not trying to recreate the video game experience. What we wanted to do with the mobile game from both sides — from Niantic as well as Pokémon — was, we wanted to make a new experience that was native to mobile.”
Niantic CEO John Hanke also spoke about what the team is setting out to achieve with Pokemon GO. Hanke highlighted the importance of accessibility for both newcomers and Pokemon fans.
He said:
“We’re trying to make the game accessible to a person who doesn’t yet know how much they want to commit to the game, who just wants to explore. That includes not just the Pokémon newbie, but those on the opposite side — a diehard who’s played all of the RPGs but isn’t sure if an augmented reality game that requires them to get up off the couch is really their speed. At the same time, we think that there’s an opportunity to build depth. There’s an emergent complexity that doesn’t hit you over the head at first blush, [from] trying to power up your Pokémon and evolve and ultimately start competing for gyms.”
More: interview, J.C. Smith, Niantic, Pokemon GO, top
Miyamoto says Nintendo is keeping quiet on NX due to a certain “idea”
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch | 232 Comments
The NX was announced well over a year ago, but we still know relatively little about the system. That will finally change later this year. But as we wait, little drops of information are let out here and there. This time, we have a new quote from Shigeru Miyamoto.
The Associated Press recently asked Miyamoto about the new console cycle revolution. This prompted him to say that Nintendo hasn’t shared anything about NX due to a special “idea”.
Miyamoto stated:
“In terms of NX, there’s an idea that we’re working on. That’s why we can’t share anything at this point, and I don’t want to comment on the other companies. If it was just a matter of following advancements in technology, things would be coming out a lot quicker.”