Yoshinori Ono on other Street Fighter characters he’d like to see in Smash, Nintendo vs. Capcom talk
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News, Videos | 22 Comments
StreetPass UK spoke with Capcom’s Yoshinori Ono last month. During the chat, the Street Fighter producer was asked about other characters from the series he’d like to see in Smash. He also showed some interest in something like Nintendo vs. Capcom when asked about Smash Bros. characters that could be a good fit in Street Fighter.
Here’s the full interview:
Thanks to Jake for the tip.
More: Capcom, interview, top, Yoshinori Ono
A look at some Xenoblade Chronicles X concept art
Posted on 8 years ago by Brian(@NE_Brian) in News, Wii U | 9 Comments
Towards the very end of last year, a special Xenoblade Chronicles X art book came out in Japan. This features over 300 pages of goodness showing characters, enemies, Dolls, and much more.
One section of the book is particularly interesting. This is the “Unidentified Material” portion that mainly highlights concepts with art that didn’t make it into the final game. Below, you can find some of these images along with translations for the different pages.
Page 1
Protagonist (name undecided)
A rough sketch of a young man in his late twenties is found! He ended up as “protagonist” since the name was undecided, but the personality feels different from the avatar of Xenoblade Chronicles X. So that means this character is…!?
Page 2
Father
Just introduced as “Father”, this rough sketch of a mysterious character has rough facial hair. The title probably doesn’t mean age[*], so is he someone’s father?
[* The used Japanese word may mean a father or an old man in general]Reina Sakuraba
This is a rough sketch of a beautiful character who has an aura of a heroine. One can imagine that she is related to Sakuraba Industries because of her surname…
More: Monolith Soft, top, Xenoblade Chronicles X
First 80’s Overdrive details
Posted on 8 years ago by Brian(@NE_Brian) in 3DS eShop, News | 7 Comments
Last month, we found out about the very neat-looking 3DS game 80’s Overdrive. It was clear that the game is a racer… but that’s pretty much all we knew. To find out more, we reached out to the developer.
Just three team members are working on 80’s Overdrive: artist/designer Rafa? Kemnitz, a programmer who also handles music and sound effects, and “a part-time hardcore game tester.” Insane Code, the developer’s programmer company, will be publishing.
More: 80's Overdrive, indie, top
[Let’s Talk] Early Miitomo and My Nintendo thoughts
Posted on 8 years ago by Brian(@NE_Brian) in Let's Talk, Mobile | 34 Comments
Let’s Talk #44: Early Miitomo and My Nintendo thoughts
Nintendo launched two important things outside of Japan this week: Miitomo and My Nintendo. For the uninitiated, Miitomo is Nintendo’s very first mobile app while My Nintendo is the company’s brand new rewards service.
Both of these have been out for a few days now. Have you had a chance to try either of them out? If so, what are your thoughts thus far? No matter how you feel, let us know in the comments below!
Highlights from last week’s topic: What do you think of Pokemon GO?
More: highlight, Miitomo, My Nintendo, top
Nintendo Everything comic #3: Don’t fix what ain’t Brokémon
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, Comics | 17 Comments
We’re back with a new weekly comic for you! With Pokémon Sun/Moon buzz in the air, we felt now would be a perfect time to feature this upcoming 3DS release.
Here’s today’s comic (click for full size):
Don and I have been talking about some potentially neat ways to involve the community with some of our comics. Hopefully we’ll have something to share on that front very soon!
Update: Nothing – First Pokemon Sun/Moon footage to air on a Japanese show next week
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News | 31 Comments
Update (4/2): Bumped to the top. Nothing new was shown, sadly. Masuda was in attendance, but they only went over the trailer that was shown during the Pokemon Direct in February. This was technically the first TV airing of the video, but it’s disappointing nonetheless!
Original (3/26): It was already made clear that we’d be getting a proper look at Pokemon Sun/Moon in the near future thanks to CoroCoro’s upcoming issue. However, we now have confirmation that gameplay will be shared very soon.
Next week’s episode of the Japanese variety show Pokenchi (Gathering at the Pokemon House) is confirmed to show the first TV aired footage of the new games. Game Freak director Junichi Masuda should also be in attendance to talk about Sun/Moon.
Pokenchi’s upcoming episode airs on April 3 in Japan.
More: Game Freak, Pokemon Moon, Pokemon Sun, top
The top 10 Donkey Kong Country songs
Posted on 8 years ago by Patrick(@Patricklous) in Features, General Nintendo, Random | 10 Comments
No April Fools’ Day news story from us, but we do have something that fits in with the festivities…
The Donkey Kong Country series is well known for the high quality of its music. With the atmospheric score of David Wise, the quirky tunes of Eveline Fischer and the unforgettable melodies of that other guy, it’s a franchise full of famous songs. So with that in mind, it’s worth highlighting the finest tracks that formed the soundtrack to our childhoods. Here are ten of the best tracks inspired by the hit video game:
More: David Wise, Donkey Kong Country, highlight, top
Miitomo is the most-downloaded iOS game in the U.S. in its first day
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 46 Comments
Based on a report from market-tracking firm Sensor Tower (as relayed by GamesBeat), Miitomo is currently the most-downloaded game for iPhone and iPad in the United States. Even though it’s a free download, it’s an impressive feat for a title that only just launched today.
With its initial success, Sensor Tower believes that Miitomo could surpass 200,000 downloads on the iPhone alone after 24 hours given averages for past apps that have topped the charts. Another 20,000 downloads would likely stem from the iPad. Of course, this doesn’t account for how Miitomo has done on Android.
Bill Trinen – more to come for Miitomo, future of Nintendo on mobile, possibility of physical My Nintendo rewards
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 11 Comments
IGN recently had the opportunity to speak with Nintendo’s Bill Trinen about Miitomo, Nintendo’s future on mobile, and My Nintendo.
First, here’s what Trinen had to say about Miitomo and keeping the app updated going forward:
“Our development team is looking at it very much as just the initial release. They do have plans to continue to update. They’ll probably start by looking at how people are playing with Miitomo and how they’re interacting with it. But I think they’re looking at a couple of different ways that Miitomo will grow over time.”
“Certainly some of the updates are the addition of new outfits or new versions of the Miitomo drop mini-game, which you play using game tickets. You can even see, on the simpler side, updates to the questions you’re asked. But I also think they’re going to be looking longer term at the opportunity to do bigger updates that might add in new features and expand the experience.”
More: Bill Trinen, interview, Miitomo, My Nintendo, top
Road Redemption dev now unsure if a Wii U version will happen
Posted on 8 years ago by Brian(@NE_Brian) in News, Wii U eShop | 12 Comments
Road Redemption was thought to be heading to Wii U since the game’s original Kickstarter days. Unfortunately, it’s now uncertain if we’ll be seeing this one on the eShop.
The game’s developer wrote the following in a Kickstarter update today:
Hey guys, here is some clarification on Wii-U. Anyone who backed for Wii-U can definitely choose to receive a PS4 or Xbox One copy instead when those versions become available (or Steam version now). We have definitely not ruled out a Wii-U release, however due to the current complexity of the game and the weak hardware of the Wii-U, it will take a tremendous amount of optimization to make it happen. This would have to happen after PS4 and Xbox One versions are complete.
If we receive any clarify about the situation, we’ll let you know. It’d be a huge bummer if a Wii U version didn’t happen at this point.